This is what we do in game. Each neutral has a territory value and some kind of army and a few ships. You can attack them if you want. But u need to capture each neutral territory to get icp income.
If you lose battle then just that lone neutral joins other side.
But we also have a cost to try and influence a strict neutral to your side and you receive the territory value towards income and what is there for the ground troops and a possible ship. Nothing stronger than a Destroyer.
Not all countries can influence the same neutrals. We roll a d20 and a 4 or less u get neutral.
This is just an idea u may look at.
Spain and Turkey have the biggest Amy but cost more for those 2 to try and get.
Neutral Blocks Discussion - Delta+1
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That would be up to you guys, I detest playing online.
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how come it says we have 8 votes but only 6 voters?
With only 6 votes and 12 options, perhaps we need to run the vote again? Actually I think we just playtest the most voted for options and see which one has the least impact on gamebalance.
EDIT: ah, I voted once. I figured why would we have 2 votes? Pick the system you like best, not the two best. I dunno.
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Some voters only voted once, instead of the 2 votes they were allowed.
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@Young:
Some voters only voted once, instead of the 2 votes they were allowed.
I’ll vote later.
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I don’t like any of them! They all result in USA/USSR attacking Germany.
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@Young:
Some voters only voted once, instead of the 2 votes they were allowed.
So what else next to “none of the above” should i vote? ;)
(actually, i don’t see a 2nd vote option)
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@special:
@Young:
Some voters only voted once, instead of the 2 votes they were allowed.
So what else next to “none of the above” should i vote? ;)
(actually, i don’t see a 2nd vote option)
I think you have to use both votes at the same time, if you vote only once and submit it, you don’t get your second one.
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I vote for none of the above and “screw your reality, I will repace it with my own!” mwhuahahahaha….
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No seriously, there should have been an option with the other two nations didnt come in right away…oh well. I’ll look them over again.
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@Cmdr:
I vote for none of the above and “screw your reality, I will repace it with my own!” mwhuahahahaha….
hah, i was just watching Mythbusters before i checked the forum, funny coincidence :) (if that was a reference, at least)
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If anyone thinks I should reset the voting to zero, and allow Vance to edit some choices, just say the word. We must do everything we can to get this right.
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@Cmdr:
I don’t like any of them! They all result in USA/USSR attacking Germany.
I agree this is a rough issue, but through playtesting we can see if it is needed or not. Speaking of which I plan on setting up my board and playing a game of Delta this or next week if anyone is interested.
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@Cmdr:
I don’t like any of them! They all result in USA/USSR attacking Germany.
I agree this is a rough issue, but through playtesting we can see if it is needed or not. Speaking of which I plan on setting up my board and playing a game of Delta this or next week if anyone is interested.
Sorry, I have a game this weekend, so I’m putting in tons of QT with the wife this week (as always before game days).
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@Young:
If anyone thinks I should reset the voting to zero, and allow Vance to edit some choices, just say the word. We must do everything we can to get this right.
What’s done is done. Leave it as is.
@Cmdr:
I don’t like any of them! They all result in USA/USSR attacking Germany.
I agree this is a rough issue, but through playtesting we can see if it is needed or not. Speaking of which I plan on setting up my board and playing a game of Delta this or next week if anyone is interested.
I used my mod powers too remove myself from the poll without voting. Basically I abstained but get to see how the vote’s working out (but it means I cannot vote now.) 1C it is.
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James (seperate house rule thread) had a great idea for boosting the defense of neutrals. If you attack a neutral nation (pro your enemy or true neutral) they get the number of rounds + their territory value for your enemy to buy extra units to defend it. Any left overs could be captures (so if there is 1 or 2 IPC left over you can capture it.)
He also wanted annexed nations to give you their accumulated cash, but I think it would be better not to do this. That way you get punished for attacking neutrals and if you annex a neutral then the reward is having more income and free units and that’s it.
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I like James’ idea. I really think neutral forces need to be boosted to have any chance of balance.
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Well, I don’t see how that “change” would make a difference on which rule was selected (voted on and won) so what do we say to having a binary vote on whether or not we incorporate JamesAlemans (gosh I hope that’s the right user name) idea of allowing them to spend what they “earned” for controlling their own territory?
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@mantlefan:
If you want people to participate in the voting, please, for the love of all that is Axis & Allies, but the options in the first post of the thread.
Yes, waiting for Grasshopper to give me the go-ahead to create the poll on the proposed change from James. Once he says, go, I’ll put the options in the poll and in the first post of the thread. Simple binary, no 38 choices, just 2. Yes or No.
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Well, I certainly agree that the neutral force pools need to be beefed up in order to strengthen the proposed Neutral block idea. His solution is simple too, I like that. I still think Mongolia should be a separate issue tied to the Jap/Rus border. Would his proposal work with neutral blocks? Without neutral blocks I foresee his addition cancelling any attacks on neutrals at all, that’s not something I am interested in. There should be room for neutral attacks in this game.
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Well, I certainly agree that the neutral force pools need to be beefed up in order to strengthen the proposed Neutral block idea. His solution is simple too, I like that. I still think Mongolia should be a separate issue tied to the Jap/Rus border. Would his proposal work with neutral blocks? Without neutral blocks I foresee his addition cancelling any attacks on neutrals at all, that’s not something I am interested in. There should be room for neutral attacks in this game.
Well, there was my modification where annexing a neutral did not give you the money or extra units - they only sprang into being if you attacked them. That would mean you can attack one territory of a block and not drop 100 IPC worth of stuff on the board, but rather 10-20 IPC worth if you waited a long time to attack it.