Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Adding units owned by British to Malta: 2 infantry EDIT: Turning off Edit Mode Germans buy nothing; Remaining resources: 49 PUs; Combat Move - Germans 1 submarine moved from South Atlantic Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Mid-Atlantic Sea Zone to Davis Strait Sea Zone 1 submarine moved from Halifax Sea Sea Zone to British Convoy 4 Sea Zone Germans take British Convoy 4 Sea Zone from British 1 submarine moved from British Convoy 4 Sea Zone to Davis Strait Sea Zone 1 transport moved from Danish Sea Sea Zone to North Sea Sea Zone 2 submarines moved from Danish Sea Sea Zone to North Sea Sea Zone 1 fighter moved from Poland to North Sea Sea Zone 1 fighter moved from Norway to North Sea Sea Zone 1 fighter moved from Germany to North Sea Sea Zone 1 fighter moved from Germany to English Channel Sea Zone 1 submarine moved from Azores Sea Sea Zone to British Convoy 3 Sea Zone Germans take British Convoy 3 Sea Zone from British 1 submarine moved from British Convoy 3 Sea Zone to Celtic Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to English Channel Sea Zone 1 submarine moved from Denmark Strait Sea Zone to Davis Strait Sea Zone 1 submarine moved from Barents Sea Sea Zone to Soviet Convoy Sea Zone Germans take Soviet Convoy Sea Zone from Russians 1 submarine moved from Soviet Convoy Sea Zone to Barents Sea Sea Zone 1 submarine moved from Bay of Biscay Sea Zone to Celtic Sea Sea Zone 1 fighter moved from France to English Channel Sea Zone 1 infantry moved from Northern Italy to Tyrrhenian Sea Sea Zone 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from Tyrrhenian Sea Sea Zone to Strait of Gibraltar Sea Zone 1 infantry moved from Strait of Gibraltar Sea Zone to Gibraltar 1 fighter moved from English Channel Sea Zone to Celtic Sea Sea Zone 1 fighter moved from Northern Italy to English Channel Sea Zone 1 bomber moved from Germany to Celtic Sea Sea Zone 4 infantry moved from Poland to Baltic States 1 armour and 1 artillery moved from Poland to Baltic States 3 infantry moved from Rumania to Bessarabia 1 armour moved from Rumania to Bessarabia 3 infantry moved from Hungary to East Poland 2 infantry moved from Poland to East Poland 1 armour and 1 artillery moved from Hungary to East Poland 3 infantry moved from Finland to Vyborg Combat - Germans Battle in North Sea Sea Zone Germans attack with 3 fighters, 2 submarines and 1 transport British defend with 1 battleship, 1 destroyer and 1 transport Units damaged: 1 battleship owned by the British Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 28 Casualties for Germans: 1 submarine and 1 transport Casualties for British: 1 battleship, 1 destroyer and 1 transport Battle in Celtic Sea Sea Zone Germans attack with 1 bomber, 1 fighter and 3 submarines British defend with 1 destroyer and 2 transports Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 20 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Turning on Edit Mode EDIT: Adding units owned by Germans to France: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Trans-Jordan: 1 aaGun and 1 factory EDIT: Turning off Edit Mode Battle in English Channel Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Davis Strait Sea Zone Germans attack with 3 submarines British defend with 1 destroyer and 1 transport Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Battle in Vyborg Germans attack with 3 infantry Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Strait of Gibraltar Sea Zone Germans attack with 1 battleship, 1 destroyer and 1 transport British defend with 1 destroyer Germans win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 12 Casualties for British: 1 destroyer Battle in Bessarabia Germans attack with 1 armour and 3 infantry Russians defend with 1 armour and 1 infantry Germans win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 3 infantry Casualties for Russians: 1 armour and 1 infantry Battle in Gibraltar Battle in East Poland Germans attack with 1 armour, 1 artillery and 5 infantry Russians defend with 4 infantry 1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Baltic States Germans attack with 1 armour, 1 artillery and 4 infantry Russians defend with 3 infantry 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans retreated to Poland Russians win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 infantry moved from Yugoslavia to Hungary 1 artillery and 1 infantry moved from Austria to Hungary 2 armour moved from Northern Italy to Hungary 1 infantry moved from Rumania to Hungary 1 artillery and 1 infantry moved from Czechoslovakia to Poland 2 armour moved from Germany to Poland 1 infantry moved from Bulgaria to Yugoslavia 1 infantry moved from Bulgaria to Rumania 1 artillery and 2 infantry moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 armour moved from France to Germany 2 armour moved from Netherlands-Belgium to Poland 1 infantry moved from Denmark to Germany 2 infantry moved from Norway to Finland 2 fighters moved from North Sea Sea Zone to Norway 3 infantry moved from Netherlands-Belgium to Germany 4 infantry moved from Eastern France to Germany 2 infantry moved from France to Netherlands-Belgium 2 infantry moved from France to Netherlands-Belgium 1 artillery moved from France to Netherlands-Belgium 1 fighter moved from North Sea Sea Zone to Norway 2 fighters moved from English Channel Sea Zone to Netherlands-Belgium 1 fighter moved from Celtic Sea Sea Zone to Netherlands-Belgium 1 bomber moved from Celtic Sea Sea Zone to Germany 1 fighter moved from Netherlands-Belgium to Germany 1 armour, 1 artillery and 1 infantry moved from Tunisia to Algeria 1 infantry moved from Morocco to Algeria 4 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland Turn Complete - Germans Germans collect 40 PUs; end with 89 PUsJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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SZ 109:
Attacker:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6) -
SZ 109:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Defender:
Rolls: 1@3; Total Hits: 11@3: (1) -
Japan:
Buy(12)
- 4 Infantry
CRD SZ 41:
Rolls: 3@2; Total Hits: 13@2: (1, 5, 4)CRD SZ 42:
Rolls: 4@2; Total Hits: 24@2: (6, 2, 1, 3)CRD SZ 6:
Rolls: 33@2; Total Hits: 1433@2: (4, 6, 1, 2, 3, 3, 3, 3, 1, 3, 4, 5, 1, 1, 6, 6, 6, 4, 6, 1, 5, 1, 1, 4, 2, 5, 1, 2, 1, 2, 4, 5, 1) -
Japan Collects: 24 - 13 = 11 IPC
Germany Collects: 20 England + 5 Egypt + 5 Novgorod + 5 Sweeden + 62 TT = 97 IPCNOTE: The French cruiser may not “can open” SZ 104 for America.
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There was 1 more fig in RUS
Rolls: 1@1; Total Hits: 01@1: (2) -
I only saw 2 fighters in Russia, I rolled both. You lost one to my attack.
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Also, you collected 26 IPC last round (which is what you typed) not the 29 listed on the map. Just to remind you.
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For some reason your MAP is not updated to ANZAC…
I’m fixing it in my current Russia turn. -
I checked.
Russia#10 produced 29 (30 in reality)
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(oh my god you played with a map that doesn’t have ANZAC and France moves in there… I’ll try to fix it, anyway Japan has 6 less production with the fixed map…)
Russia#11
IPCs 29+1 (+1 'cause it was taken from Japan, and you played it first)
Repairs: 11
Builds:
4rtl (16)
1inf (3)Combat Moves:
1inf IRQ > TRJ
5inf 2rtl RUS > BRY (2inf)
3arm VOL > BRY
Rolls: 3@1 4@2 3@3; Total Hits: 43@1: (1, 3, 5)4@2: (1, 5, 6, 2)3@3: (6, 4, 2)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
okay, well, be 25-27 this round…not sure if I can pound Russia into submission before America gets super annoying. At least you proved my point - America has PLENTY of time to crush Japan.
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Make sure you refund any CRD that never happened because Japan didn’t have the territories.
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TRJ twol
BRY taken with loss of 1infNCM:
6inf CAU > ROS
2aa SIK > KAZ
8inf YUN > SZE
13inf 4aa VOLO > RUS
1inf VOLO > NEN
1mec NEN > EVEMobilize: 4rtl 1inf RUS
Collects: 29 (tt) (+1 “before” Japan’s turn)
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I’ll check Japan IPCs after I’m done with the big allies turn :) promess.
USA#11
IPCs: 73
Builds:
5transports (35)
2inf (6)
2rtl (8)
6inf (24)Combat Moves:
2dd sz91 > sz109 (2subs 1trn)
Input ErrorThere was an error in your dice throw: “/>” is not correct syntax.aaa 1@2:1cv 3dd 1ss from sz104 > sz110 (1dd)
1cv from sz91 > sz110
Rolls: 4@2; Total Hits: 24@2: (6, 1, 2, 3)5inf 1mec 1rtl 1arm 4fig from sz91 and sz104 to UK via sz110 (2inf 1rtl)
Rolls: 5@1 2@2 5@3; Total Hits: 45@1: (4, 1, 1, 5, 2)2@2: (5, 5)5@3: (2, 6, 3, 4, 6)
Rolls: 3@2; Total Hits: 13@2: (2, 4, 6) -
if you moved that Submarine/Destroyer last round, I don’t want my transports loaded with infantry in striking range. Confirm quickly, I have to go to bed.,
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Yes I did, so get your transports in a safer position. Just type it and I will update the map.
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2dd sz91 > sz109 (2subs 1trn)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Rolls: 1@2; Total Hits: 11@2: (2)sz110 def:
Rolls: 1@2; Total Hits: 01@2: (3)UK liberated with 1inf loss
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Actually 2subs def was:
Rolls: 2@1; Total Hits: 12@1: (6, 1) -
sz109 round2
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 1@1; Total Hits: 01@1: (5) -
sz109 round infinte
Rolls: 10@2; Total Hits: 510@2: (5, 4, 2, 1, 3, 5, 2, 2, 4, 2)
Rolls: 10@1; Total Hits: 210@1: (3, 4, 6, 1, 3, 5, 2, 2, 6, 1)





