This is what we do in game. Each neutral has a territory value and some kind of army and a few ships. You can attack them if you want. But u need to capture each neutral territory to get icp income.
If you lose battle then just that lone neutral joins other side.
But we also have a cost to try and influence a strict neutral to your side and you receive the territory value towards income and what is there for the ground troops and a possible ship. Nothing stronger than a Destroyer.
Not all countries can influence the same neutrals. We roll a d20 and a 4 or less u get neutral.
This is just an idea u may look at.
Spain and Turkey have the biggest Amy but cost more for those 2 to try and get.
Axis and Allies DARKSIDE - Concentration Camps rule
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Anyone have one? OR an idea on how to incorporate them?
Everyone from Canada to Russia had said camps…
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Use Monopoly Hotels and houses to represent them, lol
what is the point of said unit, will it cost Germany 5 IPC’s per turn to exercise the final solution?
seriously, why do you need POW camps/ethnic cleansing camps? doesn’t seem to be useful.
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This thread is too borderline topic which can lead to the usual suspects posting all about the Holocaust. Sorry it is closed.





