Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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Hungary:
Attacker:
Rolls: 3@1 1@3 2@4; Total Hits: 33@1: (6, 4, 4)1@3: (3)2@4: (1, 4)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3) -
SZ 113:
Attacker:
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 3)1@4: (1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3)Assuming a submarine does not hit.
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CRD:
Rolls: 4@3; Total Hits: 24@3: (4, 6, 1, 3) -
Collect: 5 Sweeden + 49 TT - 4 CRD = 50 IPC
Bah. We’re both good players, just a matter of bouncing ideas off each other. Talking about strategies is great, doing them is better!
If you don’t move the French to block my Submarine in SZ 93, I want to use it to attack the destroyer off the coast of Suriname - a fight to the death. You can roll it out.
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I won’t block it
Your SS vs my DD
Rolls: 20@2; Total Hits: 720@2: (6, 1, 5, 3, 1, 4, 3, 6, 1, 1, 3, 5, 1, 6, 2, 5, 4, 1, 4, 6)
Rolls: 20@2; Total Hits: 1120@2: (6, 2, 5, 1, 3, 1, 2, 1, 4, 6, 6, 4, 1, 4, 6, 2, 1, 2, 1, 1) -
Both died :-D
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Anzac#4
IPCs: 21
Buys:
1 minor IC (12)
2 rtl (8)Saves: 1
NCM:
1inf activates Celebes via transport from DGU to CEL
1dd from sz35 to sz38
everything from NSW to QUE
1cv sz26 > sz54Builds: 1minorIC QUE
2rtl NSWCollects: 13 (tt) + 10 (NOs) + 1 (saved) = 24 IPCs
France NCM:
1inf SYR > IRQ
1inf FCA > FEA
1cv 1dd sz101 > sz106 -
Russia#4
IPCs: 55
Builds:
6inf (18)
1minorIC (12)
3arm (18)
3mec (8)Combat Moves:
11inf 2aa MAN > JEH
3inf ROM > HUN (2inf)
1fig 1tac EPL > HUN
Rolls: 3@1 1@3 1@4; Total Hits: 13@1: (3, 4, 2)1@3: (5)1@4: (4)
Rolls: 2@2; Total Hits: 12@2: (3, 2)2inf 1rtl 1fig EPL > POL (2inf)
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (2, 6)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 5)1inf ROM > BUL (twol)
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EPL twol
11inf 2aa MAN > JEH
2inf ROM > HUN (1inf)
1fig 1tac EPL > HUN
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 4)1@3: (6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (4) -
HUN taken with loss of 1inf
NCM: map
(I want to change the MinorIC bought for 4more rtl)
3inf VOL
3inf SUKR
3arm 3mec RUS
4rtl RUSCollects: 49 (tt) + 12 (no) = 61 IPCs
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(I want to change the MinorIC bought for 4more rtl)
it’s 3 rtl, please delete one in RUS during your Japan
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Both died :-D
I’m good with that. England cannot rebuild the destroyer, I can rebuild the submarine. Besides, I made 2 IPC on that investment!
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Japan:
Buy(50)
- 3 Infantry, Save 41
Combat Moves:
2 Infantry, 3 Fighters, 3 Tactical Bombers to Hong Kong
2 Fighters, 2 Tactical Bombers, 2 Strategic Bombers to SZ 38
Armor to West India back to India - cause it’s more funner to drive back and forth for no military purpose, only for the sheer pleasure to make some bureaucrat giddy with joy and happiness…it is the Christmas season after all!Combat:
SZ 38:
Attacker:
Rolls: 2@3 4@4; Total Hits: 52@3: (1, 2)4@4: (4, 4, 4, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
That, sir, is one DEAD boat!
Hong Kong:
Attacker:
Rolls: 2@1 3@3 3@4; Total Hits: 52@1: (1, 4)3@3: (4, 2, 1)3@4: (1, 6, 3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
CRD:
SZ 6:
Rolls: 2@2; Total Hits: 12@2: (2, 4)SZ 18:
3 Damage -
Added a couple inf and a dd. Fixed your changed order for Russia and then the error in your changed order as well. :wink: lol
Collect: 27 Saved + 28 TT + 5 NO - 5 Dmg = 60 IPC
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my woman helds me captive today, I will resume tomorrow!
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my woman helds me captive today, I will resume tomorrow!
Do what she says and no one will get hurt!
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Hey Jenn, I want to change RUSSIA purchase/build and correct 1 NCM if you don’t mind.
Here’s the change:
Russia#4
IPCs: 55
Builds: 4bmb (48) 1inf (3) 1mec (4)
NCM: 2inf MAN > sz19 US transports (1 each)
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And here’s the updated map.
Let me know if you’re ok with it.





