Game set-Up:
Bid Spending.jpg
I guess I’ll just give you a free pass on that one… :wink:
America turn 5
Purchase
49 IPC
5 infantry
2 tanks
2 transports
fighter
Combat Moves
none
Noncombat Moves
artillery from BST to EPL
6 fighters, bomber from IND to EPL
infantry, tank from BRA to Z18
transport from Z10 to Z18
2 infantry from PAN to Z18
2 submarines, 5 destroyers, 4 ac from Z20 to Z18
transport from Z7 to Z1
tank from WUS to ECA
fighter, bomber from AUS to IND
AA gun from ECA to WCA
8 infantry, fighter from WUS to WCA
Mobilize
5 infantry, 2 tanks, fighter in WUS
2 transports in Z10
Income
37 + 5 NO = 42
China rests.
Your combat move said you were taking the infantry and the artillery as well as the two fighters into UKR. If you had missed in the first round and I had hit, what would have happened?
yeah, changed my mind, thought at the least, i could’ve cleared it on the 1st rd and if you hit I would’ve gotten what I wanted. an axis block of the cau arm into BUL. I guess you could have landed an american aircarft but……I thought w/the two fgt’s I would hit you…I felt lucky…I guess
G 6 purchase 6 inf & 4 arm spend 38 (save 0)
combst
#1 MOS v 2 sbr (bul)
#3 bst (inf) v 1inf (pol) & 3fgt (2ger 1 pol)
mos IC damageRolling 2:
(1, 4)
another 1???
IC damage of 5 plus 1 = 6
bst attackRolls: 3@3 1@1; Total Hits: 23@3: (2, 4, 2)1@1: (4)v inf
Rolls: 1@2; Total Hits: 01@2: (3)
Yeah when I put AA there it never hits :lol:
bst twol
ncm:
bmb’s > bul
pol 5inf & arm > bul
ger 8inf & 5 arm > pol
fra 2 arm > pol
egy arm > trj
bst 3 fgt > pol
fra fgt > pol
fra 5inf & fgt > ger
G collects 34
Soviet turn 6
Purchase
26 IPC
2 repair to RUS
5 infantry
artillery
tank
Combat Moves
BST (infantry) v infantry (EPL), bomber (NOV)
UKR (infantry) v 2 infantry (CAU), fighter (CHI)
dice
UKR
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 3)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
UKR round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 32@1: (1, 1)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
UKR taken with 2 infantry, fighter
BST
A - infantry, bomber
Rolls: 1@1 1@4; Total Hits: 01@1: (2)1@4: (6)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
great. BST is tough in defense!
BST holds.
Noncombat Moves
infantry from EUK to EPL
infantry, artillery from BEL to EPL
4 infantry from NOV to CHI
tank from CAU to CHI
fighter from UKR to EPL
3 tanks from CAU to EPL
bomber from BST to EPL
4 infantry, artillery from PER to IND
AA gun from BEL to KAR
AA gun from CAU to RUS
submarine from Z27 to Z29
Mobilize
3 infantry, artillery in CAU
infantry, tank in RUS
infantry in KAR
Income
25
J 6 purchase IC, fgt, 2arm, 2art & 5inf spend 58 (save 0)
combat
#1 nze (mt) v 2inf (haw) cwol
#2 IND (6inf, art, fgt & bmb) v 3inf, art & 2 fgt (bur) arm (yun) 4fgt (z48) 2inf (ngu, sum)
#3 eve (inf) v 3inf, art (yak)
dice….
#2 IND attackRolls: 7@3 2@2 4@1; Total Hits: 57@3: (6, 1, 3, 4, 1, 6, 3)2@2: (6, 1)4@1: (6, 6, 2, 6)
please select your loses
all infantry
nice roll, hope i don’t crap out.
bmb fgt 6inf & artRolls: 1@1 1@4 7@2; Total Hits: 01@1: (3)1@4: (6)7@2: (6, 6, 5, 4, 5, 3, 6)
that’s not fair
2nd wave attackRolls: 7@3 2@2 4@1; Total Hits: 57@3: (2, 1, 5, 5, 6, 3, 6)2@2: (6, 1)4@1: (3, 2, 3, 1)
ur D bmb, fgt inf, artRolls: 1@1 1@4 2@2; Total Hits: 11@1: (3)1@4: (2)2@2: (6, 6)
ind twlo inf
#3 eve attackRolls: 2@2 2@1; Total Hits: 22@2: (6, 5)2@1: (1, 1)v inf
Rolls: 1@2; Total Hits: 01@2: (3)
eve twol
z61 dd, ss > z 37
z48 2 cv > z 35
ind 4 fgt > z35
ind 2 fgt > sik
nin inf, art > sik
fuk aa > fic
z62 2 trn > z 36
jpn 2inf & arm > fic
z62 trn > z62
jpn 2 inf . man
z62 fgt > sik
z53 dd > z 52
z53 dd, ss > z 48
z53 BB, ca cv 2 fgt, 4 dd, 4 ss > z 42
placement ic bur, inf, art & arm man, fgt z62
J collects 62