@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
-
Well I suppose you won’t scramble. Otherwise I’ll reroll.
Battle of sz6 (1ss 8fig 1tac)
Rolls: 1@2 8@3 1@4; Total Hits: 31@2: (1)8@3: (4, 1, 4, 6, 4, 4, 4, 5)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
Battle of KSU (I’m not sure if I can bombard due to moving out of sz6 as a “NCM” move, so I won’t bombard)
3inf 1rtl vs 1inf
Rolls: 2@1 2@2; Total Hits: 02@1: (3, 5)2@2: (4, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
-
sz6 cleared
Battle of KSU
2inf 1rtl vs 1inf
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
-
Battle of KSU 3…
1rtl vs 1inf
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (3)
-
Battle of KSU 4
1inf 1rtl vs 1inf
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
-
your inf killed 3 americans alone, unbeleviable, at least I won…
NCM:
1cv from sz26 to sz7
6dd from sz10 to sz71tac from sz6 to KOR
2fig from sz6 to sz7
6fig from sz6 to sz19
1dd from sz54 to sz411inf 1arm from CUS to WUS
1inf 1rtl BRA > WEI via transport
2ss from sz106 to sz109
1ss sz54 > sz21Builds 2trn 8dd sz10
Builds 1rtl CUSCollects: 54 + 25 (Nos) +1 (saved) = 80 IPCs
-
China#4
IPCs: 12
Builds: 4inf
Combat Moves:
2inf CHA > ANH
3inf HOP > ANH
3inf KWE > ANH
1fig SHE > ANHANH (5inf 1aa)
AA roll
Rolls: 1@1; Total Hits: 01@1: (3)
-
Battle of ANH (5inf 1aa)
A: 8inf 1fig
Rolls: 8@1 1@3; Total Hits: 38@1: (5, 6, 1, 2, 1, 4, 2, 4)1@3: (3)
D: 5inf
Rolls: 5@2; Total Hits: 15@2: (3, 5, 2, 4, 5)
-
Battle of ANH, round#2
A: 7inf 1fig
Rolls: 7@1 1@3; Total Hits: 27@1: (1, 5, 1, 3, 3, 3, 4)1@3: (4)
D: 3inf
Rolls: 3@2; Total Hits: 13@2: (1, 3, 5)
-
China retreats with: 6inf 1fig to KSU
Japan keeps ANH with 1inf
NCM
4 inf SZE > SIK
2inf SHE > SIKMobilize: 4inf KSU
Collects: 15 (tt) = 15
UK combat moves:
2inf 2rtl 1mec 1arm TRJ > IRQ
1inf CPR > IRQRolls: 2@1 2@2 1@3; Total Hits: 22@1: (4, 3)2@2: (3, 1)1@3: (1)
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6)
-
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (3, 2)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
-
IRAQ taken with loss of 1inf
NCM
1dd sz83 > sz88
I’ll do anzac/France after Italy+Germany :)
-
She wants to be right even wen wrong :lol:
I want to see what would happen if I took the other trail and followed my original plan.
And no, I would have sailed around them and forced them to attack me…
-
you didn’t get what I meant with the > BUR move but well, it doesn’t matter 'cause I didn’t do it.
Anyway, altough you like to be always right I still think you are a good player and I like your style, and I enjoy playing against you, I’m sure it will improve my A&A skills.
Let’s see where this game mark2 goes.
-
Italy:
Buy(18)
- Aircraft Carrier, Save 2
Combat Moves:
10 Infantry, 4 Artillery, 3 Armor, 2 Cruisers, 1 Mechanized Infantry to Egypt
Combat:
Attacker:
Rolls: 7@1 8@2 5@3; Total Hits: 37@1: (1, 6, 4, 6, 6, 2, 6)8@2: (3, 1, 3, 1, 3, 3, 4, 5)5@3: (4, 5, 5, 5, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (3, 3)
-
Collect 15 IPC TT + 15 IPC NO + 2 Saved = 32 IPC
Germany:
Buy(95)
- 12 Infantry
- 5 Artillery
- 1 Aircraft Carrier
- 2 Destroyers
- 1 Transport
Combat Moves:
BB, 2 SS to SZ 113
3 Infantry, Fig, Tac, Strat to Poland
3 Infantry, Fig, Tac, Strat to Hungary
Infantry to ScotlandCombat:
Poland:
Attacker:
Rolls: 3@1 1@3 2@4; Total Hits: 13@1: (3, 5, 2)1@3: (6)2@4: (5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
-
All that firepower for one lousy hit.
Attacker:
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (4, 5)1@3: (2)2@4: (6, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
-
Hungary:
Attacker:
Rolls: 3@1 1@3 2@4; Total Hits: 33@1: (6, 4, 4)1@3: (3)2@4: (1, 4)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 4, 3)
-
SZ 113:
Attacker:
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 3)1@4: (1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (3)
Assuming a submarine does not hit.
-
CRD:
Rolls: 4@3; Total Hits: 24@3: (4, 6, 1, 3)
-
Collect: 5 Sweeden + 49 TT - 4 CRD = 50 IPC
Bah. We’re both good players, just a matter of bouncing ideas off each other. Talking about strategies is great, doing them is better!
If you don’t move the French to block my Submarine in SZ 93, I want to use it to attack the destroyer off the coast of Suriname - a fight to the death. You can roll it out.