japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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KAN (1fig)
2inf 1rtl > SUI
1bmb 2tac > KWE
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 41@1: (1)2@2: (1, 4)2@3: (1, 5)1@4: (1)
Rolls: 1@4; Total Hits: 01@4: (6)
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KAN taken with loss of 2inf;
SZE twol;
SHE twol;
PHI
1inf JAP + 1rtl HON via transport
1rtl JAV + 1inf BOR via transport
1CR bombards in sz35 moving from sz6
Rolls: 2@1 2@2 1@3; Total Hits: 02@1: (3, 6)2@2: (5, 3)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 3)
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PHI (2inf)
1inf JAP + 1rtl HON via transport
1rtl JAV + 1inf BOR via transport
Rolls: 4@2; Total Hits: 44@2: (2, 1, 2, 2)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
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PHI taken with loss of 2inf;
SHN (1inf 1rtl)
2rtl > BUR
1inf > FIC
1inf 2rtl > MAL
Rolls: 6@2; Total Hits: 26@2: (4, 4, 1, 3, 3, 2)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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SHN twol;
sz16 (1dd)
1dd sz6 > sz16
6fig 4tac > sz6
1fig > JAPRolls: 1@2 7@3 4@4; Total Hits: 91@2: (1)7@3: (4, 4, 3, 2, 3, 1, 5)4@4: (1, 2, 2, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
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sz16 cleared with loss of 1dd;
sz54 (2dd 1cr 1cv 2fig) + (up to 1fig scramble)
1dd 1cr 2cv 2fig 2tac 1bb from sz37(I’ll roll withouth scramble, 'cause I won’t myself, but if you want to scramble I’ll reroll the battle entirely.)
Rolls: 1@2 3@3 3@4; Total Hits: 21@2: (5)3@3: (5, 2, 4)3@4: (3, 5, 6)
Rolls: 3@2 1@3 2@4; Total Hits: 23@2: (5, 6, 6)1@3: (6)2@4: (2, 2)
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sz54 (1dd 1cr 1cv* 2fig) + (up to 1fig scramble)
1cr 2cv 2fig 2tac 1bb* from sz37Rolls: 3@3 3@4; Total Hits: 43@3: (5, 6, 3)3@4: (4, 3, 3)
Rolls: 2@2 1@3 2@4; Total Hits: 52@2: (1, 2)1@3: (1)2@4: (1, 1)
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Yeah 100% accuracy def roll!
sz54 (2fig) + (up to 1fig scramble)
1cv 1fig 1tac 1bb* from sz37
Rolls: 1@3 2@4; Total Hits: 21@3: (4)2@4: (4, 1)
Rolls: 2@4; Total Hits: 12@4: (6, 3)
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sz54 cleared with only 1cv 1bb* 1fig surviving the battle.
NCMs on map:
Mobilize:
5inf JAP
3dd sz61minor FIC; 1minor MAL
Collects: 62 (tt) + 5 (No) = 67 IPCs
Convoy:
Borneo
Rolls: 2@3; Total Hits: 12@3: (5, 2)
Sumatra:
Rolls: 1@3; Total Hits: 11@3: (3)
Celebes
Rolls: 1@3; Total Hits: 11@3: (3)
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67 IPCs - 8 convoyed = 59
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Oh I have 1 more IPC cause I saved one, I’ll add it (60 total) during Italy turn.
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USA:
Buy(78)
- 3 Submarines
- 2 Strategic Bombers
- 1 Cruiser
- 3 Destroyers
Combat Moves:
Strategic Bomber from Midway to SZ 54
Submarine, 2 Fighters to each: SZ 24, SZ 16, SZ 15Combat:
SZ 54:
Attacker:
Rolls: 1@4; Total Hits: 11@4: (4)
Defender:
Rolls: 1@2 2@4; Total Hits: 21@2: (4)2@4: (2, 4)
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Going to need you to tell me what unit died to my bomber as it tried to get to Queensland.
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SZ 24:
Attacker:
Rolls: 1@2 2@3; Total Hits: 31@2: (2)2@3: (3, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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SZ 16:
Attacker:
Rolls: 1@2 2@3; Total Hits: 21@2: (2)2@3: (6, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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SZ 15:
Attacker:
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (2, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Collect 20 NO + 50 TT = 70 IPC
China:
Buy(5)
- Infantry
Combat Moves:
4 Infantry to SZE
Attacker:
Rolls: 4@1; Total Hits: 14@1: (6, 5, 2, 1)
Defender:
Rolls: 3@2; Total Hits: 13@2: (4, 2, 4)
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Attacker:
Rolls: 3@1; Total Hits: 03@1: (4, 6, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
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Attacker:
Rolls: 2@1; Total Hits: 12@1: (4, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (4, 2)
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Collect 2 Saved + 2 TT = 4
England:
Buy(32/5)
- Destroyer, 2 Transports, Submarine
- Save 5 Indian IPC
Combat Moves:
Destroyer, Fighter, Tactical to SZ 38
2 Infantry, Fighter to BurmaCombat:
SZ 38:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (2)1@3: (4)1@4: (6)
Defender:
Rolls: 1@1; Total Hits: 01@1: (2)