@Daaras Edit the anzac stuff down
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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ANZAC#11
IPCs: 27
builds: 1naval base (15)
2arms (12)save: 1$
Combat Moves:
1inf 1rtl from SUM to JAV via transport
1inf 1rtl from QUE to JAV via transport
1inf from CAR to JAV via transport1rtl AMU > SIB
1rtl OKI > SFE via transportJava (4inf)
Rolls: 1@1 4@2; Total Hits: 11@1: (6)4@2: (1, 4, 3, 3)
Rolls: 4@2; Total Hits: 24@2: (1, 4, 1, 4)
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Java (3inf)
Rolls: 3@2; Total Hits: 33@2: (2, 2, 1)
Rolls: 3@2; Total Hits: 33@2: (2, 1, 1)
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Java empty but still Japanese.
NCM
2trn sz41 > sz39
1ss 1dd sz75 > sz71
1ss sz41 > sz75Collects: 22 (tt) +10 (no) + 1 (saved) = 33
Mobilize: Seaport Korea, 2arms Korea
France CA stays there.
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Intercept:
I won’t intercept German raids with TAC.Bombers.
I will intercept raids made of just bombers, (Italians, Japanese)
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Italy:
Buy(45)
- 1 Fighter
- 1 Destroyer
- 5 Infantry
- 2 Armor
Combat Moves:
Infantry from Gibraltar to Spain
Destroyer, 2 Fighters to SZ 91
12 Infantry, 6 Artillery, Mech, 7 Armor to Jordan
2 Strategics to Russia - SBR, 2 InterceptorsCombat:
Jordan:
Attacker:
Rolls: 5@1 12@2 7@3; Total Hits: 105@1: (6, 4, 6, 1, 4)12@2: (6, 3, 5, 1, 2, 5, 3, 2, 2, 5, 6, 6)7@3: (5, 3, 3, 1, 3, 5, 2)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Interceptors:
Rolls: 2@1; Total Hits: 02@1: (5, 2)
Bombers:
Rolls: 2@1; Total Hits: 02@1: (2, 2)
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AA Guns:
Rolls: 2@1; Total Hits: 02@1: (6, 5)
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Bomber damage:
Rolls: 2@6; Total Hits: 22@6: (3, 6)
+4 -
SZ 91:
Attacker:
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (4, 1)
Defender:
Rolls: 1@3; Total Hits: 01@3: (4)
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Collect 43 IPC
Germany:
Buy(97)
- 23 Infantry
- 3 Armor
- 1 Fighter
Combat Moves:
1 Submarine, 5 Fighters, 2 Strategic Bombers to SZ 112
Infantry to Angola
Infantry to Sweeden
Infantry to S. Ukraine
2 Infantry, 2 Tacticals to Volo
2 Infantry, 2 Tacticals to SmoVolo:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 5)2@3: (6, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Smo:
Attacker:
Rolls: 2@1 2@3; Total Hits: 22@1: (4, 1)2@3: (4, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ 112:
Attacker:
Rolls: 1@2 5@3 2@4; Total Hits: 51@2: (3)5@3: (1, 1, 6, 3, 1)2@4: (1, 5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (3, 2, 3, 3)
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CRD SZ 109:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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Collect: 63 TT + 5 Sweeden + 5 Novgorod + 5 Egypt - 0 CRD = 78 IPC
Your mech will stop the Japanese infantry from moving foward, if you do not move into Yenisey, then move the Japanese guy there and add one to the treasury.
Fleet south to SZ 11
Strategics to NovgorodCombat:
Attacker:
Rolls: 1@2 2@3 2@4; Total Hits: 41@2: (6)2@3: (1, 2)2@4: (3, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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CRD SZ 42:
Rolls: 4@2; Total Hits: 14@2: (4, 6, 2, 4)
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Collect: 16 TT - 8 CRD - 2 CRD + 11 Saved = 17 IPC
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Russia#12
IPCs: 29
Buys:
3arms (18)
repairs VOL (6)Save: 5IPCs
Combat Moves:
6inf ROS > SUKR (1inf)
2rtl BRY > SUKR
3arm 4inf BRY > SUKR
Rolls: 8@1 4@2 3@3; Total Hits: 48@1: (5, 1, 2, 4, 6, 6, 4, 3)4@2: (3, 3, 6, 4)3@3: (2, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (3)
1inf NEN > ARCH
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SUKR twol.
(builds 1more inf so save 2 IPCs isntead of 5)
NCM
15inf 1arm 4aa RUS > TAM
1arm VOL > TURK
2aa KAZ > VOL
8inf SZE > SIK
1mec EVE > YENMobilize:
1inf FIC
3arm VOLCollects: 28 IPCs + 2 Saved = 30
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USA#12
IPCs: 79
Builds:
3trn (21)
3inf (9)
3rtl (12)
1cv (16)
2fig (20)Save: 1IPC
Combat Moves:
1arm blitz SCO then gets back UK
2inf UK > NOR via transportsz91 (1dd)
2dd from sz106
2dd from sz109
1dd from sz110
2ac from sz1101inf 1rtl QUE > GIB via transport
1inf 1rtl QUE > MOR via transport1inf 1rtl QUE > SPAIN via transport
3inf 3rtl CUS > EUS via transport
4fig sz110 > SPAIN2inf 2rtl CUS > PORTUGAL via transport
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SCO twol
sz91
Rolls: 6@2; Total Hits: 26@2: (1, 3, 1, 4, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (2)