@j_stroyer cwglee51-v-j_stroyer ger1.tsvg
sorry missed you’d said no scramble above! been waiting for no reason!
GIB 2
A
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
GIB 3
A
Rolls: 2@2; Total Hits: 02@2: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
GIB 4 – making me nervous…
A
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
GIB 5 – making me nervous…
A
Rolls: 2@2; Total Hits: 12@2: (4, 2)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Collect 20tt + 5 ¾ + 5 med =30
France and ANZ up
France kills the transports in SZ 91 (undefended) lands in Morocco.
Australia reinforces the Americans, just for reference, all ground units are ON Okinawa.)
ANZAC saved 12.
Germany 6
Buy 58
1 dest (8)
1 fgt (10)
1 arm (6)
4 art (16)
6 inf (18)
Combat
2 inf 2 stbm BES 2 inf
3 inf 2 fgt 2 tach WPL 2 inf
3 inf 2 fgt 2 tach BAL 2 inf
1 sub 3 fgt 2 tach z110 1 dest (assume no scramble)
z110 1
A
Rolls: 1@2 3@3 2@4; Total Hits: 41@2: (3)3@3: (4, 2, 1)2@4: (4, 1)
D
Rolls: 1@2; Total Hits: 01@2: (5)(assume no scramble)
BAL 1
A
Rolls: 3@1 2@3 2@4; Total Hits: 13@1: (3, 5, 4)2@3: (6, 6)2@4: (4, 5)
D
Rolls: 2@2; Total Hits: 22@2: (1, 2)
WPL 1
A
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (3, 4, 6)2@3: (3, 5)2@4: (1, 3)
D
Rolls: 2@2; Total Hits: 22@2: (1, 2)
BES 1
A
Rolls: 2@1 2@4; Total Hits: 22@1: (3, 2)2@4: (3, 2)
D
Rolls: 2@2; Total Hits: 02@2: (3, 3)
russian sharp shooters deployed!
BAL 2
A
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (2, 6)2@4: (1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Collect 49tt + 5no + 5no = 59
Russia:
Buy(37)
Combat MOves:
2 INfantry, Fighter to Baltic
2 Infantry, Fighter, Tactical to E. Poland
Combat:
Baltic:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (5)
Defendedr:
Rolls: 1@2; Total Hits: 01@2: (4)
Poland:
Attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 1)1@3: (5)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
Baltic:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 2)1@3: (3)
Defendedr:
Rolls: 1@2; Total Hits: 01@2: (4)
Collect 38
Japan 6
Buy 78
6 inf (18)
1 dest (8)
3 inf (9)
1 sub (6)
1 trans (7)
3 fgt (30)
Combat
Walkins on map
1 inf 1 fgt 2 stbm JEH 1 inf
1 inf 6 fgt 3 tach KWE 2 inf
1 inf 2 fgt 2 tach SZE 1 inf
3 inf 2 art 1 fgt 1 tach 1 stbm EPR 1 aa 3 inf
EPR 1
A
Rolls: 1@1 4@2 1@3 2@4; Total Hits: 41@1: (2)4@2: (4, 4, 1, 1)1@3: (3)2@4: (3, 5)(assume no hit, if hit take fighter, then remove last 4, as tach become a 3)
D
Rolls: 1@1 3@2; Total Hits: 11@1: (6)3@2: (6, 6, 1)
SZE 1
A
Rolls: 1@1 2@3 2@4; Total Hits: 31@1: (3)2@3: (5, 1)2@4: (2, 2)
D
Rolls: 1@2; Total Hits: 01@2: (5)
KWE 1
A
Rolls: 1@1 6@3 3@4; Total Hits: 51@1: (4)6@3: (5, 6, 4, 2, 1, 4)3@4: (2, 1, 1)
D
Rolls: 2@2; Total Hits: 12@2: (4, 1)
JEH 1
A
Rolls: 1@1 1@3 2@4; Total Hits: 21@1: (6)1@3: (6)2@4: (4, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)
Should be 3 aa gun shots in E. Persia, not 1.
Collect 62tt + 5 + 5 = 72
oops, you are right
extra aa shots
Rolls: 2@1; Total Hits: 02@1: (2, 6)
Nice to see my gunners couldnt hit the broadside of a barn at 15 paces…
there we go, makes it easy – no hits! lucky for me. good catch
cheers
well in all fairness the japanese planes in this game are equiped with stealth technology, a bit unfair for your gunners