japan1.tsvg
house rules: No Russian naval restrictions while not at war. tech labs that produce a dice/turn. Not removed. Battleship in 101. Bonuses for the Atlantic free of enemy ships. Free facility for each power. 10 ipcs for facilities. Free tech at the beginning of the game for each side. Random. Bonus 5 for USA.
Jenn (Axis) vs Noll (Allies) - Alpha+3 - most recent rules (11/25/11) - no tech
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UK#3
UKP ipcs: 30
Buys: 10 inf (30)
NCM:
2inf 2rtl 1mec 1arm from EGY to TRJ
1inf from EPR to CPR
1ca from sz42 to sz39
1dd from sz43 to sz37Mobilize: 10 inf IND
UKP collects: 24 (tt)
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Correct map with adjusted IPCs
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Again, mistakes.
For your happiness UKP gets 5more IPCs (I forgot the new NO is just Kwangtung and Malaya)
And I forgot to add to the map the mobilized anzac units (3inf) last turn (added them now)
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Italy:
Buy(18)
- Aircraft Carrier, Save 2
Combat Moves:
10 Infantry, 4 Artillery, Mech, 3 Armor, 2 Cruisers to Egypt
Combat:
Attacker:
Rolls: 7@1 8@2 5@3; Total Hits: 77@1: (1, 5, 1, 2, 5, 1, 4)8@2: (4, 4, 1, 5, 3, 1, 4, 1)5@3: (6, 5, 1, 4, 5)
Defender:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Collect 10 NO + 2 Saved + 15 TT = 27 IPC
Germany:
Buy(95)
- 2 Destroyers
- 6 Armor
- 1 Artillery
- 13 Infantry
Combat Moves:
Infantry to Scotland
3 Infantry, 2 Strategic Bombers to Poland
3 Infantry, 2 Fighters, 2 Tactical Bombers to Hungary
Infantry to Karelia
BB, 2 SS, 3 Fig, 3 Tac to SZ 113Combat:
SZ 113:
Attacker:
Rolls: 2@2 3@3 4@4; Total Hits: 52@2: (3, 4)3@3: (2, 5, 2)4@4: (1, 4, 6, 3)
Defender:
Rolls: 1@3; Total Hits: 01@3: (6)
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Hungary:
Attacker:
Rolls: 3@1 2@3 2@4; Total Hits: 23@1: (2, 4, 6)2@3: (5, 1)2@4: (5, 4)
Defender:
Rolls: 3@2; Total Hits: 13@2: (6, 2, 5)
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Hungary:
Attacker:
Rolls: 2@1 2@3 2@4; Total Hits: 22@1: (4, 5)2@3: (1, 6)2@4: (4, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Poland:
Attacker:
Rolls: 2@1 2@4; Total Hits: 12@1: (6, 4)2@4: (6, 3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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Poland:
Attacker:
Rolls: 2@1 2@4; Total Hits: 22@1: (2, 5)2@4: (4, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Build 3 Infantry in England
Build 2 Destroyers in SZ 113
Build 10 Infantry in Germany
Build 1 Artillery, 6 Armor in W. GermanyCollect: 50 TT + 5 Sweeden = 55 IPC
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ANZAC#3
IPCs: 21
Buys:
3 inf (9)
1 dd ( 8 )saves: 4
NCM:
1dd sz35 > sz36
1cv sz26 > sz6
1inf activates Celebes via transport from sz46 to sz44 (DGU to CEL)Collects: 13 (tt) + 10 (Nos) + 4 (saved) = 27 IPCs
France:
1inf SYR > TRJ
1inf FCA > FEA
3inf ALG > MOR -
Russia#4
IPCs: 55
Buys:
5inf (15)
5rtl (20)
5mec (20)Total: 45
Combat Moves:
11inf 2aa MAN > JEH twol
1arm ROM > GRE twol
1inf ROM > BUL twol2inf 1rtl ROM > YUGO (1inf)
Rolls: 1@1 2@2; Total Hits: 21@1: (2)2@2: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
3inf 1fig 1tac EPL > HUN (2inf)
Rolls: 3@1 1@3 1@4; Total Hits: 33@1: (3, 1, 5)1@3: (2)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
3inf 1rtl 1fig EPL > POL (2inf)
Rolls: 2@1 2@2 1@3; Total Hits: 12@1: (3, 4)2@2: (3, 2)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (5, 6)
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Yugo taken with loss of 1inf
Hungary taken with loss of 1inf
2inf 1rtl 1fig EPL > POL (1inf)
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (2)2@2: (6, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3)
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Like them mech, dontcha?
Big mistake not hitting India last round…
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Poland taken without loss
NCM:
6inf TIM > NOVO
3mec NOV > BEL
3mec RUS > BEL
3mec SUKR > BEL
2mec, 2aa, 2inf, 3rtl, 1arm EPL > BEL
2fig 1tac lands in BEL
7mec 3arm ROM > BEL
2inf BES > EPL
10 inf 4rtl 2aa ROM > EPL
1ss sz115 > sz114Mobilize:
3inf NOV
2inf 5rtl 2mec RUS
3mec SUKR2 Italian fighters convoy Yugoslavia and Greece (up to 4 IPC damage)
Rolls: 4@3; Total Hits: 14@3: (4, 5, 4, 2)
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Jenn I’m not experienced as you, I’m experimenting.
Russia convoyed for 2 dmg.
Collects: 52 (tt) -2 (convoy) +18 (NOs) = 68 IPCs
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Japan:
Buy(38)
- 3 Fighters
- 1 Destroyer
Combat Moves:
8 Fighters, 5 Tactical bombers, 2 Strategic Bombers from KWA to SZ 6
3 Fighters from Japan to SZ 6
Submarine to SZ 39
Destroyer, Fighter, Tactical to SZ 37
2 Fighters, 2 Tacticals to SZ 36
3 Infantry, Artillery to Sumatra
Infantry to Java
Infantry to FIC
Mech, Arm to Sham to Malya
3 Infantry, Artillery to Malaya
3 Infantry, Artillery to Hong KongCombat:
SZ 39:
Attacker:
Rolls: 23@2; Total Hits: 723@2: (5, 2, 2, 1, 3, 4, 6, 3, 5, 4, 1, 3, 1, 6, 3, 5, 1, 4, 5, 2, 4, 5, 4)
Defender:
Rolls: 23@3; Total Hits: 1023@3: (5, 6, 4, 5, 4, 4, 6, 6, 2, 2, 1, 3, 4, 5, 2, 1, 4, 6, 1, 6, 1, 1, 3)
(First hit wins)
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SZ 6:
Attacker:
Rolls: 11@3 7@4; Total Hits: 1211@3: (4, 2, 5, 3, 1, 2, 3, 4, 1, 1, 2)7@4: (2, 4, 1, 5, 5, 2, 6)
Defender:
Rolls: 5@2 4@3 6@4; Total Hits: 85@2: (1, 2, 6, 6, 2)4@3: (3, 4, 6, 2)6@4: (6, 2, 5, 1, 5, 1)
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Attacker:
Rolls: 4@3 6@4; Total Hits: 54@3: (4, 1, 2, 5)6@4: (6, 4, 6, 1, 5, 1)
Defender:
Rolls: 1@3 6@4; Total Hits: 31@3: (5)6@4: (6, 1, 6, 4, 6, 3)
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Attacker:
Rolls: 4@3 3@4; Total Hits: 34@3: (6, 3, 1, 4)3@4: (3, 6, 5)
Defender:
Rolls: 2@4; Total Hits: 22@4: (3, 2)