@The_Good_Captain G10.tsvg …The truth is, I’m confused about the rules and the industrial provinces don’t require ICP for production and in the classic game the damage goes directly to your accumulated ICP, and I don’t remember anything about that, and the fighters don’t do anything either. That’s why I needed a practice game, more than anything for the rules.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
-
USA#5
IPCs: 82
1cv (16)
1fig (10)
1trn (7)
6dd (48)Saves: 1IPC
NCM:
3inf 1rtl KOR > MAN
1dd sz26 > sz25
10dd sz10 > sz26
1trn sz89 >sz106 bringing 1inf 1rtl from SMX to QUEMobilize: 1cv 1fig 1trn 6dd sz10
Collects: 54 (tt) +25 (NOs) +1 (saved) = 80 IPCs
-
China#5
IPCs: 16
Buys: 4rtl (16)
Combat Moves:
1inf YUN > KWA (twol)
4inf HUN > KSI (twol)5inf ANH 1fig KWE > KSU (6inf 1aa)
AA
Rolls: 1@1; Total Hits: 01@1: (5)
attacker
Rolls: 5@1 1@3; Total Hits: 15@1: (6, 6, 2, 2, 2)1@3: (1)
defender
Rolls: 6@2; Total Hits: 26@2: (5, 1, 1, 4, 3, 5)
-
I retreat from KSU with 2inf loss. KSU loses either AA or 1inf, I’ll remove 1 AA, change it if you want to keep the AA.
3inf retire > ANH
1fig KSU > ANH
2inf KWE > HUN
2inf YUN > HUNMobilize: 4rtl ANH
Collects: 20 (tt) + 6 (no) = 26 IPCs
-
UK#5
UKP IPCs: 9
buys:
1arm (6)saves: 3
Combat Moves:
15inf 1rtl BUR > SHN (1inf)
Rolls: 14@1 2@2; Total Hits: 414@1: (2, 6, 3, 6, 3, 5, 1, 4, 4, 1, 1, 3, 3, 6)2@2: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
-
SHN taken with loss of 1inf
NCM:
18 inf Ind > Bur
1mec 1arm 1inf 2rtl IRQ > NPR
1inf CPR > NPRUKP convoy (up to 3dmgs)
Rolls: 2@3; Total Hits: 12@3: (4, 3)
-
-
I’ll do anzac now since it won’t influence Italy.
I’ll do France during Russia turn.
ANZAC#5
IPCs: 26
Builds:
1minorIC (12)
2transports (14)Combat Moves:
1dd sz62 > sz42
1trn sz62 > sz42 (1inf 1rtl)
! -> 1inf 1rtl from QUE
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
-
JAVA twol.
NCM:
2fig NTE > PHI
1fig QUE > PHI
1dd sz62 > sz54Mobilize:
1minor IC QUE
2trn NSWCollects:
14 (tt) + 5 (mo) = 19 IPCs -
Italy:
Buy(28)
- 2 Infantry
- 1 Artillery
- 3 Armor
Combat Moves:
Infantry to Bulgaria
4 Infantry, 2 Fighters, Strategic, 2 Cruisers to AlbaniaCombat:
Attacker:
Rolls: 4@1 4@3 1@4; Total Hits: 24@1: (5, 6, 5, 6)4@3: (6, 3, 1, 4)1@4: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
-
Collect 28 IPC
Germany:
Buy(52)
- Destroyer
- 4 Infantry
- 2 Artillery
- 4 Armor
Combat Moves:
2 Infantry, Artillery, 4 Fighters, 4 Tacticals to Hungary
2 Infnatry, Strategic to Baltic
2 Infantry, Strategic to E. PolandCombat:
Hungary:
Attacker:
Rolls: 1@1 2@2 4@3 4@4; Total Hits: 61@1: (4)2@2: (1, 3)4@3: (1, 2, 3, 3)4@4: (5, 6, 6, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 6)
-
E. Poland:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (4, 2)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
-
Baltic States:
Attacker:
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
-
Build Destroyer in SZ 109
Build 4 Infantry, 2 Artillery, 4 Armor in GermanyCollect: 5 Sweeden + 49 TT = 54 IPC
-
Russia#6
IPCs: 58
6inf (18)
1fig (10)
6rtl (24)
1arm (6)Combat Moves:
2inf ROM > BUL (1inf)
Rolls: 2@1; Total Hits: 02@1: (3, 2)
Rolls: 1@2; Total Hits: 11@2: (2)
2inf NOV + 1fig BEL + 1tac RUS > BAL (1inf)
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 1)1@3: (4)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
2inf 1fig 1tac BEL + 1inf NUKR (2inf)
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (5, 6)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
-
BAL twol
EPL twol
1inf ROM > BUL (1inf)
Rolls: 1@1; Total Hits: 01@1: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
-
BUL battle lost.
NCM:
all the airplanes lands in BEL
2inf 5rtl SMO > BEL
3arm SUKR > CAU
1inf VOL > CAU
6inf KAZ > CAU
9inf RUS > BRY
3inf NOV > BELMobilize:
3inf NOV
3inf SUKR
6rtl 1fig RUS
1arm VOLCollects:
42 (tt) +3 (No) = 55
Japan convoy sz6
Rolls: 8@3; Total Hits: 68@3: (3, 3, 4, 1, 5, 1, 2, 2)
-
55 - 3 = 52 IPCs
-
wait Jenn I forgot to move the Russians in Asia
it’s 10inf 2aa JEH > ANH
1inf SHA > ANH
1inf KOR > MAN -
Japan:
Buy(46)
- 2 Destroyers
- 1 Transport
- 1 Infantry
- 1 Cruiser
- 2 Artillery
Combat:
4 Infantry to Java
Fighter, Tactical to SZ 42
5 Infantry, Artillery to Philippines
Cruiser, 2 Battleship Bombardments - if Fighters dont Scramble
Fighter, Tactical to Philippines
Fighter, Tactical, 2 Carriers, Cruiser, 2 Battleships to SZ 35
Infantry to SHaCombat:
Philippines:
Attaker:
Rolls: 4@1 2@2 2@3 3@4; Total Hits: 44@1: (4, 4, 4, 3)2@2: (2, 3)2@3: (3, 6)3@4: (2, 6, 3)
Defender:
Rolls: 2@2 3@4; Total Hits: 22@2: (1, 6)3@4: (3, 6, 6)
-
Attaker:
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (2, 1)2@2: (3, 1)1@3: (5)1@4: (2)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)