Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 2 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from Hawaii Sea Zone to West Panama Sea Zone 2 fighters moved from Hawaii Sea Zone to West Panama Sea Zone 1 infantry moved from Japan to Japan Sea Zone 1 infantry and 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 2 infantry and 1 transport moved from Wake Island Sea Zone to Hawaii Sea Zone 2 infantry moved from Hawaii Sea Zone to Hawaiian Islands 1 infantry moved from Manchuria to Soviet Far East Japanese take Soviet Far East from Russians 3 infantry moved from China to Sinkiang 3 fighters moved from Kwangtung to Sinkiang 1 infantry moved from India to Persia Japanese take Persia from British 1 bomber moved from Japan to Sinkiang Combat - Japanese Battle in Hawaiian Islands Japanese attack with 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Hawaiian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in West Panama Sea Zone Japanese attack with 2 fighters and 1 submarine Americans defend with 1 battleship and 1 transport Japanese roll dice for 1 submarine in West Panama Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the Americans lost in West Panama Sea Zone Japanese roll dice for 2 fighters in West Panama Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 battleship in West Panama Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Americans lost in West Panama Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 32 Casualties for Americans: 1 battleship and 1 transport Battle in Sinkiang Japanese attack with 1 bomber, 3 fighters and 3 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Sinkiang, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 infantry in Sinkiang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sinkiang 1 infantry owned by the Russians lost in Sinkiang Japanese win, taking Sinkiang from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 transport moved from Japan Sea Zone to Philippines Sea Zone 2 infantry moved from Philippines to Philippines Sea Zone 2 infantry and 1 transport moved from Philippines Sea Zone to French Indo China Sea Zone 2 infantry moved from French Indo China Sea Zone to French Indo China 2 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 3 fighters moved from Sinkiang to Manchuria 1 bomber moved from Sinkiang to Manchuria 2 fighters moved from West Panama Sea Zone to Hawaii Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in Japan 3 transports placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 1.67