@SuperbattleshipYamato I’m not surprised. G42 does favor the Allies. But the Axis still have a decent chance at least Japan.
Alsch 91 (Allies) vs Spoox (Axis) G40 A3
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:|
lose 2 Fig, 1 TacBretreat Sukr
Rus
A:
Rolls: 8@1 24@2 14@3 4@4; Total Hits: 228@1: (1, 1, 1, 6, 6, 4, 4, 3)24@2: (6, 6, 1, 1, 2, 3, 4, 2, 5, 5, 1, 2, 6, 5, 6, 3, 3, 1, 5, 5, 4, 1, 4, 5)14@3: (2, 4, 4, 2, 2, 2, 4, 2, 2, 5, 3, 3, 1, 6)4@4: (4, 6, 4, 5)
D:
Rolls: 46@2 7@3 2@4; Total Hits: 1746@2: (1, 3, 3, 1, 6, 5, 1, 4, 4, 4, 5, 2, 2, 6, 6, 6, 2, 1, 1, 5, 3, 2, 3, 5, 4, 4, 4, 2, 3, 2, 6, 4, 4, 3, 5, 4, 1, 5, 2, 5, 3, 6, 6, 5, 6, 5)7@3: (4, 1, 6, 5, 6, 2, 1)2@4: (3, 6)
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Rus round 2
A:
Rolls: 15@2 14@3 4@4; Total Hits: 1515@2: (6, 2, 6, 1, 3, 2, 6, 3, 4, 2, 3, 5, 4, 4, 4)14@3: (5, 1, 3, 2, 6, 2, 4, 1, 6, 5, 3, 2, 4, 2)4@4: (1, 5, 2, 2)
D:
Rolls: 28@2 7@3 2@4; Total Hits: 1628@2: (4, 2, 5, 5, 2, 1, 3, 4, 3, 1, 1, 1, 5, 6, 2, 2, 2, 2, 3, 6, 2, 3, 4, 5, 4, 1, 1, 5)7@3: (5, 2, 6, 3, 4, 5, 2)2@4: (5, 5)
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this the end…
Rus round 3
A:
Rolls: 13@3 4@4; Total Hits: 913@3: (5, 2, 1, 1, 5, 4, 6, 6, 6, 3, 3, 6, 3)4@4: (6, 1, 3, 4)
D:
Rolls: 13@2 7@3 2@4; Total Hits: 1313@2: (5, 1, 1, 3, 1, 6, 2, 5, 2, 3, 6, 2, 1)7@3: (2, 6, 2, 3, 1, 1, 1)2@4: (6, 6)
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retreat Rus
lose all ground forces, surviving planes land Arch
–>NCM
Smo: 3 AA --> Arch
Nov: 3 ARM --> Arch
Ger: 3 ART --> Wger
Wgr: 1 Mech --> Pol
Egy: 1 TacB --> Sita
Wgr: 2 INF, 1 ART --> Fra–>Placement
Wgr: 5 ART, 5 INF
Nov: 3 INF
Ger: 2 INF
z113: 2 DD–>Income
territories: 50
no’s: 15
saved: 2damage z125
Rolling 2d6:
(1, 1) -
total: 67 - 2 = 65
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R 6
26 IPCs
6 Inf (18)
2 Art (8)save 0
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Combat
1 Inf Sukr to Nukr (mt)
1 Arm Rus to Bry (mt) back to Rus
1 Inf Volo to Smo (mt)
Nukr lwol
Bry lwol
Smo lwolNon-coms
5 Inf Sam to Volo
12 Inf, 2 AA gun Novo to Volo
4 Art, 5 Arm Rus to VoloPlace
1 Inf Sukr
5 Inf, 2 Art RusCollect
27 + 3 NO = 30 IPCs
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Oh and 1 SS SZ 125 to SZ 123
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I actually had 4 AA guns, so you missed the shot against the strategic bomber.
Rolls: 1@1; Total Hits: 01@1: (3)
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So no problem.
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Japan turn 6
–>Purchase & repair
purchase: 3 DD (24) + 4 ARM (24) + 2 Mech (8 + 2 INF (6) = 62
save 2 ipc–>Combat movement
z6+Jap: 1 DD, 2 Fig --> z18 (land Jap)
z6+Jap: 1 DD, 1 Fig --> z17 (land Jap)
z6: 1 DD --> z35
z36: 3 Fig, 3 TacB --> z35 (land z36)
Hon: 1 INF, 1 ART --> Ksi
Kwa: 1 Fig, 1 TacB --> Ksi (land Kwa)
Fic: 1 INF --> Yun
Kwa: 2 Fig, 2 TacB --> Yun (land Kwa)
Hop: 1 INF, 1 ART --> Anh
Kwa: 1 Fig, 1 TacB --> Anh (land Kwa)
Hop: 1 Mech --> Kwe
Kwa: 2 bomber, 1 Fig, 1 TacB --> Kwe (land Kwa)
Mal: 1 INF --> Shn (walk in)–>Combat
z18
A:
Rolls: 1@2 2@3; Total Hits: 01@2: (3)2@3: (6, 6)
D:
Rolls: 1@1; Total Hits: 01@1: (6)
z17
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
z35
A:
Rolls: 1@2 3@3 3@4; Total Hits: 31@2: (5)3@3: (3, 3, 6)3@4: (5, 1, 6)
D:
Rolls: 1@1; Total Hits: 11@1: (1)
Ksi
A:
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (2, 6)1@3: (2)1@4: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Yun
A:
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (5, 5)2@4: (2, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Ahn
A:
Rolls: 2@2 1@3 1@4; Total Hits: 42@2: (2, 2)1@3: (3)1@4: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Kwe
A:
Rolls: 1@1 1@3 3@4; Total Hits: 11@1: (6)1@3: (6)3@4: (4, 6, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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z17 twol
z35 twlo 1 DD
Ksi twol
Yun twol
Ahn twol
Kwe twolz18 round 2
A:
Rolls: 1@2 2@3; Total Hits: 11@2: (4)2@3: (3, 5)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
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z18 twol
–>NCM
z36: 1 DD --> z35
Jap: 4 INF --> Kwa
Fic: 2 ART --> Yun
z6: 1 CV --> z36–>Placement
z6: 3 DD
Fic: 2 ARM, 1 Mech
Mal: 2 ARM, 1 Mech
Jap: 2 INF–>Income
territories: 60
no’s: 5
saved: 2
total: 67 -
Sorry for the wait; I was out of town for a couple days.
US 6
75 IPCs
3 DD (24)
8 SS (48)save 3
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Combat
2 Fig SZ 92 to SZ 93
2 Fig SZ 91 to SZ 93
1 Strat Gib to SZ 93 -
SZ 93
Attack (4 Fig, 1 Strat)
Rolls: 4@3 1@4; Total Hits: 24@3: (3, 4, 5, 4)1@4: (1)
Defense (1 DD)
Rolls: 1@2; Total Hits: 11@2: (2)
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Alright.
I meant 94, not 93. Sorry about that.
SZ 94 cwlo 1 Fig
Non-coms
Fleet SZ 92 to SZ 96
2 Fig SZ 94 to SZ 96
1 Strat SZ 94 to Gib
Fleet SZ 91 to SZ 92
1 Fig SZ 94 to SZ 92
1 DD SZ 25 to SZ 26
4 SS, 1 DD, 1 CV, 2 Tac SZ 10 to SZ 26
1 Strat Car to IndPlace
4 SS, 1 DD SZ 10
4 SS, 2 DD SZ 101Collect
52 + 20 NO + 3 leftover = 75 IPCs
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China 6
10 IPCs
3 Inf, save 1
Combat
1 Inf Cha to Jeh (mt)
1 Inf She to Hop
1 Inf Sui to Hop1 Inf Sze to Kwe
1 Fig Tsi to Kwe -
Jeh lwol
Hop
Attack (2 Inf)
Rolls: 2@1; Total Hits: 02@1: (4, 6)
Defense (1 Inf)
Rolls: 1@2; Total Hits: 01@2: (4)
Kwe
Attack (1 Inf, 1 Fig)
Rolls: 1@1 1@3; Total Hits: 11@1: (1)1@3: (4)
Defense (1 Mech)
Rolls: 1@2; Total Hits: 01@2: (6)