Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsSpoox (Axis) vs. fighter pilot 48 (Allies) G40 A3
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Germany turn 1
–>Purchase & repair
purchase: 1 CV (16) + 1 DD (8 + 1 SS (6) = 30
save 0 ipc–>Combat movement
Nor: 3 INF --> Fin (walk in)
Rom: 1 INF --> Bul (walk in)
z117: 1 SS --> z106
z103: 1 SS --> z106
z118: 1 SS --> z109
z108: 1 SS --> z109
z113: 1 BB, 1 CA --> z112
Hun: 1 Fig --> z112
Pol: 1 TacB --> z112
Ger: 1 TacB --> z112 (land Wger)
z124: 1 SS --> z111
Ger: 2 bomber --> z111 (land Wger)
Hol: 1 Fig --> z111 (land Wger)
Nor: 1 Fig --> z111 (land Wger)
Wger: 2 Fig, 2 Tacb --> z111 (land Wger)
Hol: 2 INF, 1 ART --> Wfr
Wger: 1 TacB --> Wfr (land Wger)
Hol: 3 ARM, 2 INF, 1 ART --> Fra
Sgr: 3 ARM --> Fra
Wger: 4 Mech, 1 ART, 3 INF --> Fra
Sgr: 2 ART, 6 INF --> Yugo
Hun: 1 ARM --> Yugo–>Combat
z106
A:
Rolls: 2@2; Total Hits: 02@2: (5, 6)
D:
Rolls: 1@2; Total Hits: 11@2: (2)z109
A:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)z111 (assuming no scrambles here, if you want to scramble, then I’ll reroll the fight afterwards)
A:
Rolls: 1@2 4@3 4@4; Total Hits: 31@2: (3)4@3: (3, 4, 3, 4)4@4: (3, 6, 6, 5)
D:
Rolls: 1@2 1@4; Total Hits: 11@2: (6)1@4: (3)z112
A:
Rolls: 3@3 2@4; Total Hits: 23@3: (5, 2, 4)2@4: (3, 5)
D:
Rolls: 2@3; Total Hits: 02@3: (6, 5)Yugo
A:
Rolls: 4@1 4@2 1@3; Total Hits: 44@1: (1, 5, 5, 1)4@2: (2, 5, 2, 6)1@3: (4)
D:
Rolls: 5@2; Total Hits: 15@2: (4, 3, 3, 2, 5)Wfr
A:
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (5, 2)1@3: (2)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 1)Fra
A:
Rolls: 7@1 4@2 6@3; Total Hits: 67@1: (1, 6, 6, 3, 5, 2, 6)4@2: (1, 1, 6, 6)6@3: (1, 4, 4, 2, 5, 3)
D:
Rolls: 8@2 1@3 1@4; Total Hits: 58@2: (3, 5, 1, 6, 1, 3, 2, 6)1@3: (1)1@4: (1) -
z111 twlo 1 SS
z112 twol
Yugo retreat to Rom, lose 1 INF
Wfr twlo 2 INFz106 round 2 (first hit)
A:
Rolls: 10@2; Total Hits: 710@2: (2, 2, 6, 2, 3, 2, 2, 3, 2, 1)
D:
Rolls: 10@2; Total Hits: 410@2: (1, 4, 6, 3, 3, 1, 5, 2, 5, 1)z109 round 2
A:
Rolls: 2@2; Total Hits: 12@2: (6, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 5)Fra round 2
A:
Rolls: 2@1 4@2 6@3; Total Hits: 52@1: (2, 1)4@2: (2, 6, 1, 3)6@3: (6, 2, 4, 6, 4, 1)
D:
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (1, 5, 4)1@3: (3)1@4: (6) -
z106 mutual destruction
z109 twolFra: I seem to have forgotten that the Frenchies have 2 armor in Paris, so rolling them for both round 1 and 2
Rolls: 2@3; Total Hits: 12@3: (2, 6) -
Fra round 3
A:
Rolls: 3@2 6@3; Total Hits: 43@2: (4, 4, 4)6@3: (2, 6, 3, 5, 2, 2)
D:
Rolls: 1@4; Total Hits: 11@4: (1) -
Fra twlo 5 INF, 4 Mech
–>NCM
Ger: 3 ART, 11 INF, 3 AA --> Pol
Hun: 2 INF --> Rom
Den: 2 INF --> Wger–>Placement
z112: 1 CV, 1 SS, 1 DD
–>Income
territories: 39
no’s: 10
plunder France: 19
total: 68 -
Russia turn 1
purchase(37)
7art,3infncm
3inf Sukr/2inf Bes/2inf Epl to Nukr
3inf Bal/6inf,art Nov/inf Arch to Bel
3inf Vyb/2inf Kar/ftr,tac Rus to Nov
2inf Cau to Ros
arm,mech Vol to Sukr
arm,mech,art,inf Rus to Bry
6inf Bury to Yak
6inf,2aa Sak/6inf Amu to Bury
cru sz 115 to sz114
sub sz127 to sz125mobilize
3art to Sukr
3art to Vol
art,3inf to Rus -
Japan turn 1
–>Purchase & repair
purchase: 3 TT (21) + 1 ART (4) = 25
save 1 ipc–>Combat movement
DOW Russia
Jap: 1 INF --> TT --> Sfe (walk in)
Jeh: 2 INF, 1 ART --> Cha (walk in)
Sha: 3 INF, 1 ART --> Anh (walk in)
Ksi: 3 INF, 1 ART --> Hun
Man: 2 Fig, 2 TacB --> Hun (land Kwa)
For: 1 Fig --> Hun (land Kwa)
Ksu: 1 INF, 1 ART --> TT --> Sib (walk in)
Ksu: 1 Fig, 1 TacB --> Yun (land Kwa)
Kwa: 3 INF, 1 ART --> Yun
Jap: 2 bomber --> Yun (land Kwa)–>Combat
Hun
A:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (3, 1)2@2: (6, 6)3@3: (5, 1, 1)2@4: (6, 1)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 6)Yun
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 62@1: (1, 3)2@2: (2, 2)1@3: (1)3@4: (1, 3, 6)
D:
Rolls: 4@2; Total Hits: 34@2: (5, 1, 2, 2) -
Hun twlo 1 INF
Yun twlo 3 INFsorry also forgot to type walk-in in Amur :(
–>NCM
Oki: 1 Fig --> Kwa
Jap: 2 Fig, 2 TacB --> Man
z6: 2 Fig, 2 TacB --> Man
Kor: 1 Fig --> Man
z20: 1 TT --> z34
z19: fleet --> z36
z6: fleet --> z36
z33: fleet --> z36
Ksu: 2 INF --> Ksi
z20: 1 CA --> z36–>Placement
z6: 3 TT
Jap: 1 ART–>Income
territories: 33
no’s: 10
saved: 1
total: 44 -
USA coming to life($52)
buy-4ftr,bmb(air baby)ncm
cru,dd,sub z26 to z54
dd,sub z35 to z54
ftr Phi to Gua
trn z26 to z10
bb,cv,cru,dd z10 to z26
inf,art Wus(via trn z10) to Haw
tac z10 to z26
ftr z10 to Haw
ftr Eus to z26
inf,artEus(via trn z101) to z11
dd z101 to z11
inf,3mech,arm Cus to Wus
bmb Cus to Hawmobilize
2ftr,bmb Wus
2ftr Cuscollect(courtesty of the tax payers)-$52
China(damn Japs)-$12
buy-4infcombat
6inf,ftr Sze/2inf Kwe=>inf Yun
A
Rolls: 8@1 1@3; Total Hits: 18@1: (2, 5, 5, 5, 1, 5, 4, 3)1@3: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
(only one guy had bullets)-Yun twol
ncm
inf She to Sze
2inf Sui to Shecollect
9+6(no)=$15 -
Calcuuta-(17)
buy-2arm,mech(save1)ncm
3inf Mal to Shn
2inf Bur to Snh
5inf Ind to Bur
inf,art Ind to Wind
inf Wind(via trn z39) to Cpr(enlist 3inf)
bb z37 to z79
ftr Bur to Ind
ftr,tac Ind to z81
cru,dd z39 to z76
dd z71 to z81mobilize
2arm,mech to Indcollect-$17
London-($28)
buy-airbase,2ddcombat
ftr Gib/ftr Mal/dd z98=>dd,trn z96
A
Rolls: 1@2 2@3; Total Hits: 21@2: (1)2@3: (1, 6)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
z96 cwlo dd
ncm
ftr z96 to Mal
ftr z96 to Egy
tac z98 to Egy
2inf,art,arm Alx to Egy
inf Sud to Egy
bb,cru z110 to z92
cru z91 to z92
2ftr,bmb UK/ftr Scot to Gibmobilize
airbase to Gib
2dd to z106collect
29+5(no)=34 -
I missed your two subs doing convoy disruption in z109
Rolls: 4@2; Total Hits: 14@2: (3, 6, 4, 2) -
I will adjust London’s ipc -$5.
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i’m sorry, it’ll be for tomorrow, thought I’d have more time today to post Italy
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Italy turn 1
–>Purchase & repair
purchase: 1 Fig (10) = 10
save 0–>Combat movement
Nita: 2 ART, 1 INF --> Sfr
Nita: 1 INF, 1 ARM --> Yugo
z95: 1 SS --> z93
Nita: 1 bomber --> z93 (land Sita)
Sita: 2 Fig --> z93 (land Sita)
Alb: 2 INF, 1 ARM --> Gre
z95: 1 Ca --> bombard Gre
z97: 1 CA, 1 BB --> bombard Gre
Sita: 3 INF --> TT --> 1 ART from Lib --> Gre
Iso: 1 INF --> Ken (walk in)
Eth: 2 INF, 1 ART --> Sud–>Combat
Sfr
A:
Rolls: 3@2; Total Hits: 23@2: (4, 2, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 3)Yugo
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (6)z93
A:
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (3)2@3: (5, 2)1@4: (6)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)Gre
A:
bombard
Rolls: 2@3 1@4; Total Hits: 22@3: (3, 6)1@4: (2)
round 1
Rolls: 4@1 2@2 1@3; Total Hits: 24@1: (2, 4, 4, 4)2@2: (6, 1)1@3: (2)
D:
Rolls: 4@2; Total Hits: 24@2: (3, 2, 1, 3) -
Sfr twlo 1 INF
Yugo twol
Gre twlo 2 INFz93 round 2
A:
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (5)2@3: (5, 6)1@4: (6)
D:
Rolls: 1@3; Total Hits: 11@3: (3) -
sigh
z93 round 3
A:
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 3)1@4: (2)
D:
Rolls: 1@3; Total Hits: 11@3: (3) -
z93 twlo 1 SS, 1 Fig
–>NCM
z95: 1 DD --> z97
–>Placement
Sita: 1 Fig
–>Income
territories: 19
convoy damage z72
Rolling 1d6:
(5) -
total: 19





