@Blackychan I don’t believe your Italian attacks were legal moves for this set up. If you look at the game notes it states that Italy cannot attack any game spaces containing French or British units until Paris has fallen.
Look at the game notes and let me know your interpretation of those rules.
“Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced”
Kil vs. Jerc, A3
-
Bombing damage
2+
Rolls: 1@6; Total Hits: 11@6: (2) -
nice roll…. :-(
4 damage markers on HON
Just realized want to do another attack:
BSO (1inf)
1inf ETH
1inf, 1art EGY via ttA
Rolls: 1@1 2@2; Total Hits: 01@1: (2)2@2: (5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
rd 2
A
Rolls: 2@2; Total Hits: 02@2: (5, 4)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
holy crap…rd 3:
a
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
rd 4
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
wow… that was nuts. 2.5% chance of that happening…
not taken with lose of 2inf, 1art. OUCH.
NCM:
Land bbr in SHN
15inf, 3art, 2aa BUR to SHN
2ftrs, 1tac IND to SHN
3inf MAL to SHN
2inf, 1art, 1tnk via tt to MOR
1dd z39 to z79
fleet z81 to z79
5ftrs UK to GIB
1ftr MAL to EGY
2tnks, 1mech EGY to IRQ
1inf SUD to EGY
1inf KEN to ISO
2inf, 1art CPR to NPRBuild – as above
Collect:
Euro 33 + 4 left over = 37 on hand
IND: 18 – convoy damage on BORconvoy damage
Rolls: 2@3; Total Hits: 02@3: (6, 5) -
No convoy damage.
IND collects 18 + 2 saved = 20 on hand
-
US, China, UK 4 map
-
J, here is the start-up map I have for Alpha 3.9





