Japan turn 4
–>Purchase & repair
purchase: 1 CV (16) + 5 SS (30) + 1 INF (3) = 49
save 0 ipc
–>Combat movement
Bury: 1 INF, 1 ART --> Amu
Sia: 1 INF --> Shn (walk in)
z36: 1 Fig --> z45 (defenseless TT) (land z37)
Sum: 1 INF --> Mal
z39: 1 BB --> bombard Mal
z36: 1 TacB --> Mal (land z37)
z39: 1 Fig, 1 TacB --> Yun (land Kwa)
Fic: 1 INF --> Yun
Hun: 1 INF, 1 ART --> Yun
Kwa: 1 INF, 2 bomber --> Yun
z36: 1 Fig, 1 TacB --> Yun (land Fic)
Kor: 1 Mech --> Jeh
Sha: 2 TacB, 2 Fig --> Jeh (land Jap)
Yak: 1 INF --> Yen (walk in)
Yak: 1 INF --> Dza (walk in)
–>Combat
Amu
A:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Mal
A:
bombard
Rolls: 1@4; Total Hits: 11@4: (2)
round 1
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (2)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
Yun
A:
Rolls: 2@1 2@2 2@2 4@4; Total Hits: 22@1: (6, 6)2@2: (2, 6)2@2: (4, 6)4@4: (2, 5, 6, 5)
D:
Rolls: 6@2 2@3; Total Hits: 26@2: (3, 6, 5, 4, 2, 3)2@3: (3, 5)
Jeh
A:
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (2)2@3: (5, 5)2@4: (1, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (6)