@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSpoox (Axis) vs. fighter pilot 48 (Allies) G40 A3
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disrupts(-4)
collect 6 -
Italy turn 9
–>Combat movement
Nov: 1 bomber --> SBR Rus
–>Combat
Rus (assuming interceptors)
A:
Rolls: 1@1; Total Hits: 01@1: (5)
D:
Rolls: 2@1; Total Hits: 02@1: (3, 3)
AA fire
Rolls: 1@1; Total Hits: 11@1: (1)
SBR + 2 (only if all defenses miss)
Rolling 1d6:
(6) -
Italian bomber shot down by Russian AA guns
As there are no Italian pieces remaining, I suggest you just continue with ANZAC after UK, to save some time, for the time remaining.
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Anzac 9
purchase(15)
2arm,infcombat
Que-3arm,2ftr,art
Rolls: 1@2 5@3; Total Hits: 31@2: (6)5@3: (5, 4, 1, 1, 1)
D-2inf,2art
Rolls: 4@2; Total Hits: 14@2: (4, 5, 6, 1)
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battle for Que round 2
A-3arm,2ftr
Rolls: 5@3; Total Hits: 35@3: (4, 3, 2, 6, 2)
D-art
Rolls: 1@2; Total Hits: 11@2: (1)
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Que twlo art,arm
ncm
2ftr Que to Nze
{to be cont.} -
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France passes
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Germany turn 10
–>Purchase & repair
purchase: 3 ARM (18) + 4 INF (12) + 10 ART (40) = 70
save 1 ipc–>Combat movement
Bel: 2 bombers --> SBR Rus (land Bel)
Wfr: 1 INF --> Sfr
Fra: 1 INF --> Sfr
Wger: 1 Fig, 1 TacB --> Sfr (land Wger)
z112: SS --> z110
Wger: 1 Fig, 1 TacB --> z110 (land Wger)
Wger: 7 INF, 7 ART --> Nita
Fra: 5 INF, 5 ART --> Nita
z112: 1 SS, 1 DD, 2 Fig --> z119 (land z112)
Arch: 1 INF --> Volo (walk in)
Bes: 1 ARM --> Sukr
Nukr: 4 ARM --> Sukr
Bel: 2 INF, 2 TacB --> Bry (land Bel)–>Combat
SBR Rus (assuming interceptors as always)
A:
Rolls: 2@1; Total Hits: 02@1: (5, 4)
D:
Rolls: 2@1; Total Hits: 02@1: (2, 2)
Sfr
A:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (6, 4)1@3: (2)1@4: (4)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
z110
A:
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (5)1@3: (6)1@4: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Nita
A:
Rolls: 24@2; Total Hits: 824@2: (6, 1, 2, 1, 3, 4, 5, 2, 3, 2, 5, 2, 4, 1, 3, 6, 5, 2, 3, 6, 4, 3, 3, 5)
D:
Rolls: 5@2; Total Hits: 25@2: (6, 2, 5, 5, 1)
z119
A:
Rolls: 2@2 2@3; Total Hits: 22@2: (5, 1)2@3: (1, 5)
D:
Rolls: 1@1; Total Hits: 01@1: (3)
Sukr
A:
Rolls: 5@3; Total Hits: 35@3: (1, 2, 6, 5, 3)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Bry
A:
Rolls: 2@1 2@3; Total Hits: 02@1: (6, 2)2@3: (4, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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Sfr twol
Nita twlo 2 INF
z119 twol
Sukr twolRus SBR
AA fire
Rolls: 2@1; Total Hits: 02@1: (3, 6)
z110 round 2
A:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (1)1@3: (4)1@4: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
Bry round 2
A:
Rolls: 1@1 2@3; Total Hits: 11@1: (2)2@3: (2, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
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z110 twol
Bry holds wlo 2 INFRus SBR + 2
Rolling 2d6:
(1, 4) -
Rus major ic takes 9 damage
–>NCM
Wger: 3 AA --> Nita
Uk: 13 INF --> TT from z113 --> land Wger
Bel: 1 INF --> Arch
Nov: 3 ARM --> Bel
z112: 1 SS --> z103–>Placement
Uk: 3 INF
Nov: 3 ARM
Wger: 10 ART
Fra: 1 INF–>Income
damage z109
Rolling 2d6:
(1, 4)assuming - 4 for z95
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territories: 69
no’s: 10
damage: -5
saved: 1
total: 75 -
Russia 10
purchase(23)
2arm,taccombat
Smo-inf Rus(walk in)
Sukr-mech,2arm,2ftr,tac Rusbattle for Sukr-mech,2arm,2ftr,tac
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (5)4@3: (6, 3, 2, 3)1@4: (4)
D-5arm
Rolls: 5@3; Total Hits: 25@3: (4, 5, 3, 2, 4)
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Sukr round 2
A-arm,2ftr,tac
Rolls: 3@3 1@4; Total Hits: 13@3: (4, 6, 1)1@4: (6)
D-arm
Rolls: 1@3; Total Hits: 11@3: (1)
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Sukr held wlo mech,2arm
ncm
aa Sam to Rus
aa,33art,68inf Rus to Brymobilize
2arm,tac to Volcollect
20 -
map with updated ipc chart
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Japan turn 10
–>Purchase & repair
purchase: 3 Fig (30) + 4 ART (16) + 2 SS (12) + 3 INF (9) = 67
save 0 ipc–> Combat movement
Car: 2 INF, 2 ART --> Nsw
z54: 3 Fig, 3 TacB --> Nsw (land z62)
Ura: 1 INF --> Novo (walk in)
Kan: 5 INF, 1 ART --> Sui–>Combat
Nsw
A:
Rolls: 4@2 3@3 3@4; Total Hits: 74@2: (1, 2, 2, 1)3@3: (4, 4, 3)3@4: (2, 5, 3)
D:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (4)2@3: (4, 6)2@4: (2, 3)
Sui
A:
Rolls: 4@1 2@2; Total Hits: 24@1: (2, 2, 3, 3)2@2: (1, 2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
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Nsw twlo 2 INF Plunder Australian treasury
Sui twol- walk in from Fic –> Shn (sorry)
–>NCM
Kan: 1 AA --> Sui
z54: 1 CV, 5 TT, 1 BB --> z33
Jap: 2 Fig --> z33
z39: 1 SS --> z42
z37: 1 SS --> z20+z19+z35
z54: 3 CV --> z62–>Placement
Mal: 3 INF
Fic: 3 ART
Jap: 1 ART, 3 Fig
z6: 2 SS–>Income
territories: 49
no’s: 10
plunder: 15
total: 74 -
USA 9
purchase(72)
3dd,2sub,3rtn
inf,3artcombat
2trn z101/inf Eus=>Bra activate 3infncm
troops in Sita to Gib
ships in Med to z91
sub z109 to z91
7sub,trn,dd z10 to z26mobilize
2sub to z97
dd to z95
2dd,3trn to z101
inf,3art to Euscollect
55+15(no)=70