Game set-Up:
Bid Spending.jpg
G9 purch art, 2arm & 7 inf spend 35 (save 15)
combat
#1 KAR sbr v bmb (per)
#2 nwe (inf) v 2inf & 4 fgt (ger)
#3 pol (2inf, art & aa) v 5inf, art & arm (ger)
dice……
#1 kar damageRolling 1:
(6)
#2 nwe attackRolls: 4@3 2@1; Total Hits: 14@3: (6, 5, 6, 2)2@1: (6, 6)v inf
Rolls: 1@2; Total Hits: 01@2: (3)
kar damaged by 4
nwe twol
#3 POL attackRolls: 1@3 2@2 4@1; Total Hits: 21@3: (5)2@2: (1, 1)4@1: (5, 3, 6, 3)v 2inf & art
Rolls: 3@2; Total Hits: 03@2: (4, 5, 3)
pol 2nd wave attackRolls: 1@3 2@2 4@1; Total Hits: 21@3: (1)2@2: (1, 6)4@1: (6, 3, 5, 3)v art
Rolls: 1@2; Total Hits: 01@2: (3)
pol twol
ncm:
nwe fgts’ & kar bmb > ger
per inf > kaz
ger inf > cze
G collects 25 + 15 saved = 40
Soviet turn 9
Purchase
37 IPC
7 infantry
tank
fighter
save 1 IPC
Combat Moves
POL (5 infantry, artillery, tank, AA gun) v 2 artillery (EPL), 3 infantry, artillery, 5 tanks (BUL)
KAZ (infantry) v 2 infantry (RUS), fighter (BUL)
CZE (infantry) v infantry, artillery (BUL)
NOV (infantry) v 2 infantry (RUS), bomber (BUL)
URA (infantry) v infantry, tank (ARC)
dice
POL
A - 3 infantry, 3 artillery, 5 tanks
Rolls: 6@2 5@3; Total Hits: 16@2: (5, 6, 6, 3, 5, 4)5@3: (4, 4, 4, 4, 1)
D - 5 infantry, artillery, tank
Rolls: 6@2 1@3; Total Hits: 16@2: (4, 6, 5, 6, 5, 5)1@3: (2)
incredible.
POL round 2
A - 2 infantry, 3 artillery, 5 tanks
Rolls: 5@2 5@3; Total Hits: 55@2: (1, 2, 6, 3, 4)5@3: (3, 2, 6, 4, 2)
D - 4 infantry, artillery, tank
Rolls: 5@2 1@3; Total Hits: 25@2: (3, 5, 5, 1, 1)1@3: (6)
POL holds with tank
3 artillery, 5 tanks retreat to BUL
KAZ
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 3)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
KAZ taken with infantry, fighter
NOV
A - 2 infantry, bomber
Rolls: 2@1 1@4; Total Hits: 12@1: (5, 6)1@4: (4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)
NOV taken with 2 infantry, bomber
URA
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
URA round 2
A - infantry, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
URA taken with infantry, tank
CZE
A - infantry, artillery
Rolls: 2@2; Total Hits: 12@2: (5, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
CZE taken with infantry, artillery
Noncombat Moves
fighter from KAZ to CAU
bomber from NOV to CAU
infantry from RUS to URA
AA gun from ARC to URA
2 tanks from EPL to BUL
2 tanks from EUK to BUL
tank from BEL to BUL
2 infantry from BEL to EPL
infantry from EUK to EPL
AA gun from RUS to NOV
Mobilize
4 infantry in CAU
3 infantry, tank, fighter in RUS
Income
29 + 10 NO = 39
J9 purch 2fgt, 6arm, 2art & 5 inf spend 73 (save 0)
combat
#1 nov (2inf) v 2inf, art & 2 fgt (chi)
#2 kaz (inf) v 5inf, art & 2 arm (per)
dice……
#1 nov attackRolls: 2@3 2@2 1@1; Total Hits: 12@3: (5, 1)2@2: (5, 3)1@1: (2)v 2inf
Rolls: 2@2; Total Hits: 12@2: (4, 2)
2nd wave attackRolls: 2@3 2@2; Total Hits: 32@3: (3, 2)2@2: (4, 2)v inf
Rolls: 1@2; Total Hits: 11@2: (1)
nov twlo 2inf
#2 kaz attackRolls: 2@3 2@2 4@1; Total Hits: 32@3: (3, 3)2@2: (5, 6)4@1: (2, 1, 3, 6)v inf
Rolls: 1@2; Total Hits: 01@2: (6)
kaz twol
ncm:
chi & nin arm > kaz
nin stack > chi
sui stack > nin
man arm > nin
man 2inf > sui
bry stack > far
ind stack > per
z35 2 trn > z 38
z37 trn > z 34
bur 2inf > per
z62 trn > z 36
z64 trn > z62
jpn 2 inf > bry
z62 2 fgt > chi
ita 2 fgt > ger
nov 2 fgt > per
z35 fleet . z34
z22 ss > z 18
yun inf > sik
z15 ss > z14
z28 ss . z 34
placement 3inf, art sum - 2inf 7 art ind - 2 arm bur - 3 arm man - arm jpn - 2 fgt z62
J collects 70
noticed that map file looked a bit strange. use this one if the last doesn’t work.
Britain turn 9
Purchase
17 IPC
4 infantry
tank
Combat Moves
POL (tank, AA gun) v 2 infantry (GBR) using 1 Z7 transport, *support shots with 2 cruisers
NWE (2 infantry) v 2 infantry (GBR) using 1 Z7 transport unloading in Z7, 2 fighters (Z3)
BLK (3 infantry) v 5 fighters, bomber (BUL)
dice
POL
A - 2 infantry, 2 cruisers
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 6)2@3: (3, 5)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2)