UK2 buy 5inf 1atg 1tnk 2land mine 2sea mine 5supply = 33RP = 6+4+8+15.
No combat.
95dbc488-e34e-4efe-9958-a84e53ae2516-image.png
AANA_RLP_playetest4_UK2.AAM
I hope you dont mind that I put down in words
Germany 1:
Buy(30)
Combat Moves:
SZ 106: 2 Submarines vs Transport, Destroyer
SZ 109: 2 Submarines, 2 Fighters, 2 Tactical Bombers, Strategic Bomber vs Transport, Destroyer (up to 4 scrambled Fighters)
SZ 111: Submarine, 2 Tactical Bombers, 2 Fighters, Strategic Bomber vs Destroyer, Battleship (1 scrambled Fighter)
SZ 112: Cruiser, Battleship, Fighter, Tactical Bomber vs 2 Cruisers
W. France: 2 Infantry, Artillery, Armor vs Infantry, Artillery
France: 5 Infantry, 2 Artilery, 4 Mech, 5 Armor vs 6 Infantry, 2 Artillery, 2 Armor, Fighter, AA Gun
Yugoslavia: 7 Infantry, 2 Artillery vs 6 Infantry
Awaiting orders from Churchill in regards to sending his pilots to their certain deaths or if they get to stay home and have tea and crumpets instead.
No scramble in either zone thank you.
I like how you are typing things out btw, helps me follow while getting used to Abattlemap.
SZ 106:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (3, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
SZ 109:
Attacker:
Rolls: 2@2 2@3 3@4; Total Hits: 42@2: (4, 1)2@3: (6, 1)3@4: (4, 3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
SZ 111:
Attacker:
Rolls: 1@2 2@3 3@4; Total Hits: 41@2: (2)2@3: (4, 1)3@4: (1, 2, 6)
Defender:
Rolls: 1@2 1@4; Total Hits: 01@2: (6)1@4: (5)
SZ 112:
Attacker:
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 3)2@4: (3, 2)
Defender:
Rolls: 2@3; Total Hits: 12@3: (2, 5)
Given how poor the Royal Navy was, let’s say that hit came from the French Cruiser, wouldn’t want to screw up their streak and all… :roll:
W. France:
Attacker:
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (6)2@2: (1, 1)1@3: (3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Yugoslavia:
Attacker:
Rolls: 5@1 4@2; Total Hits: 35@1: (2, 4, 3, 2, 6)4@2: (1, 5, 1, 2)
Defender:
Rolls: 6@2; Total Hits: 26@2: (2, 3, 6, 4, 3, 2)
Germany retreats from Yugoslavia
France:
Attacker:
Rolls: 7@1 4@2 5@3; Total Hits: 77@1: (4, 4, 5, 1, 3, 4, 4)4@2: (2, 6, 1, 2)5@3: (2, 2, 6, 4, 1)
Defender:
Rolls: 8@2 2@3 1@4; Total Hits: 68@2: (6, 4, 2, 6, 3, 6, 2, 2)2@3: (2, 2)1@4: (4)
Attacker:
Rolls: 1@1 4@2 5@3; Total Hits: 61@1: (1)4@2: (1, 6, 6, 2)5@3: (3, 1, 1, 4, 6)
Defender:
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 5)2@3: (3, 2)1@4: (6)
Build: Aircraft Carrier, Destroyer in SZ 112
Collect: 19 France, 6 Saved, 5 Russian Peace, 5 Sweeden, 39 Territories = 74 IPC
As for how I typed out the attack round, thanks. I generally only do that for Germany 1, but I’ll try to keep the format alive. It is easier to follow and I find England has a hard time picturing what is attacking what on the first round.
Russia 1:
Purchase:
5 Infantry, 1 Art, 3 Tank = 37
Non Combat on Map.
Build:
3 Tanks - Russia
1 Art, 2 Inf - S. Ukraine
3 Inf - Novgorod
Collect 37
Trying to figure this out, might be a stupid question.
In looking at the map, in NCM I put a sub in SZ125, making a convoy disruption. The deduction comes on Germany’s next collect income phase for a total potential loss of 3 IPCs. With the change in convoy rules, do you roll at the end to determine how many IPC to deduct at that time then? Would make the most sense I guess.
Trying to figure this out, might be a stupid question.
In looking at the map, in NCM I put a sub in SZ125, making a convoy disruption. The deduction comes on Germany’s next collect income phase for a total potential loss of 3 IPCs. With the change in convoy rules, do you roll at the end to determine how many IPC to deduct at that time then? Would make the most sense I guess.
Well, Russia and Germany are not at war yet, so no convoy raid damage for either side, that said:
Just before collect income, you roll for the damage to your economy. You can take up to 3 damage per die and any roll over that is a “miss”. Collect your income, minus the damage you sustained and that’s how much money you have to spend next round.
For instance:
England will have to roll 4 dice for SZ 106 (max 3 damage) and 4 dice for SZ 109 (max 8 damage) just before their collect income phase next round.
Japan:
Buy(26)
Combat Moves:
Hunan
Yunnan
Chahar
Anhwe
Combat:
Yunnan:
Attacker:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (1, 6)2@2: (3, 3)1@3: (1)3@4: (1, 6, 3)
Defender:
Rolls: 4@2; Total Hits: 24@2: (1, 2, 5, 3)
Hunan:
Attacker:
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (1, 6)2@2: (4, 5)3@3: (4, 1, 4)2@4: (4, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
SNAFU on the map, was missing the AA Gun from Manchuria and Japan’s Mechanized Infantry…
Build 3 Transports in SZ 6
Collect: 10 FIC, 30 TT, 5 Saved = 45 IPC