Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Germany turn 1
–>Purchase & repair
purchase: 7 ART (28) = 28 (hope I don’t regret this)
save 2 ipc
–>Combat movement
z117: 1 SS --> z106
z118: 1 SS --> z106
z113: 1 BB, 1 CA --> z112
Pol: 1 TacB --> z112 (land Wger)
Hun: 1 Fig --> z112 (land Wger)
z124: 1 SS --> z111
Nor: 1 Fig --> z111 (land Wger)
Hol: 1 Fig --> z111 (land Wger)
Wger: 1 TacB --> z111 (land Wger)
z108: 1 SS --> z110
z103: 1 SS --> z110
Ger: 2 bomber --> z110 (land Wger)
Ger: 1 TacB --> z110 (land Hol)
Wger: 2 TacB, 2 Fig --> z110 (land Wger)
Hol: 2 INF, 1 ART --> Wfr
Hol: 3 ARM, 2 INF, 1 ART --> Fra
Wgr: 4 Mech, 1 ART, 3 INF --> Fra
Sgr: 3 ARM --> Fra
Nor: 3 INF --> Fin (walk in)
Rom: 1 INF --> Bul (walk in)
Sgr: 2 ART, 6 INF --> Yugo
Hun: 1 ARM --> Yugo
need scramble orders for z111: 1 SS, 2 Fig, 1 TacB vs 1 BB, 1 DD + 1 possible Fighter from Scotland and z110: 2 SS, 2 bomber, 2 Fig, 3 TacB vs 1 BB, 1 CA + 3 possible Fighter from Uk)
Scramble 1 Fig SZ 111.
Actually scratch that, no scrambles at all.
ok here goes, think I’m trying too much here but we’ll see.
z106
A:
Rolls: 2@2; Total Hits: 12@2: (4, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z112
A:
Rolls: 2@3 2@4; Total Hits: 12@3: (4, 6)2@4: (3, 5)
D:
Rolls: 2@3; Total Hits: 12@3: (6, 2)
z111
A:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (4)2@3: (5, 2)1@4: (3)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (6)
z110
A:
Rolls: 2@2 3@3 4@4; Total Hits: 62@2: (5, 4)3@3: (1, 6, 1)4@4: (1, 1, 3, 3)
D:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (1)
Wfr
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (6)2@2: (3, 1)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Fra
A:
Rolls: 7@1 4@2 6@3; Total Hits: 67@1: (5, 4, 2, 2, 4, 4, 1)4@2: (3, 6, 4, 2)6@3: (1, 1, 1, 1, 5, 4)
D:
Rolls: 8@2 2@3 1@4; Total Hits: 58@2: (1, 4, 5, 2, 5, 1, 4, 6)2@3: (1, 4)1@4: (2)
Yugo
A:
Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (2, 6, 1, 1)4@2: (4, 2, 3, 1)1@3: (6)
D:
Rolls: 5@2; Total Hits: 05@2: (3, 4, 5, 6, 6)
z106 twol
z110 twlo 2 SS
Yugo retreat Rom
z112 round 2
A:
Rolls: 2@3 2@4; Total Hits: 22@3: (1, 3)2@4: (6, 6)
D:
Rolls: 1@3; Total Hits: 01@3: (6)
z111 round 2
A:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (5, 5)1@4: (3)
D:
Rolls: 1@4; Total Hits: 11@4: (4)
Wfr round 2
A:
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Fra round 2
A:
Rolls: 2@1 4@2 6@3; Total Hits: 52@1: (4, 4)4@2: (2, 6, 6, 2)6@3: (3, 4, 1, 5, 4, 3)
D:
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (4, 6, 3)2@3: (2, 4)1@4: (4)
z112 twol (damaged BB)
z111 twlo 1 SS
Wfr twol
Fra round 3
A:
Rolls: 4@2 6@3; Total Hits: 44@2: (3, 2, 4, 5)6@3: (5, 6, 6, 2, 2, 1)
D:
Rolls: 1@4; Total Hits: 11@4: (2)
Fra twlo 5 INF, 3 Mech
–>NCM
Den: 2 INF --> Wger
Ger: all --> Pol
Hun: 2 INF --> Rom
–>Placement
Ger: 7 ART
–>Income
39 + 10 + 2 + 19= 70
R1
6 Inf (18)
3 Art (12)
1 TT (7)
save 0
No combat
Non-coms
2 Inf Bal to Bel
2 Inf Epl to Bel
1 Inf Bes to Nukr
3 Inf Sukr to Nukr
6 Inf, 1 Art, 2 AA gun Nov to Bel
1 Inf Arch to Bel
1 Mech Vol to Ros
1 Arm Vol to Bry
1 Inf, 1 Art, 1 Mech, 1 Arm, 2 AA gun Rus to Bry
1 CA SZ 115 to SZ 114
1 SS SZ 127 to SZ 125
1 Fig, 1 Tac Rus to Nov
2 Inf Vyb to Nov
1 Inf Kar to Nov
6 Inf Bury to Yak
6 Inf, 2 AA gun Sam to Bury
6 Inf Amu to Bury
Place
1 TT SZ 127
1 Inf, 1 Art Nov
1 Inf, 2 Art Sukr
4 Inf Rus
Collect
37 IPCs
no worries :)
Japan turn 1
–>Purchase & repair
purchase: 3 TT (21) + 1 ART (4) = 25
save 1 ipc
–>Combat movement
Jeh: 2 INF, 1 ART --> Cha (walk in)
Sha: 3 INF, 1 ART --> Anh (walk in)
Ksi: 3 INF, 1 ART --> Hun
Man: 2 Fig, 2 TacB --> Hun (land Kwa)
Jap: 2 StratB --> Yun (land Kwa)
Kwa: 3 INF, 1 ART --> Yun
Ksu: 1 Fig, 1 TacB --> Yun (land Kwa)
–>Combat
Hun
A:
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (1, 2)2@2: (4, 5)2@3: (4, 2)2@4: (2, 4)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Yun
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 32@1: (2, 5)2@2: (4, 2)1@3: (2)3@4: (3, 6, 5)
D:
Rolls: 4@2; Total Hits: 04@2: (6, 6, 4, 6)
Hun twol
Yun twol
–>NCM
Jap: 1 INF, 1 ART --> TT --> Kwa
z20: 1 TT --> z34
z20: 1 CA --> z36
Man: 1 INF, 1 ART --> TT --> Kwa
z19: 1 BB, 1 DD, 1 SS --> z36
Kor: 4 INF --> Man
Kor: 1 Fig --> Ksi
For: 1 Fig --> Kwa
Oki: 1 Fig --> Kwa
z6: fleet --> z36
Man: 1 MEch --> Cha
Ksu: 3 INF, 1 ART --> Anh
Jap: 2 Fig, 2 TacB --> Kwa
Man: 5 INF --> Jeh
–>Placement
z6: 3 TT
Jap: 1 ART
–>Income
territories: 30
no’s: 10
saved: 1
total: 41
One defender was left in Yun.
R2
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 52@1: (1, 5)2@2: (2, 3)1@3: (4)3@4: (1, 3, 2)
Rolls: 1@2; Total Hits: 01@2: (6)
Well nevermind then.
US 1
52 IPCs
1 BB (20)
2 CV (32)
save 0
No combat
Non-coms
1 Fig Phi to SZ 30
1 CV, 1 Tac, 1 DD, 1 CA SZ 10 to SZ 30
1 BB, 1 TT SZ 10 to SZ 26, take
1 Inf, 1 Art Wus to Haw
1 Fig Wus to Haw
1 Fig SZ 10 to Haw
1 Inf, 1 Mech, 2 AA gun Wus to Cus
1 DD SZ 35 to SZ 49
1 SS SZ 35 to SZ 23
1 Strat Cus to Eus
1 CA, 1 TT SZ 101 to SZ 64
Place
1 BB, 2 CV SZ 10
Collect
52 IPCs
China 1
12 IPCs
4 Inf, save 0
Combat
2 Inf Kwe to Yun
4 Inf, 1 Fig Sze to Yun
Rolls: 6@1 1@3; Total Hits: 16@1: (1, 3, 6, 3, 4, 5)1@3: (5)
Rolls: 4@2; Total Hits: 24@2: (3, 4, 2, 1)
R2
Rolls: 4@1 1@3; Total Hits: 24@1: (1, 6, 1, 4)1@3: (4)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 5)
R3
Rolls: 3@1 1@3; Total Hits: 13@1: (3, 4, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Yun lwlo 3 Inf
Non-coms
2 Inf Sui to She
1 Inf She to Sze
1 Fig Yun to She
Place
2 Inf Sze
2 Inf She
Collect
9 + 6 NO = 15 IPCs
UK 1
London has 28 IPCs
2 Fig (20)
1 DD (8)
save 0
Calcutta has 17 IPCs
4 Inf (12)
1 AA gun (5)
save 0
Combat
1 DD SZ 109 to SZ 112
1 CA SZ 91 to SZ 112
2 Fig, 1 Strat UK to SZ 112
1 Fig Sco to SZ 112
Scramble SZ 112?
1 Fig Gib to SZ 97
1 Fig Mal to SZ 97
1 DD, 1 CA, 1 CV, 1 Tac SZ 98 to SZ 97
Scramble SZ 97?
1 Inf Sud to Eth
1 Mech Egy to Eth
1 TT SZ 98 to SZ 76, take
1 Inf, 1 Arm Alx to Eth
1 CA SZ 39 to SZ 76 to bombard