@Keodis:
Im going to buy global very soon unless the changes from the editions are going to be very drastic and physical ( such as changes in the board ) i can deal with rule changes.
3 questions about the editions:
- is there is actual paper money like original AA in Global and AA50 or if you have to keep track of it on paper like in AA42.
- Production facilities now take damage in the new rules but from what info i found on the web, apparently only AA50 has damage counters. hoe do u guys keep track of damage on the facilities? is there a piece you use from other games?
- Why in the world did they take out research in AA42?!?! trying to dumb it down?
Thanks for all the help on clearing out the differences on all these editions. i think there should be a faint FAQ or something that has all the changes from edition to edition.
There are unlikely to be any actual board changes. perhaps cleaning up some intersections so people don’t get as confused about certain territory adjacencies, and maybe removing the very unnecessary wartime income tag on west USA or darkening the convoy markers. Things like that. Territory adjacencies as established are unlikely to go away and convoy zones will probably remain exactly the same.
AA50 has paper money. AA 1940 has no paper money - grab a pencil and paper.
while AA50 had markers, in AA1940 damage is usually counted by using poker chips.
As for 1942 and research, I believe it was mainly to simplify and because tech is incredibly random and can be grossly imbalanced simply due to luck (heavy bombers plus long range aircraft can end a game). Also, due to the small map size and decreased income of 1942, tech has an increased impact on the game. Tech that affects movement is exagerated on a smaller map. Tech that affects income is exagerated because compared to AA50 and AA1940, 1942 income is dollar per dollar more precious. And since the price of tech didn’t change per edition, and the type of tech didn’t change, tech in 1942 is more imbalanced than in 1940 (though some maybe not by much).