Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsJenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
-
UKP collects 14 (tt) +5 (no) -3 (convoy) = 16ipcs
Mobilize 1inf 1mec IND
-
ANZAC #6
IPCs: 19
Buys:
2rtl ( 8 )
1inf (3)
1dd ( 8 )Combat Moves:
1dd sz54 > sz42
NCM:
2trn sz62 > sz54
Mobilize:
1dd sz54
2rtl QUE
1inf NSWCollects: 10 (tt) +10 (Nos) = 20
France NCM:
3inf ALG > TUN
1dd 1ca sz106 > sz101 -
Italy:
Buy(28)
- Destroyer
- 2 Mech
- 2 Armor
Combat Moves:
4 Inf, 4 Art, Mech, 3 Armor to Iraq
Infantry to RomaniaCombat:
Attacker:
Rolls: 1@1 8@2 3@3; Total Hits: 51@1: (1)8@2: (5, 4, 2, 3, 5, 4, 2, 6)3@3: (3, 2, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4) -
Collect 32 IPC
Germany:
Buy(54)
- Aircraft Carrier
- Transport
- 7 Infantry
- Artillery
- Armor
Combat Moves:
Submarine to SZ 83
24 Infantry, 4 Mechanized Infantry, 25 Armor to E. PolandCombat:
Attacker:
Rolls: 23@1 10@2 25@3; Total Hits: 1623@1: (4, 5, 3, 6, 3, 6, 6, 2, 1, 4, 3, 3, 6, 2, 4, 1, 1, 6, 3, 4, 5, 3, 2)10@2: (2, 5, 4, 6, 2, 1, 1, 4, 5, 6)25@3: (6, 4, 2, 6, 4, 4, 6, 1, 6, 3, 1, 2, 6, 2, 3, 6, 4, 6, 4, 1, 2, 6, 5, 6, 5)
Defender:
Rolls: 3@2; Total Hits: 13@2: (1, 6, 5) -
SZ 83:
Attacker:
Rolls: 23@2; Total Hits: 1023@2: (4, 1, 2, 1, 4, 2, 2, 6, 5, 2, 5, 6, 3, 2, 4, 5, 2, 4, 3, 6, 2, 6, 2)
Defender:
Rolls: 23@2; Total Hits: 823@2: (6, 3, 1, 6, 3, 6, 5, 6, 4, 5, 2, 4, 2, 3, 5, 1, 2, 1, 6, 2, 3, 2, 6) -
Build: Carrier in SZ 109
Build: 6 Infantry, Artillery, Armor in Germany
Build: Transport in SZ 93
Build: Infantry in S. FranceCollect: 5 Sweeden + 51 TT = 56 IPC
-
damn me forgetting to move that dd, I deserve it.
Russia#6
IPCs: 52
Buys:
6inf (18)
5arm (30)
1mec (4)Combat Moves:
3inf NOV > KAR
2mec NOV > KAR
2fig 2tac BEL > KAR
Rolls: 5@1 2@3 2@4; Total Hits: 55@1: (1, 4, 5, 5, 1)2@3: (2, 2)2@4: (6, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Thought it was going to attack my submarine, actually…but don’t feel bad, I’ve been intending that transport in SZ 93 for like 5 rounds now but I keep forgetting to make it!
-
Finish Russia by the time my song ends, and I’ll get Japan up before bed.
-
KAR taken with loss of 1inf
NCM:
9inf BRY > BEL
1inf SUKR > NUKR
1fig RUS > BEL
6rtl RUS > BRY
2inf BAL > BEL
7inf 3arm CAU > NPR
1arm VOL > NPR
11inf 2aa ANH > HUNMobilize:
5arm 1mec RUS
3inf NOV
3inf SUKRCollects: 39 (tt)
convoy (up to 3):
Rolls: 3@3; Total Hits: 23@3: (3, 3, 6) -
Russia collects 36 IPCs
-
Japan:
Buy(47)
- 9 Infantry
- 2 Destroyers
- Save 4
Combat Moves:
7 Infantry, 6 Artillery, Mech, Armor, 2 Fighters, 2 Tactical Bombers, 2 Strategic Bombers to Yunnan
6 Infantry to KoreaCombat:
Attacker:
Rolls: 2@1 12@2 3@3 4@4; Total Hits: 92@1: (6, 2)12@2: (3, 5, 2, 4, 1, 6, 4, 1, 2, 5, 2, 3)3@3: (3, 1, 5)4@4: (1, 5, 6, 1)
Defender:
Rolls: 13@2; Total Hits: 213@2: (1, 6, 4, 6, 6, 4, 5, 4, 5, 3, 4, 1, 5)CRD:
Rolls: 1@2; Total Hits: 01@2: (3) -
Attacker:
Rolls: 12@2 3@3 4@4; Total Hits: 1212@2: (5, 4, 1, 2, 2, 3, 5, 1, 1, 5, 3, 2)3@3: (3, 1, 2)4@4: (3, 1, 1, 5)
Defender:
Rolls: 4@2; Total Hits: 14@2: (1, 4, 5, 5) -
Collect: 34 - 3 CRD (lucky Australia all fragging game too!) + 5 DEI + 4 Saved = 40 IPC
Kay, I’ll get a round in the morning. I wish upon you the worst possible dice imaginable for your allied turn - but wish you well. G’night!
-
Night lady! :-D
-
Oh don’t forget map!
-
dang…
-
Ok, damn 13 inf for 3 hits in 2 rounds :(
USA#7
IPCs: 76
1transport (7)
4sumbarines (24)
5dd (40)
1rtl (4)Saves: 1$
Combat Moves:
1inf 1mec HAW > CAR via transport (2inf 1aa)
2fig sz54 > CARAA fire:
Rolls: 2@1; Total Hits: 12@1: (4, 1) -
1inf 1mec HAW > CAR via transport (2inf 1aa)
1fig sz54 > CAR
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (3)
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
1inf 1mec HAW > CAR via transport (1inf)
1fig sz54 > CAR
Rolls: 2@1 1@3; Total Hits: 22@1: (3, 1)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)





