@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSpoox (Axis) vs. fighter pilot 48 (Allies) G40 A3
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Italy turn 8
–>Combat movement
Nov: 1 bomber --> SBR Rus
–>Combat
Rus (assuming 2 interceptors)
A:
Rolls: 1@1; Total Hits: 01@1: (2)
D:
Rolls: 2@1; Total Hits: 02@1: (3, 2)
AA gunfire
Rolls: 1@1; Total Hits: 01@1: (2)
-
SBR Rus + 2
Rolling 1d6:
(1) -
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Anzac 8
purchase(24)
2ftr,artncm
2sub,cv z30 to z26
2ftr Que to z26mobilize
2ftr,art to Nswcollect
10+5(no)=15 -
Is France doing something?
just making sure before continuing with Germany -
France will fly their ftr to Sita
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Germany turn 9
–>Purchase & repair
purchase: 3 ARM (18) + 3 SS (18) + 5 ART (20) + 4 INF (12) = 68
save 2 ipc–>Combat movement
Bel: 2 bombers --> SBR Rus (send 1 Fig escort along)(land Bel)
Bel: 15 ARM --> Nukr
Bel: 1 ARM --> blitz Smo and back–>Combat
Rus (once again assuming 2 interceptors)
A:
Rolls: 3@1; Total Hits: 03@1: (2, 3, 6)
D:
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Nukr
A:
Rolls: 15@3; Total Hits: 615@3: (6, 5, 2, 4, 2, 6, 6, 5, 1, 1, 5, 4, 2, 1, 4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
-
Nukr twol
losing 1 Fighter escort
Rus
AA fireRolls: 2@1; Total Hits: 02@1: (2, 6)
-
Rus SBR + 2
Rolling 2d6:
(1, 3) -
Rus major ic takes 8 damage
–>NCM
Bel: 1 ARM --> Bes
z110: 1 TT --> z113
z115: 8 TT --> z113
z125: 1 SS --> z112
Nov: 11 ART --> Bel–>Placement
Nov: 3 ARM
z112: 3 SS
Uk: 3 INF
Fra: 2 ART, 1 INF
Wger: 4 ART–>Income
territories: 59
no’s: 10
saved: 2
total: 71 -
Russia turn 9
purchase&repair(26)
repair complex(11)
buy 5inf(15)ncm
mech,2arm Sukr to Ruscollect
23 -
Japan turn 9
–>Purchase & repair
purchase: 1 minor ic (12) + 3 INF (9) + 2 Fig (20) = 41
save 9 ipc–>Combat movement
Mal: 2 ART, 6 INF --> Que
z42: 1 BB --> bombard Que
z42: 2 Fig, 2 TacB --> Que (land z54)
Kwa: 1 INF --> Hon (walk in)
Fic: 2 Fig, 2 TacB, 1 INF, 3 ART --> Yun (land Fic)–>Combat
Que
AA fire
Rolls: 4@1; Total Hits: 24@1: (1, 6, 1, 3)
Yun
A:
Rolls: 4@2 2@3 2@4; Total Hits: 44@2: (2, 5, 4, 4)2@3: (5, 2)2@4: (4, 2)
D:
Rolls: 4@2; Total Hits: 04@2: (3, 4, 5, 3)
-
sigh, lose 1 Fig + 1 TacB
Yun twol
Que
A:
bombard
Rolls: 1@4; Total Hits: 01@4: (5)
round 1
Rolls: 4@1 4@2 1@3 1@4; Total Hits: 34@1: (4, 5, 3, 3)4@2: (5, 3, 1, 1)1@3: (4)1@4: (4)
D:
Rolls: 5@2 1@3 1@4; Total Hits: 15@2: (5, 5, 4, 3, 2)1@3: (6)1@4: (6)
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Que round 2
A:
Rolls: 3@1 4@2 1@3 1@4; Total Hits: 43@1: (3, 2, 3)4@2: (1, 5, 2, 4)1@3: (3)1@4: (3)
D:
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (2, 6, 1, 4)1@3: (2)1@4: (6)
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Que round 3
A:
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (1, 5, 1, 6)1@3: (5)1@4: (3)
D:
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (1)
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Que twlo 1 Fig, 1 TacB, 5 INF
–>NCM
Jav: 1 INF --> TT --> Que
z42: 2 CV --> z54
z37: 1 SS --> z39
z37: 2 CV, 2 Fig, 2 TacB --> z54
Jap: 2 INF, 2 ART --> TT --> Car
z6: 2 DD, 2 CA – z33
Jap: 2 Fig --> Car
z44: 1 DD --> z35
Sui: 5 INF, 1 AA --> Kan
Tsi: 1 ART --> Kan
Sik: 1 INF --> Tsi
Fic: 1 bomber --> Car–>Placement
Mal: 1 minor ic
Fic: 3 INF
Jap: 2 Fig–>Income
territories: 53
no’s: 5
saved: 9
total: 67 -
USA 9
purchase(83)
3trn,4inf,7sub,ddcombat
Sfr-inf,mech Gib(walk in)
Nita-2inf,2mech,bb Gib/art Sita/2ca,6ftr Z95
z33-2bmb Haw
z110-2dd,2ftr z91battle for Nita
A-2inf,2mech,art,2ca,6ftr,bb
Rolls: 3@1 2@2 8@3 1@4; Total Hits: 73@1: (4, 4, 4)2@2: (5, 5)8@3: (5, 5, 3, 1, 1, 2, 2, 1)1@4: (1)
D-4inf
Rolls: 4@2; Total Hits: 04@2: (4, 6, 5, 6)
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Nita twol
battle for z33
A-2bmb
Rolls: 2@4; Total Hits: 12@4: (3, 6)
D-2dd,2ca
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 5)2@3: (1, 3)
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z33 held with loss of 2bmb{I assume you lose a dd}
battle for z110
A-2dd,2ftr
Rolls: 2@2 2@3; Total Hits: 12@2: (1, 5)2@3: (4, 4)
D-dd
Rolls: 1@2; Total Hits: 11@2: (1)
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z110 cwlo dd
ncm
2inf,2arm Gib to Sita
2ftr z110 to z91
sub z91 to z11
sub z91 to z109
ftr Wus to Haw
3sub,dd,cv,2ftr z10 to z26mobilize
7sub,dd,trn to z10
2trn to z110
4inf tp Euscollect
57 +15(no)=57