About Pacific islands NO.
Why not require 3 amongst 4 or 4 amongst 5 Island TTs?
That way this can be an incentive to fight for one more to get some buffer TT before loosing the NO.
Mixing 'Mechs with A&A?
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Hey all! I am interested/excited to include mechs (either from classic Battletech or from the Mechwarrior Clix game) in a game of Axis and Allies alternate history etc. and was wondering if anyone has (a) done this or (b) would be interested in collaborating to come up with some reasonable rules for doing so?
Let me know!
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The mechs from Risk 2210 A.D. might be another good choice. They come in five colours, as I recall.
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German mechs on the move… :-D





