TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
SZ 6:
Attacker:
Rolls: 11@3 7@4; Total Hits: 1211@3: (4, 2, 5, 3, 1, 2, 3, 4, 1, 1, 2)7@4: (2, 4, 1, 5, 5, 2, 6)
Defender:
Rolls: 5@2 4@3 6@4; Total Hits: 85@2: (1, 2, 6, 6, 2)4@3: (3, 4, 6, 2)6@4: (6, 2, 5, 1, 5, 1)
Attacker:
Rolls: 4@3 6@4; Total Hits: 54@3: (4, 1, 2, 5)6@4: (6, 4, 6, 1, 5, 1)
Defender:
Rolls: 1@3 6@4; Total Hits: 31@3: (5)6@4: (6, 1, 6, 4, 6, 3)
Attacker:
Rolls: 4@3 3@4; Total Hits: 34@3: (6, 3, 1, 4)3@4: (3, 6, 5)
Defender:
Rolls: 2@4; Total Hits: 22@4: (3, 2)
SZ 37:
Attacker:
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 36:
Attacker:
Rolls: 2@3 2@4; Total Hits: 22@3: (2, 1)2@4: (5, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Sumatra:
Attacker:
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 4)2@2: (4, 2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 6)
Sumatra:
Attacker:
Rolls: 2@1 2@2; Total Hits: 22@1: (1, 2)2@2: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Jenn I’d like to allocate your hits in sz6 like this:
cv*
cv*
cv*
bb*
ss
cv**
cv**
cv**
anzac ca
dd
dd
cv
cv
bb**
tac
fig
fig
fig
fig
fig
Hong Kong:
Attacker:
Rolls: 2@1 2@2; Total Hits: 22@1: (6, 5)2@2: (2, 1)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 3)
Jenn I’d like to allocate your hits in sz6 like this:
cv*
cv*
cv*
bb*
ss
cv**
cv**
cv**
anzac ca
dd
dd
cv
cv
bb**
tac
fig
fig
fig
fig
fig
I cannot hit the submarine, I don’t have any destroyers. It remains. Other than that, I took the lowest value targets and worked my way up to give you the best possible defense. You scored better than I expected, my calculator showed I should have had 1 or 2 fighters left as well…I didn’t include the ANZAC cruiser, so that could probably account for it.
I went: AC, AC, AC, AC, AC, AC, BB, DD, DD, CA, CA, Tac, Fig, Fig, Fig, Fig, Fig, BB
Malaya:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 6, 2)2@2: (6, 6)1@3: (3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
Malaya:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 03@1: (5, 4, 6)2@2: (5, 4)1@3: (5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
Malaya:
Attacker:
Rolls: 3@1 2@2 1@3; Total Hits: 13@1: (2, 1, 2)2@2: (3, 4)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
CRD:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Collect: 37 IPC
And yes, I am experimenting as well - at least on the Pacific board…shoulda hit Sham State and Malaya round 2…dang it.
USA#4
IPCs: 83
Buys: 10 destroyers (80)
Save: 3$
Combat Moves:
1ss 1dd from sz54 to sz42 (1dd 1transport)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
1ss stays in sz6 against (1dd scrambled figs)
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@2 3@4; Total Hits: 41@2: (2)3@4: (1, 1, 1)
sz6 cleared with mutual annihilation
1ss 1dd from sz54 to sz42 (1dd 1transport)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
1dd from sz54 to sz42 (1dd 1transport)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
1ss and 1dd sunk by a single japanese dd :-D
NCM:
6dd sz10 > sz26
2ss sz106 > sz109
1transport loads 1inf 1rtl from BRA and brings them to SMX
mobilize 10 dd in sz10
Collects: 54 (tt) +25 (Nos) = 79 IPCs
I’m waiting for England still, right?