japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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Jordan:
Attacker:
Rolls: 2@1 8@2 3@3; Total Hits: 42@1: (3, 4)8@2: (2, 6, 6, 3, 6, 4, 4, 2)3@3: (2, 5, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect: 5 Med, 5 Greece/Egypt/S. France, 18 TT = 28 IPC
Germany:
Buy(55)
- 1 Destroyer
- 7 Infantry
- 2 Artillery
- 3 Armor
Combat Moves:
Destroyer, Fighter, Tactical, 2 Strategic Bombers to SZ 109
3 Infantry, 2 Fighters, 2 Tactical Bombers to Hungary
2 Infantry, 2 Fighters, 3 Tactical Bombers to PolandCombat:
SZ 109:
Attacker:
Rolls: 1@2 1@3 3@4; Total Hits: 21@2: (6)1@3: (2)3@4: (6, 6, 4)
Defender:
Rolls: 2@1; Total Hits: 12@1: (5, 1)
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Poland:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (6, 4, 4)2@3: (1, 6)2@4: (3, 1)
Defender:
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 3)
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Poland:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 13@1: (5, 5, 4)2@3: (6, 6)2@4: (6, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
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Hungary:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (2, 6, 6)2@3: (3, 4)2@4: (4, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
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Build: 7 Infantry, 2 Artillery in Germany
Build: 3 Armor in W. Germany
Build: Destroyer in SZ 112Collect: 5 Sweeden + 47 TT = 52 IPC
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Gunna try going to sleep again…don’t forget to do Australia and France!
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Anzac#4
IPCs: 27
1transport (7)
2dd (16)Saves: 4 IPCs
Combat Moves:
1fig IND > sz41 sinks 2 transports
2fig IND + 1dd sz62 > sz42 (1dd 1transport)
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
1inf via transport from CEL to JAV via transport (1inf)
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sz42 cleared with 1dd lost
1inf via transport from CEL to JAV via transport (1inf)
Rolls: 1@1; Total Hits: 01@1: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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1inf via transport from CEL to JAV via transport (1inf) [first to hit wins]
Rolls: 10@1; Total Hits: 310@1: (3, 1, 1, 6, 2, 4, 4, 2, 3, 1)
Rolls: 10@2; Total Hits: 310@2: (4, 3, 4, 1, 6, 6, 6, 2, 2, 4)
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JAVA twol
sz42 figs lands in NTE
sz41 fig lands in IND10inf 1rtl 2aa 1fig from NSW to QUE
Mobilize:
1transport sz62
2dd sz62Collects: 17 + 5 (NO) +4 (saved) = 26 Ipcs
France:
1inf Fea > Sud
3inf Mor > Alg
1ca 1dd sz101 > sz106 -
Russia #5
IPCs: 68
builds:
3arm (18)
1tac (11)
13inf (39)Saves nothing.
Combat Moves:
1inf BUL > ALB twol
1inf JEH > SHA twol
2inf EPL + 2fig 1tac BEL > HUN (2inf)
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (6, 4)2@3: (1, 1)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (3, 5)
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HUN twol
NCM:
1inf NOV > BAL
2mec RUS > BEL
5art 2inf RUS > SMO
6inf NOVO > KAZ
3mec SUKR > BEL
4rtl 5inf 2aa EPL > BEL
2inf EPL > ROM
1inf EPL > BES
1inf EPL > NUKR
2fig 1tac lands in BELMobilize:
3arm SUKR
3inf NOV
9inf 1tac RUS
1inf VOLItaly Convoy can damage up to 1IPC
Rolls: 7@3; Total Hits: 47@3: (2, 4, 6, 5, 3, 3, 2)
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Russia collects: 47 (tt) + 12 (NOs) -1 (convoy) = 58 IPCs
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Japan:
Buy(37)
- Minor Complex
- 3 Transports
- Save 1
Combat Moves:
Inf, Art to Java
2 Inf to Borneo
2 Inf to Celebes
Fig to SZ 42Combat:
Java:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Collect: 46 IPC
Don’t forget I have 3 Scrambled Fighters and 6 Kamikazee attacks if you try to hit SZ 6.
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USA#5
IPCs: 82
1cv (16)
1fig (10)
1trn (7)
6dd (48)Saves: 1IPC
NCM:
3inf 1rtl KOR > MAN
1dd sz26 > sz25
10dd sz10 > sz26
1trn sz89 >sz106 bringing 1inf 1rtl from SMX to QUEMobilize: 1cv 1fig 1trn 6dd sz10
Collects: 54 (tt) +25 (NOs) +1 (saved) = 80 IPCs
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China#5
IPCs: 16
Buys: 4rtl (16)
Combat Moves:
1inf YUN > KWA (twol)
4inf HUN > KSI (twol)5inf ANH 1fig KWE > KSU (6inf 1aa)
AA
Rolls: 1@1; Total Hits: 01@1: (5)
attacker
Rolls: 5@1 1@3; Total Hits: 15@1: (6, 6, 2, 2, 2)1@3: (1)
defender
Rolls: 6@2; Total Hits: 26@2: (5, 1, 1, 4, 3, 5)
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I retreat from KSU with 2inf loss. KSU loses either AA or 1inf, I’ll remove 1 AA, change it if you want to keep the AA.
3inf retire > ANH
1fig KSU > ANH
2inf KWE > HUN
2inf YUN > HUNMobilize: 4rtl ANH
Collects: 20 (tt) + 6 (no) = 26 IPCs
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UK#5
UKP IPCs: 9
buys:
1arm (6)saves: 3
Combat Moves:
15inf 1rtl BUR > SHN (1inf)
Rolls: 14@1 2@2; Total Hits: 414@1: (2, 6, 3, 6, 3, 5, 1, 4, 4, 1, 1, 3, 3, 6)2@2: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (2)