@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
USA:
Buy(79)
Combat Moves:
2 Submarines, 4 Fighters, Strategic Bomber to SZ 110
2 Infantry, Artillery, Armor from Algeria to Tunis
7 Fighters, Tactical Bomber to SZ 18
Combat:
SZ 110:
Atacker:
Rolls: 2@2 4@3 1@4; Total Hits: 42@2: (1, 6)4@3: (5, 4, 2, 1)1@4: (1)
Defender:
Rolls: 1@1 1@2; Total Hits: 01@1: (5)1@2: (6)
Well, at least you have to over commit to SZ 110 now…
SZ 18:
Attacker:
Rolls: 7@3 1@4; Total Hits: 27@3: (6, 5, 4, 6, 5, 3, 2)1@4: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
China:
Buy(12)
Combat Moves:
2 Inantry, Fighter to SZE
Attacker:
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 1)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
England:
Buy(31)
Infantry to FEA
Infantry to Kenya
2 Infantry, Artillery, Strategic Bomber, 2 Fighters, Armor to Gibraltar
Combat:
Attacker:
Rolls: 1@1 2@2 3@3 1@4; Total Hits: 21@1: (6)2@2: (3, 5)3@3: (2, 6, 6)1@4: (3)
Defender:
Rolls: 2@2; Total Hits: 02@2: (5, 3)
Convoy off Africa:
Rolls: 6@1; Total Hits: 16@1: (4, 1, 5, 2, 5, 3)
Max 2
Italy 6
Buy 30
1 dest (8)
6 inf (18)
1 art (4)
Combat
3 inf 1 arm 1 fgt FEA 1 inf
3 inf 1 art 1 fgt KEN 1 inf
Walk ins on map
KEN 1
A
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 4)2@2: (5, 2)1@3: (6)
D
Rolls: 1@2; Total Hits: 11@2: (1)
FEA 1
A
Rolls: 3@1 2@3; Total Hits: 03@1: (4, 4, 4)2@3: (4, 5)
D
Rolls: 1@2; Total Hits: 01@2: (3)
FEA 2
A
Rolls: 3@1 2@3; Total Hits: 03@1: (4, 4, 2)2@3: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
FEA 3 - honestly…
A
Rolls: 3@1 2@3; Total Hits: 13@1: (6, 6, 4)2@3: (6, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Collect 18tt + 5 + 5 = 28
Germany 7
Buy 59
1 fgt (10)
11 inf (33)
4 art (16)
Combat
3 inf 2 fgt 2 tach 1 stbm BAL 1 inf
3 inf 2 fgt 2 tach 1 stbm EPL 1 inf
20 inf 5 art 1 arm 1 bb 1 crui KAR 1 inf
2 inf 1 art 1 arm 1 fgt 1 tach CPR 1 inf
Walk ins on map
CPR 1
A
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 11@1: (1)2@2: (5, 3)2@3: (5, 4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
KAR 1
A
Rolls: 15@1 10@2 2@3 1@4; Total Hits: 615@1: (3, 2, 3, 5, 3, 4, 2, 1, 5, 2, 3, 4, 4, 1, 4)10@2: (6, 4, 3, 5, 2, 5, 2, 6, 4, 2)2@3: (4, 6)1@4: (1)
D
Rolls: 1@4; Total Hits: 11@4: (1)
EPL 1
A
Rolls: 3@1 2@3 3@4; Total Hits: 43@1: (6, 6, 4)2@3: (1, 3)3@4: (2, 3, 6)
D
Rolls: 2@2; Total Hits: 02@2: (4, 4)
BAL 1
A
Rolls: 3@1 2@3 3@4; Total Hits: 53@1: (4, 6, 1)2@3: (2, 3)3@4: (2, 6, 2)
D
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Collect 52tt + 5 + 5 + 2 + 2 = 66
CRD to Italy (think you forgot this last round, that submarine down by Africa is in a convoy zone)
Rolls: 2@2; Total Hits: 22@2: (1, 1)
Italy has 26 IPC, not 28.
CRD to Germany at Norway:
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Russia:
Buy(38)
Combat Moves:
3 Infantry, Artillery to Bessarabia
3 Infantry, 2 Fighters, Tactical Bomber to E. Poland
Combat:
Bessarabia:
Attacker:
Rolls: 2@1 2@2; Total Hits: 12@1: (3, 1)2@2: (6, 3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
E. Poland:
Attacker:
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (1, 5, 3)2@3: (5, 3)1@4: (4)
Defender:
Rolls: 3@2; Total Hits: 03@2: (4, 3, 6)
fair enough, minus two points to italy.
also, please review your last several turns of income for UKL. You have been consistently collecting 31, even though when I went back to check it appears your UK income was well below, in the low to mid 20’s. I think you had a few turns that you did not update the income for UK, similar to the first few rounds when I emailed and you were overspending.
Thanks, Cheers
I count 3 rounds with a control marker in England’s control all original territories NO.
Whatcha think, +10 Germany, +5 Italy?
Or do you want to call it even in exchange for that illegal attack to sink the British fleet off Africa?
I’m not sure what you mean by an illegal attack of the british boats off africa. If you mean the boats in the indian ocean several rounds ago, i declared 2 too many fighters, but only counted the hits from the 3 legal fighters and the 2 legal bombers. From where I understand the rules, that attack was legal.
Are you referring to a different attack?
My preference is just to remove 15 dollars worth of british hardware from the board. None of the british hardware has attacked anything that I can think of, so no german or italian pieces were affected. To make it easy, you can just choose some combo; if it is not exactly 15, just either take the credit for next round (ie if you remove 2 fighters worth 20, just add a 5 saved to spend next round) or subtract off for this round (ie if you take off 2 tanks worth 12, then just subtract 3 extra for this round to spend).
Does this sound fair?
Cheers