Axisplaya (Axis) vs Gazza (Allies) Alpha 3 round 4
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Kar rd2
Rolls: 5@1 4@3 3@4; Total Hits: 55@1: (5, 4, 3, 5, 1)4@3: (1, 1, 5, 6)3@4: (5, 3, 3)
Rolls: 5@2; Total Hits: 15@2: (4, 6, 1, 3, 5) -
Kar twlo 2inf
sz114
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (1)1@4: (5)
Rolls: 1@3; Total Hits: 01@3: (6) -
sz114 cwol
NCM
all air Kar » Fin
fgt, 2tac Alg » Wger
inf sz98 » Egy
5inf, 2art Rom » Epl
10inf, 3art, 2AAgun Hun » Epl
mec Yugo » Epl
mec, 6tnk Ger » Epl
mec Wger » Pol
8inf, 3art Ger » Pol
3tnk Gre » Rom
3inf Gre » Bul
ss sz112 » sz125
3inf, 2art Wger » 3tr sz112 » sz114 » PolPlace units:
7inf, 2art Ger
1tr sz114
mec, tnk, fgt WgerCollect : 49 + 10 NO = 59 IPC
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well kar put up some defence
russia buys 5inf 15 3arm 18 1art 4 = 37
c/moves 1tac 2inf nov > bal
battle of bal 2inf 1tac v 1inf
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 5)1@3: (6)
df
Rolls: 1@2; Total Hits: 11@2: (1) -
ok r2 bal
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (1)
df
Rolls: 1@2; Total Hits: 01@2: (3) -
bal tal
ken lose 1infn/cmoves
17 inf 2aa > bury
1inf nucr > bes
11inf 1mec 1arm 2art bel > bry
5inf bry > sukr
2inf 2aa 5art nov> arch
1tac bal > russ
deploy 1inf nov
1arm 1inf 1art sukr
2arm 3inf russia
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Sorry for the delay.
Very busy at work, and i have to give priority to my Tournament game.
Japan 3 is very complex to figure out, and i don’t want to botch it.
will post as soon as i can.
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no problem with delay take as mutch time as you need im at work now until sunday so i mite be a bit slow myself.
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no problem with delay take as mutch time as you need im at work now until sunday so i mite be a bit slow myself.
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All right.
Japan 3
Buy:
inf (3)
art (4)
tnk (6)
5ss (30)DOW UK, ANZAC, US
CM
sz41 (tr, dd)
fgt. tac sz36sz38 (1dd)
2fgt sz36sz42 (tr, CA)
ss, 2fgt sz36sz45 (1tr)
ss sz36Bor
inf Kwa » tr sz36 » sz43 » Bor walk inCel (1inf)
inf, art Kwa » tr sz36 » sz44 » Celsz37 (1dd)
dd, CA, BB sz36Mal (1inf)
inf, art Kwa » tr sz36 » sz37 » Mal
2fgt Kwasz35 (1ss) (1fgt POSSIBLE SCRAMBLE)
dd, CA, BBPhi (2inf, fgt)
3inf, art Kwa » 2tr sz36 » sz35 » Phi
fgt, tac Kwa
2bmb kwaHon (2inf)
2inf, fgt, 2tac KwaShn (3inf)
1inf Yun
fgt, 3tac KwaFic
tnk Kwa blitz and backSze
inf Kwe walk inShe
inf Hop walk inSui(1inf)
inf, art HopOk, i’m gonna assume you don’t scramble in sz35, however, if you do want to scramble, no problem, i’ll redo entirely the battle.
sz41
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
Rolls: 1@2; Total Hits: 01@2: (4) -
sz41 cwol
sz38
Rolls: 2@3; Total Hits: 22@3: (1, 1)
Rolls: 1@2; Total Hits: 11@2: (1) -
sz38 cwlo 1fgt
sz42
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (1, 4)
Rolls: 1@3; Total Hits: 01@3: (5) -
sz42 cwol
Cel
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (2) -
Cel cwlo 1inf
sz37
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (3)1@4: (2)
Rolls: 1@2; Total Hits: 11@2: (2) -
sz37 cwol, BB damaged
Mal
Rolls: 2@2 2@3; Total Hits: 02@2: (4, 4)2@3: (6, 5)
Rolls: 1@2; Total Hits: 01@2: (3) -
Mal rd 2
Rolls: 2@2 2@3; Total Hits: 12@2: (3, 6)2@3: (5, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
Mal twol
sz35
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (4)1@3: (4)1@4: (4)
Rolls: 1@1; Total Hits: 01@1: (5) -
sz35 cwol
Phi
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 22@1: (4, 2)2@2: (5, 6)1@3: (6)3@4: (4, 2, 6)
Rolls: 2@2 1@4; Total Hits: 12@2: (3, 3)1@4: (2) -
Phi rd 2
Rolls: 1@1 2@2 1@3 3@4; Total Hits: 41@1: (5)2@2: (1, 5)1@3: (6)3@4: (3, 1, 1)
Rolls: 1@4; Total Hits: 11@4: (4)





