Alsch 91 (Allies) vs Spoox (Axis) G40 A3


  • No problem at all.


  • By the way I placed one too many infantry in Calcutta.

    Alsch91_Spoox_1zFrance.AAM


  • Germany turn 2

    –>Purchase & repair

    purchase: 10 Mech (40) + 5 ARM (30) = 70

    –>Combat movement

    DOW Russia

    Wgr: 2 bomber --> SBR Sukr (land Rom)
    Wgr: 2 Fig, 1 TacB --> z94 (land Sita)
    Wgr: 3 TacB --> z93 (land Sita)
    Rom: 1 INF --> Epl (walk in)
    Rom: 8 INF, 2 ART, 2 ARM --> Bes
    Pol: 14 INF, 3 ART, 1 ARM --> Bal

    –>Combat

    Sukr
    AA fire
    DiceRolls: 2@1; Total Hits: 02@1: (4, 2)

    z94
    A:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (1, 6)1@4: (3)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (6)

    z93
    A:
    DiceRolls: 3@3; Total Hits: 13@3: (4, 1, 6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    Bes
    A:
    DiceRolls: 6@1 4@2 2@3; Total Hits: 56@1: (3, 5, 1, 6, 1, 6)4@2: (1, 3, 2, 4)2@3: (4, 1)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Bal
    A:
    DiceRolls: 11@1 6@2 1@3; Total Hits: 311@1: (6, 6, 3, 3, 3, 5, 6, 1, 2, 2, 1)6@2: (2, 4, 6, 5, 5, 5)1@3: (5)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • z94 twol
    z93 twol
    Bes twol
    Bal twlo 1 INF

    Sukr SBR
    DiceRolling 2d6:
    (2, 4)


  • each hit +2
    Sukr IC takes 4+6=10 damage

    –>NCM

    Wfr: 1 ART, 2 INF --> Fra
    Fra: 6 ARM, 1 Mech --> Ger
    Fra: 2 ART --> Wger
    Fin: 2 INF --> Nor
    Ger: 7 ART --> Pol
    Bul: 5 INF --> Rom
    Pol: 3 AA --> Bal
    z106: 2 SS --> z89

    –>Placement

    Ger: 5 ARM, 5 Mech
    Wger: 5 MEch

    –>Income

    territories: 41
    no’s: 5

    Convoy damage z125

    DiceRolling 2d6:
    (3, 4)


  • 41+5-3 = 43 ipc

    Alsch91_Spoox_2aGermany.AAM


  • Minor ICs max out at 6 damage.

    R2

    37 IPCs

    Repair 6 Sukr

    5 Inf (15)
    4 Art (16)

    save 0


  • Combat

    5 Inf, 1 Art Nukr to Bes
    1 Inf, 2 Art Sukr to Bes
    2 Fig, 1 Tac Nov to Bes
    1 Mech Ros to Bes
    1 Arm Bry to Bes


  • Bes

    Attack (6 Inf, 3 Art, 1 Mech, 1 Arm, 2 Fig, 1 Tac)
    DiceRolls: 4@1 6@2 3@3 1@4; Total Hits: 74@1: (5, 1, 5, 3)6@2: (2, 2, 6, 6, 1, 3)3@3: (4, 1, 3)1@4: (3)

    Defense (8 Inf, 2 Art, 2 Arm)
    DiceRolls: 10@2 2@3; Total Hits: 510@2: (4, 3, 5, 2, 1, 3, 4, 2, 1, 3)2@3: (2, 6)


  • Retreat to Sukr

    Non-coms

    1 Inf Bry to Nukr
    1 Art, 2 AA gun Bry to Sukr
    2 Fig, 1 Tac Bes to Sukr
    8 Inf, 2 Art Nov to Arch
    7 Inf, 2 AA gun Bel to Arch
    1 Inf Kar to Nov
    4 Inf Rus to Bry
    2 Inf Cau to Npr (activate)
    1 TT SZ 127 to SZ 111, take
    1 Inf Nov to Sco
    1 Inf Vyb to Nov
    6 Inf Yak to Yen
    12 Inf, 2 AA gun Bury to Yak

    Place

    3 Inf Sukr
    2 Inf, 4 Art Rus

    Collect

    35 + 5 NO = 40 IPCs

    Alsch91_Spoox_2bRus.AAM


  • Japan turn 2

    –>Purchase & repair

    purchase: 1 NB (15) + 1 AB (15) + 1 TT (7) + 1 INF (3) = 40
    save 1 ipc

    –>Combat movement

    Hun: 3 INF, 1 ART --> Yun
    Kwa: 2 INF, 2 ART, 7 Fig, 5 TacB, 2 Bomber --> Yun (land Kwa)
    Cha: 1 Mech, 2 INF, 1 ART --> Sui (walk in)
    Anh: 1 INF --> Hop (walk in)
    Anh: 5 INF, 2 ART --> Kwe (walk in)
    DOW Russia
    Jap: 1 INF, 1 ARM --> TT --> Sfe (walk in)

    –>Combat

    Yun
    A:
    DiceRolls: 2@1 6@2 7@3 7@4; Total Hits: 142@1: (5, 5)6@2: (5, 1, 3, 6, 1, 2)7@3: (1, 3, 3, 3, 5, 4, 4)7@4: (2, 3, 3, 3, 3, 1, 2)
    D:
    DiceRolls: 3@2; Total Hits: 23@2: (1, 1, 4)


  • Yun twlo 2 INF

    –>NCM

    Ksi: 1 Fig --> Kwa
    Jap: 2 INF, 2 ART --> TT --> Kwa
    z36: 1 TT --> z19
    z34: 1 TT --> z33 --> pickup 2 INF --> z34

    –>Placement

    z6: 1 TT
    Jap: 1 INF
    Kwa: 1 AB, 1 NB

    –>Income

    territories: 34
    no’s: 10
    saved: 1
    total: 45

    Alsch91_Spoox_2cJapan.AAM


  • US 2

    52 IPCs

    1 CV (16)
    1 Fig (10)
    3 SS (18)
    1 DD (8)

    save 0

    No combat

    Non-coms

    1 SS SZ 23 to SZ 26
    1 DD SZ 49 to SZ 26
    1 DD, 1 CA, 1 CV, 1 Fig, 1 Tac SZ 30 to SZ 26
    1 BB, 2 CV SZ 10 to SZ 26
    1 Fig Haw to SZ 26
    1 CA, 1 TT SZ 64 to SZ 101
    1 Inf, 1 Art Eus to Cus

    Place

    1 CV, 1 DD SZ 101
    1 Fig Eus
    3 SS SZ 10

    Collect

    52 IPCs


  • China 2

    15 IPCs

    5 Inf, save 0

    Combat

    4 Inf, 1 Fig She to Kwe (5 Inf, 2 Art)
    5 Inf Sze to Kwe

    DiceRolls: 9@1 1@3; Total Hits: 09@1: (2, 2, 6, 2, 5, 5, 4, 5, 6)1@3: (6)
    DiceRolls: 7@2; Total Hits: 17@2: (6, 6, 2, 5, 5, 5, 6)


  • Er try again, China.

    R2
    DiceRolls: 8@1 1@3; Total Hits: 38@1: (3, 3, 4, 5, 1, 4, 3, 1)1@3: (2)
    DiceRolls: 7@2; Total Hits: 37@2: (1, 3, 3, 4, 2, 5, 2)


  • Better, both of you.

    R3
    DiceRolls: 5@1 1@3; Total Hits: 25@1: (1, 4, 3, 4, 3)1@3: (2)
    DiceRolls: 4@2; Total Hits: 04@2: (4, 6, 6, 3)


  • R4
    DiceRolls: 5@1 1@3; Total Hits: 15@1: (5, 6, 4, 2, 3)1@3: (2)
    DiceRolls: 2@2; Total Hits: 02@2: (3, 3)


  • R5
    DiceRolls: 5@1 1@3; Total Hits: 35@1: (1, 2, 3, 4, 1)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Kwe lwlo 4 Inf

    Non-coms

    1 Fig Kwe to Tsi

    Place

    1 Inf Sze
    4 Inf Tsi

    Collect

    6 IPCs


  • Placement change-

    1 Inf Sze
    1 Inf She
    1 Inf Kan
    2 Inf Tsi

    UK 2

    London has 31 IPCs

    1 DD (8)
    1 Fig (10)
    1 Inf (3)
    1 Art (4)
    1 SS (6)

    save 0

    Calcutta has 20 IPCs

    6 Inf (18)

    save 2

Suggested Topics

  • 23
  • 46
  • 39
  • 48
  • 108
  • 131
  • 181
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.8k

Users

40.4k

Topics

1.8m

Posts