@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJmite (axis) vs Jenn(allies) alpha 3 no tech v10/25 game 2
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Sure.
Proceeding with The United States of America
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it looks like i also left two too many fighters in z38 – there is only enough carrier room for 4, not 6. the other two should be back at the airbase with the rest of the fighter pilots.
all these mistakes – that’s what i get for playing at 3am on a weeknight!!! shame on me!
cheers
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USA:
DOW on Japan - those evil Imperial jerks! Making war on good honest British people!
Buy(58)
- 2 Fighters
- 1 Aircraft Carrier
- 1 Battleship
- 2 Infantry
Combat Moves:
3 Infantry, Artillery, 2 Cruisers, Battleship to Carolines
Combat:
Attacker:
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (1, 4)2@2: (6, 3)2@3: (1, 3)1@4: (3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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Forgot DOW Germany/Italy, but I think it’s self evident.
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Build Aircraft Carrier, Battleship, 2 Fighters in SZ 10
Build 2 Infantry in E. USACollect: 77 IPC
China:
Buy(15)
- 5 Infantry
Combat Moves:
None
Build: 5 Infantry in SUI
Collect: 6 IPC
England:
Buy(35)
- Aircraft Carrier
- 3 Infantry
- 1 Mech
- 1 Armor
Buy(19)
- 3 Infantry
- 1 Artillery
- 1 Armor
Combat Moves:
6 Fighters, Tactical Bomber, Strategic Bomber to SZ 104
2 Infantry, 2 Fighters, Tactical Bomber to IRaq
Infantry, Artillery to EgyptCombat:
Egypt:
Attacker:
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Defender:
Rolls: 2@3; Total Hits: 22@3: (3, 2)
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Iraq:
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (3, 3)2@3: (5, 6)1@4: (2)
Defender:
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3)
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Iraq:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 01@1: (6)2@3: (5, 5)1@4: (5)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3)
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Iraq:
Attacker:
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (5)2@3: (1, 4)1@4: (2)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
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SZ 104:
Attacker:
Rolls: 6@3 2@4; Total Hits: 46@3: (5, 3, 2, 6, 3, 4)2@4: (5, 2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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France and Australia are already represented.
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Italy 2
Buy 14
1 minor IC (12)
Save 2Combat
1 sub 1 dest 2 crui 1 bb 3 fgt 1 stbm z94 1 dest 3 crui 1 ac 1 bb 2 fgt
2 inf 2 art ALG 1 inf
Walk ins on mapz94 1
A
Rolls: 2@2 5@3 2@4; Total Hits: 32@2: (3, 1)5@3: (1, 5, 1, 4, 5)2@4: (5, 6)
D
Rolls: 2@2 3@3 3@4; Total Hits: 32@2: (2, 4)3@3: (6, 3, 4)3@4: (4, 6, 5)
ALG 1
A
Rolls: 4@2; Total Hits: 04@2: (5, 6, 5, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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z94 2
A
Rolls: 5@3 2@4; Total Hits: 35@3: (6, 4, 5, 2, 2)2@4: (6, 2)
D
Rolls: 1@2 3@3 3@4; Total Hits: 31@2: (4)3@3: (5, 3, 4)3@4: (5, 1, 1)
ALG 2
A
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)
D
Rolls: 1@2; Total Hits: 11@2: (1)
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z94 3
A
Rolls: 2@3 2@4; Total Hits: 32@3: (2, 4)2@4: (4, 1)
D
Rolls: 1@3 3@4; Total Hits: 31@3: (2)3@4: (4, 3, 5)
ALG 3
A
Rolls: 2@2; Total Hits: 22@2: (2, 2)
D
Rolls: 1@2; Total Hits: 11@2: (2)
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z94 3 first of ten
A
Rolls: 10@4; Total Hits: 410@4: (6, 3, 2, 5, 5, 5, 6, 4, 3, 5)
D
Rolls: 10@4; Total Hits: 810@4: (4, 3, 2, 1, 1, 5, 3, 4, 5, 1)
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Collect 14tt + 5no + 2 left over = 21
Germany 3
1 ac (16)
1 trans (7)
11 inf (33)Combat
2 sub 2 stbm 1 fgt 1 tach z92 1 damaged bbz92 1
A
Rolls: 2@2 1@3 3@4; Total Hits: 42@2: (5, 4)1@3: (2)3@4: (4, 4, 3)
D
Rolls: 1@4; Total Hits: 11@4: (1)
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Collect 46tt + 5 + 5 = 56
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Same stuff.
5 Inf, Art, 3 Arm
NCM to German front
NCM away from Japan frontBuild 3 Inf Nov
Build 2 Inf, Art S. Ukraine
Build 3 Arm RussiaCollect 37….
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Japan 3
Buy 43
3 fgt (30)
4 inf (12)
1 left overCombat
Walk ins on map
3 inf 1 art 5 fgt 5 tach 2 stbm IND 3 inf 1 art 1 arm
2 inf 1 art 1 fgt 3 tach HON 2 inf
1 inf 1 arm 2 fgt JAVA 1 inf
2 sub 1 dest 1 crui 1 bb 2 ac z39 1 dest
4 fgt z79 1 destz79 1
A
Rolls: 4@3 1@2; Total Hits: 14@3: (6, 1, 5, 4)1@2: (6)
z39 1
A
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (6, 6, 6)1@3: (2)1@4: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
JAVA 1
A
Rolls: 1@1 3@3; Total Hits: 31@1: (3)3@3: (3, 2, 3)
D
Rolls: 1@2; Total Hits: 01@2: (6)
HON 1
A
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 21@1: (4)2@2: (2, 5)3@3: (4, 4, 2)1@4: (5)
D
Rolls: 2@2; Total Hits: 02@2: (3, 3)
IND 1
A
Rolls: 2@1 2@2 5@3 7@4; Total Hits: 62@1: (2, 4)2@2: (3, 6)5@3: (6, 3, 5, 6, 1)7@4: (3, 5, 1, 2, 5, 2, 5)
D
Rolls: 4@2 1@3; Total Hits: 34@2: (5, 4, 1, 1)1@3: (1)
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z79 1
D
Rolls: 1@2; Total Hits: 11@2: (1)
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Collect 60tt + 1 left over + 5no + 5no + 13 loot = 84