Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech


  • Poland taken without loss

    NCM:

    6inf TIM > NOVO
    3mec NOV > BEL
    3mec RUS > BEL
    3mec SUKR > BEL
    2mec, 2aa, 2inf, 3rtl, 1arm EPL > BEL
    2fig 1tac lands in BEL
    7mec 3arm ROM > BEL
    2inf BES > EPL
    10 inf 4rtl 2aa ROM > EPL
    1ss sz115 > sz114

    Mobilize:

    3inf NOV
    2inf 5rtl 2mec RUS
    3mec SUKR

    2 Italian fighters convoy Yugoslavia and Greece (up to 4 IPC damage)
    DiceRolls: 4@3; Total Hits: 14@3: (4, 5, 4, 2)


  • Jenn I’m not experienced as you, I’m experimenting.

    Russia convoyed for 2 dmg.

    Collects: 52 (tt) -2 (convoy) +18 (NOs) = 68 IPCs

    01_Noll_v_Jennifer_04Brussia.AAM

  • 18 17 16 11 Mod

    Japan:

    Buy(38)

    • 3 Fighters
    • 1 Destroyer

    Combat Moves:

    8 Fighters, 5 Tactical bombers, 2 Strategic Bombers from KWA to SZ 6
    3 Fighters from Japan to SZ 6
    Submarine to SZ 39
    Destroyer, Fighter, Tactical to SZ 37
    2 Fighters, 2 Tacticals to SZ 36
    3 Infantry, Artillery to Sumatra
    Infantry to Java
    Infantry to FIC
    Mech, Arm to Sham to Malya
    3 Infantry, Artillery to Malaya
    3 Infantry, Artillery to Hong Kong

    Combat:

    SZ 39:
    Attacker:
    DiceRolls: 23@2; Total Hits: 723@2: (5, 2, 2, 1, 3, 4, 6, 3, 5, 4, 1, 3, 1, 6, 3, 5, 1, 4, 5, 2, 4, 5, 4)
    Defender:
    DiceRolls: 23@3; Total Hits: 1023@3: (5, 6, 4, 5, 4, 4, 6, 6, 2, 2, 1, 3, 4, 5, 2, 1, 4, 6, 1, 6, 1, 1, 3)

    (First hit wins)

  • 18 17 16 11 Mod

    SZ 6:
    Attacker:
    DiceRolls: 11@3 7@4; Total Hits: 1211@3: (4, 2, 5, 3, 1, 2, 3, 4, 1, 1, 2)7@4: (2, 4, 1, 5, 5, 2, 6)
    Defender:
    DiceRolls: 5@2 4@3 6@4; Total Hits: 85@2: (1, 2, 6, 6, 2)4@3: (3, 4, 6, 2)6@4: (6, 2, 5, 1, 5, 1)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 4@3 6@4; Total Hits: 54@3: (4, 1, 2, 5)6@4: (6, 4, 6, 1, 5, 1)
    Defender:
    DiceRolls: 1@3 6@4; Total Hits: 31@3: (5)6@4: (6, 1, 6, 4, 6, 3)

  • 18 17 16 11 Mod

    Attacker:
    DiceRolls: 4@3 3@4; Total Hits: 34@3: (6, 3, 1, 4)3@4: (3, 6, 5)
    Defender:
    DiceRolls: 2@4; Total Hits: 22@4: (3, 2)

  • 18 17 16 11 Mod

    SZ 37:
    Attacker:
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (5)1@4: (4)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 18 17 16 11 Mod

    SZ 36:
    Attacker:
    DiceRolls: 2@3 2@4; Total Hits: 22@3: (2, 1)2@4: (5, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    Sumatra:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 12@1: (6, 4)2@2: (4, 2)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)

  • 18 17 16 11 Mod

    Sumatra:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (1, 2)2@2: (1, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Jenn I’d like to allocate your hits in sz6 like this:

    cv*
    cv*
    cv*
    bb*
    ss
    cv**
    cv**
    cv**
    anzac ca
    dd
    dd
    cv
    cv
    bb**
    tac
    fig
    fig
    fig
    fig
    fig

  • 18 17 16 11 Mod

    Hong Kong:
    Attacker:
    DiceRolls: 2@1 2@2; Total Hits: 22@1: (6, 5)2@2: (2, 1)
    Defender:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 3)

  • 18 17 16 11 Mod

    @Noll:

    Jenn I’d like to allocate your hits in sz6 like this:

    cv*
    cv*
    cv*
    bb*
    ss
    cv**
    cv**
    cv**
    anzac ca
    dd
    dd
    cv
    cv
    bb**
    tac
    fig
    fig
    fig
    fig
    fig

    I cannot hit the submarine, I don’t have any destroyers.  It remains.  Other than that, I took the lowest value targets and worked my way up to give you the best possible defense.  You scored better than I expected, my calculator showed I should have had 1 or 2 fighters left as well…I didn’t include the ANZAC cruiser, so that could probably account for it.

    I went:  AC, AC, AC, AC, AC, AC, BB, DD, DD, CA, CA, Tac, Fig, Fig, Fig, Fig, Fig, BB

  • 18 17 16 11 Mod

    Malaya:
    Attacker:
    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (5, 6, 2)2@2: (6, 6)1@3: (3)
    Defender:
    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

  • 18 17 16 11 Mod

    Malaya:
    Attacker:
    DiceRolls: 3@1 2@2 1@3; Total Hits: 03@1: (5, 4, 6)2@2: (5, 4)1@3: (5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (4)

  • 18 17 16 11 Mod

    Malaya:
    Attacker:
    DiceRolls: 3@1 2@2 1@3; Total Hits: 13@1: (2, 1, 2)2@2: (3, 4)1@3: (4)
    Defender:
    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • 18 17 16 11 Mod

    CRD:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

  • 18 17 16 11 Mod

    Collect: 37 IPC


    And yes, I am experimenting as well - at least on the Pacific board…shoulda hit Sham State and Malaya round 2…dang it.

    01_Noll_v_Jennifer_04Cjapan.AAM


  • USA#4

    IPCs: 83

    Buys: 10 destroyers (80)

    Save: 3$

    Combat Moves:

    1ss 1dd from sz54 to sz42 (1dd 1transport)
    DiceRolls: 2@2; Total Hits: 02@2: (4, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    1ss stays in sz6 against (1dd scrambled figs)
    DiceRolls: 1@2; Total Hits: 11@2: (2)
    DiceRolls: 1@2 3@4; Total Hits: 41@2: (2)3@4: (1, 1, 1)


  • sz6 cleared with mutual annihilation

    1ss 1dd from sz54 to sz42 (1dd 1transport)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)
    DiceRolls: 1@2; Total Hits: 11@2: (1)

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