It looks good to me, but maybe we need to stipulate that they go allied or axis but to the power closest to them? So the United States of America does not suddenly get Turkey while at peace.
Or better, why not toss a die?
1-2 America
3-4 England
5-6 Russia
1-3 Germany
4-6 Italy
(Afghanistan and Mongolia are the only ones on the Pacific map, seems obvious how they should default - to me anyway.)
@Young:
Here is a simple solution:
When an axis power attacks a true neutral territory, all remaining true neutrals within that block become pro-allies. Any IPC value of a true neutral teritorry is a one time bonus only, to the invading power at the time of occupation. This IPC value may never again be collected in the game regardless of how many times the territory is captured or recaptured.
This way, the reasons for over taking a true neutral are strategical and not a shameless money grab, also, there is no reason to balance the blocks with massive neutral armies if the territories are worthless.
This is just a simple idea I had, and I don’t mean to undermine the great work that has been done up to this point. I just don’t see how force pools help balance Alpha+2, if it’s just a bandaid for the neutral blocks rule.