japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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I’ll do anzac now since it won’t influence Italy.
I’ll do France during Russia turn.
ANZAC#5
IPCs: 26
Builds:
1minorIC (12)
2transports (14)Combat Moves:
1dd sz62 > sz42
1trn sz62 > sz42 (1inf 1rtl)
! -> 1inf 1rtl from QUE
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
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JAVA twol.
NCM:
2fig NTE > PHI
1fig QUE > PHI
1dd sz62 > sz54Mobilize:
1minor IC QUE
2trn NSWCollects:
14 (tt) + 5 (mo) = 19 IPCs -
Italy:
Buy(28)
- 2 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to Bulgaria
4 Infantry, 2 Fighters, Strategic, 2 Cruisers to AlbaniaCombat:
Attacker:
Rolls: 4@1 4@3 1@4; Total Hits: 24@1: (5, 6, 5, 6)4@3: (6, 3, 1, 4)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Collect 28 IPC
Germany:
Buy(52)
- Destroyer
- 4 Infantry
- 2 Artillery
- 4 Armor
Combat Moves:
2 Infantry, Artillery, 4 Fighters, 4 Tacticals to Hungary
2 Infnatry, Strategic to Baltic
2 Infantry, Strategic to E. PolandCombat:
Hungary:
Attacker:
Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (4)2@2: (1, 3)4@3: (1, 2, 3, 3)4@4: (5, 6, 6, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
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E. Poland:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Baltic States:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Build Destroyer in SZ 109
Build 4 Infantry, 2 Artillery, 4 Armor in GermanyCollect: 5 Sweeden + 49 TT = 54 IPC
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Russia#6
IPCs: 58
6inf (18)
1fig (10)
6rtl (24)
1arm (6)Combat Moves:
2inf ROM > BUL (1inf)
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
2inf NOV + 1fig BEL + 1tac RUS > BAL (1inf)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 1)1@3: (4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
2inf 1fig 1tac BEL + 1inf NUKR (2inf)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 6)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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BAL twol
EPL twol
1inf ROM > BUL (1inf)
Rolls: 1@1; Total Hits: 01@1: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
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BUL battle lost.
NCM:
all the airplanes lands in BEL
2inf 5rtl SMO > BEL
3arm SUKR > CAU
1inf VOL > CAU
6inf KAZ > CAU
9inf RUS > BRY
3inf NOV > BELMobilize:
3inf NOV
3inf SUKR
6rtl 1fig RUS
1arm VOLCollects:
42 (tt) +3 (No) = 55
Japan convoy sz6
Rolls: 8@3; Total Hits: 68@3: (3, 3, 4, 1, 5, 1, 2, 2)
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55 - 3 = 52 IPCs
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wait Jenn I forgot to move the Russians in Asia
it’s 10inf 2aa JEH > ANH
1inf SHA > ANH
1inf KOR > MAN -
Japan:
Buy(46)
- 2 Destroyers
- 1 Transport
- 1 Infantry
- 1 Cruiser
- 2 Artillery
Combat:
4 Infantry to Java
Fighter, Tactical to SZ 42
5 Infantry, Artillery to Philippines
Cruiser, 2 Battleship Bombardments - if Fighters dont Scramble
Fighter, Tactical to Philippines
Fighter, Tactical, 2 Carriers, Cruiser, 2 Battleships to SZ 35
Infantry to SHaCombat:
Philippines:
Attaker:
Rolls: 4@1 2@2 2@3 3@4; Total Hits: 44@1: (4, 4, 4, 3)2@2: (2, 3)2@3: (3, 6)3@4: (2, 6, 3)
Defender:
Rolls: 2@2 3@4; Total Hits: 22@2: (1, 6)3@4: (3, 6, 6)
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Attaker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (2, 1)2@2: (3, 1)1@3: (5)1@4: (2)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 14@1: (6, 1, 3, 6)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (2, 4, 4, 4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (5, 3, 2, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (6, 6, 2, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (3, 4, 3, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Java:
Attacker:
Rolls: 4@1; Total Hits: 04@1: (6, 5, 3, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)