• '22 '21 '19 '18 '17 '16

    ANZAC 1
    Purchase 10/10
    2inf, 1art = 10

    NCM
    1inf NSW via tt to z45 take DGU
    2inf, 1art QUE to SAU
    1inf NSW to SAU
    1ftr QUE to NZE
    1dd z62 to z63

    Build:
    2inf, 1art NSW

    Collect: 10tt, +10 NO = 20 on hand

  • '22 '21 '19 '18 '17 '16

    France 1:

    “Take back Paris!!!”… …. maybe later

    NCM:
    1inf FWA to FCA
    1inf ALG to TUN
    1dd z72 to z58

  • '22 '21 '19 '18 '17 '16


  • G2 - 61 IPCs

    PURCHASES
    -2 transports (14)
    -2 dd (16)
    -1 bomber (12)
    -2 art. (8)
    -1 f. (10)

    ATTACKS
    -4 inf (EP), 2 mech. (Hungary), 4 tanks (EP) vs. NUk
    -1 strat. (Romania) vs. Leningrad (bombing run)
    -1 strat., 2 tac. (WG), 1 tac. (H/B) vs. London (bombing run)
    -1 dd, 1 f. (WG) vs. sz125
    -1 sub, 1 tac. (Romania) vs. sz114
    -1 tac. (WG), 1 inf. (EP) vs. BS


  • BTW, Germany saves 1 in purchases…

    LENINGRAD AA
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • LENINGRAD DAMAGE
    DiceRolls: 1@6; Total Hits: 11@6: (4)+2


  • So maxed out.

    BS
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (3)1@3: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    NUK
    DiceRolls: 6@1 4@3; Total Hits: 36@1: (4, 2, 4, 6, 4, 3)4@3: (4, 2, 1, 3)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    SZ125
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)
    DiceRolls: 1@1; Total Hits: 01@1: (5)

    SZ114
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • SZ125
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
    DiceRolls: 1@1; Total Hits: 01@1: (3)

    BS
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • SZ125
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (1)
    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • Alright, the London bombing run requires you interceptor decision sir!


  • '22 '21 '19 '18 '17 '16

    OK, I’m totally new to this strategic bombing deal as it has never seemed all that worth while until this new A3…. It is my understanding that your tac bombers cannot bomb the IC, but can bomb the naval and air bases, right?  Also, they get to roll @1 each and then get to bomb as well?  So they are escorts AND bombers?  Doesn’t seem like the UK has much of a chance against this type of thing… Although the bases and IC also get to fire AA, don’t they… OK, a bit more risky then…

    anyway, if all the above is true, let’s throw up all the fighters and see what happens. All new to me and I have no idea what is best to do!


  • It’s actually more simple now than it was in A2. Your fighters fire @1, all my planes fire @1, and whatever bombers remain get assigned targets. You’re right about the tacs not being allowed to bomb ic’s. I am allowed to choose my casualties against the fighters, but not the aa’s (which I suppose is somewhat obvious). Anywhoo….

    LONDON DOGFIGHT
    DiceRolls: 4@1; Total Hits: 14@1: (1, 3, 2, 5)
    DiceRolls: 4@1; Total Hits: 14@1: (6, 1, 5, 5)


  • I’ll lose a tac., and I’m assuming you’ll do without the French fighter. If you’d rather lose a British one, remember to change the map when you’re doing R2.

    2 remaining tacs target the ab.

    AB aa’s
    DiceRolls: 2@1; Total Hits: 02@1: (2, 2)


  • AB DAMAGE
    DiceRolls: 2@6; Total Hits: 22@6: (3, 6)


  • So maxed out at 6.

    LONDON AA
    DiceRolls: 1@1; Total Hits: 01@1: (3)


  • LONDON DAMAGE
    DiceRolls: 1@6; Total Hits: 11@6: (3)  +2


  • So 5.

    NC
    -London air lands in Normandy
    -sz125 f. to WG; sz114 tac and BS tac to G; Leningrad bomber to G
    -2 WG f. to GIB
    -1 inf. from WG to NI
    -shuffled the aa guns around; see map
    -1 tank from Paris to WG
    -Poland units to EP
    -G units to EP
    -Hungary units to EP

    PLACEMENTS
    -everything in WG & sz112

    COLLECTS
    1 + 45 = 46 IPCs

    A3_Jercvs.Kil_02aGER.AAM

  • '22 '21 '19 '18 '17 '16

    That was fun. Sure seems like the strategic bombing aspect can be a real crippler for the UK early (as you are doing) and will only get worse as the UK cannot build enough fighters to contend… very interesting and very fun!  All new stuff. Never had a game go like this one. And to continue along those lines…

    Russia 2:
    Purchase 41/41
    7inf = 21
    5art = 20

    CM:
    BAL (1inf)
    2inf NOV
    1ftr, 1tac BRY

    AMU (10inf)
    10 inf BURY
    2inf SIB
    1inf UTA
    2inf BUY

  • '22 '21 '19 '18 '17 '16

    BAL
    aDiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 2)1@3: (4)1@4: (2)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

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