CZion (Allies) vs. Corriganbp (Axis) Rematch



  • if any consolation, i had nearly as bad luck with my attack on S france in my game with Irock (“only” had 2 inf 2 art vs 1 inf 1 art)

    Anzac
    purchase
    1 trans 1 inf

    NCM
    1inf fr nsw to java
    62+63 to 54
    2 ftr fr NZ to Que
    land fr que+ nsw to sau
    egyp to tj

    deployment
    australia

    ipc=14

    France
    NCM
    fwa to fca
    72 to 79
    syr to tj

    ZcionvsCorBP-Alpha3-R1-france.AAM


  • scramble and interception orders are needed.

    2 bmbs vs. factory
    2 tacs vs. air base
    3 ftrs escorting

    up to 5 ftrs may intercept

    attack cruiser with 2 subs plus 2 ftrs 3 tacs - up to 3 fighters can scramble (but then they can’t intercept and scramble)


  • ahh, you need to do all the previus phases b4 the combat phase….
    its very nice to know if you are going 10 transport, new fighters… and where else you attack etc…


  • Those are the only combats.  Purchased 10 transports.


  • Germany 2
    Purchase 10 transports
    Combat
    Attack 110 (cruiser) with 2 subs 2 ftrs 3 tacs
    SneakDiceRolls: 2@2; Total Hits: 12@2: (2, 6)

    Bombing England
    Aa guns on tacsDiceRolls: 2@1; Total Hits: 02@1: (4, 4)
    Aa guns on strategicsDiceRolls: 2@1; Total Hits: 02@1: (2, 5)


  • Sneak attack takes out the cruiser

    Aa guns missed

    Bombing the factoryDiceRolls: 2@6; Total Hits: 22@6: (4, 3)+4
    Bombing the airbaseDiceRolls: 2@6; Total Hits: 22@6: (1, 3)


  • Germany collects 51 ipcs

    ZcionvsCorBP-Alpha3-R2-germany.AAM


  • Russia
    purchase
    1 trans 6 inf 3 art

    DOW japan
    6 inf fr amur to korea

    combat
    R1
    korea
    attDiceRolls: 6@1; Total Hits: 06@1: (2, 4, 5, 6, 5, 5)
    defDiceRolls: 1@2; Total Hits: 11@2: (1)


  • R2
    korea
    attDiceRolls: 5@1; Total Hits: 05@1: (6, 4, 6, 4, 2)
    defDiceRolls: 1@2; Total Hits: 01@2: (5)


  • r3
    korea 10x
    attDiceRolls: 50@1; Total Hits: 750@1: (6, 1, 6, 6, 4, 1, 4, 3, 3, 6, 6, 2, 5, 2, 1, 4, 1, 2, 1, 5, 4, 2, 2, 4, 3, 4, 6, 3, 6, 3, 5, 5, 3, 5, 5, 1, 6, 2, 4, 2, 2, 3, 3, 1, 4, 4, 5, 5, 5, 5)
    defDiceRolls: 10@2; Total Hits: 310@2: (4, 2, 1, 5, 6, 4, 3, 5, 6, 2)


  • korea taken with 1 inf cas

    NCM
    111 to 125
    bel+nukr to epl
    sukr to bes
    3 inf fr novgo to kar
    mech+armour fr bry to epl
    bry to nukr
    ros to sukr
    mos to bry
    5 inf fr novgo to bal
    amur to bury
    air fr novgo to epl

    deployment
    1 trans 127
    2 inf novgo
    3 inf sukr
    3 art 1 inf mos

    ipc=40

    ZcionvsCorBPA3R2.AAM


  • Wait a minute.  Are you asking for the right to be able to pick and choose where you apply the x10 system?


  • I really have to ask you to reroll korea standard luck.  I have no problem with x10, but clearly if you get to pick when you use the x10 system, there is potential for bias.


  • umm…. its standard, just 10x the rolls to minimize typing… its simple

    att
    Rolls: 50@1; Total Hits: 7
    50@1: (6, 1, 6, 6, 4, 1, 4, 3, 3, 6, 6, 2, 5, 2, 1, 4, 1, 2, 1, 5, 4, 2, 2, 4, 3, 4, 6, 3, 6, 3, 5, 5, 3, 5, 5, 1, 6, 2, 4, 2, 2, 3, 3, 1, 4, 4, 5, 5, 5, 5)
    1st round is: 6, 1, 6, 6, 4=1 hit
    2nd round would be (if noone hits): 1, 4, 3, 3, 6= 1 hit

    def
    Rolls: 10@2; Total Hits: 3
    10@2: (4, 2, 1, 5, 6, 4, 3, 5, 6, 2)
    1st round is: 4=0 hit
    2nd roundl is: 1=1hit

    if need be you can take the next set of rolls for the 3rd round… instead of typing it all over again…


  • I see what you did and I do that sometimes for 1 unit vs 1 unit fights, but I see that it’'s perfectly fine when down to 1 unit type vs


  • Japan 2
    With 45 ipcs
    Build
    Naval base (15)
    3 transports (21)
    3 infantry (9)

    Combat
    Attack korea (5 inf) with 1 inf fr Iwo, 4 inf 2 arts, 2 ftrs, 2 tacs fr Japan, 1 inf fr Man, 2 bship 2 cruiser support shots

    5 inf 2 art 2 ftrs 2 tacs 2 bships 2 cruisers vs 5 inf

    ShellsDiceRolls: 2@3 2@4; Total Hits: 02@3: (5, 4)2@4: (6, 6)
    AttackerDiceRolls: 3@1 4@2 2@3 2@4; Total Hits: 63@1: (3, 1, 4)4@2: (6, 1, 2, 5)2@3: (3, 1)2@4: (3, 5)
    DefenderDiceRolls: 5@2; Total Hits: 35@2: (1, 6, 2, 6, 2)

    1 inf fr Cha to Sui

    1 inf fr Anh to Hop

    6 inf 3 art mech fr anh to kwe

    Attack sze (8 inf) with 2 inf 1 art fr Yun, tank, 2 bmbs, 3 tacs, 5 ftrs fr Kwa

    2 inf 1 art 1 tank 5 ftrs 3 tacs 2 bmbs vs 8 inf

    AttackerDiceRolls: 1@1 2@2 6@3 5@4; Total Hits: 91@1: (2)2@2: (4, 2)6@3: (6, 1, 1, 2, 6, 3)5@4: (6, 2, 1, 4, 2)
    DefenderDiceRolls: 8@2; Total Hits: 28@2: (1, 6, 2, 5, 5, 3, 6, 3)


  • Combat
    Korea taken with loss of 3 inf

    1 inf fr Cha to Sui

    1 inf fr Anh to Hop

    6 inf 3 art mech fr anh to kwe

    Sze taken with loss of 2 inf

    Japan collects 44 ipcs

    ZcionvsCorBP-A3-Japan-R2.AAM


  • ok, you dont type much of your NCM, and you have forgotten youraa guns fr W ger to holland, i have moved them for you.

    USA
    Purchase
    1 carr, 2 ftr, 2 dstr

    NCM
    10 to 26 with 1 inf 1 mech fr Wus to hawaii
    23 to 26
    1 dstr fr 26 to 7
    guam to 26
    1inf fr Cus to Wus

    deployment
    2 ftr Eus
    navy in 10

    ipc=52

    China
    purchase
    2 inf

    CM
    she to sui

    combat
    sui x10
    attDiceRolls: 30@1; Total Hits: 630@1: (6, 5, 5, 1, 2, 5, 5, 2, 2, 1, 3, 3, 4, 2, 4, 2, 1, 2, 6, 4, 4, 1, 5, 1, 3, 5, 3, 3, 1, 6)
    defDiceRolls: 10@2; Total Hits: 210@2: (1, 6, 5, 6, 6, 6, 4, 5, 2, 5)


  • sui taken with 1 inf cas

    deployment
    2 to sui

    ipc+5+2=7

    UK
    purchase
    london:7 inf 8 repair
    india: 7 inf

    dow Japan

    CM
    1 inf fr burma to yun
    hong to ksi
    1 art 1

Suggested Topics

  • 1
  • 5
  • 6
  • 58
  • 131
  • 138
  • 66
  • 216
Axis & Allies Boardgaming Custom Painted Miniatures

25

Online

17.8k

Users

40.5k

Topics

1.8m

Posts