@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWheatbeer (axis) vs vance (allies) G40 A3
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ALG r5
A 1 art
Rolls: 1@2; Total Hits: 01@2: (4)D 1 art
Rolls: 1@2; Total Hits: 01@2: (3) -
ALG r6+
A 1 art
Rolls: 10@2; Total Hits: 410@2: (1, 5, 2, 6, 3, 6, 6, 4, 2, 1)D 1 art
Rolls: 10@2; Total Hits: 410@2: (2, 5, 2, 6, 6, 1, 3, 2, 3, 6)first to hit
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alg cwlo 1 inf, 1 art (not taken though)
TUN
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 5)D 1 tank
Rolls: 1@3; Total Hits: 01@3: (6) -
TUN r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (4, 5)D 1 tank
Rolls: 1@3; Total Hits: 11@3: (1) -
TUN r3+
A 1 art
Rolls: 10@2; Total Hits: 410@2: (2, 3, 6, 4, 2, 2, 3, 1, 3, 3)D 1 tank
Rolls: 10@3; Total Hits: 410@3: (3, 5, 5, 1, 2, 4, 2, 4, 5, 5)first to hit
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tun cwlo 1 inf, 1 art (not taken)
lib twolVEN
A 4 inf, 1 fig, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (6, 1, 5, 5)1@3: (6)1@4: (6)D 2 inf
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
VEN r2
A 4 inf, 1 fig, 1 tact
Rolls: 4@1 1@3 1@4; Total Hits: 14@1: (6, 5, 3, 2)1@3: (5)1@4: (2)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (5) -
ven twol
NCM:
1 fig, 1 tact ven >> bra
2 dest, 1 cru, 1 bsh, 1 carrier SZ91 >> SZ96
1 fig, 1 tact gib >> SZ96
1 fig uk >> gibMobilize:
2 inf, 1 art, 2 strat ukCollect 30 + 5 = 35 IPC
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ANZAC 10
Buy (38/38)
2 trans
2 inf
2 art
1 figCM:
CPR
1 inf, 1 art eth load trans SZ76 >> SZ80 unload cprEPR
1 mech load trans SZ76 >> SZ80 unload eprBSO
1 art ethARG
2 inf, 2 art que load 2x trans SZ54 >> SZ66 unload arg
2 inf, 1 art, 1 tank load 2x trans SZ62 >> SZ66 unload arg -
cpr, epr, bso twol
ARG
A 4 inf, 3 art, 1 tank
Rolls: 1@1 6@2 1@3; Total Hits: 41@1: (6)6@2: (3, 3, 2, 1, 4, 1)1@3: (3)D 4 inf
Rolls: 4@2; Total Hits: 14@2: (5, 6, 2, 5) -
arg twlo 1 inf
NCM:
2 fig mal >> SZ80
2 trans SZ76 >> SZ80
2 inf, 1 tank rho >> conMobilize:
1 fig mal
1 inf, 1 art que
1 inf, 1 art nsw
1 trans SZ54
1 trans SZ62Collect 32 + 10 = 42 IPC
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Remember to pick an Axis power to take over what’s left of South America.
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Germany takes South America. Middleast slipping away fast.
Italy 10
PURCHASE & REPAIR
9 inf
1 art
31 totalCOMBAT mOVES
Bryansk (walk in)
4 inf, 2 art from South UkraineNONCOMBAT MOVES
North Ukraine
2 armor from South Ukraine
1 tac from BessarabiaSouthern Italy
7 inf from Northen ItalyMOBILIZE UNITS
3 inf in South Ukraine
3 inf in Sputhern Italy
3 inf, 1 art in Northen ItalyCOLLECT INCOME
Italy 10 = 15(territories) +5(Gre, Sfr, Egy) +2(Npr) = 22IPCs -
no french moves
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By the way, do you intend to play on until the Axis capitols are sacked?
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I’ll quit if when its obvious USSR can’t fall.
Germany 11
PURCHASE & REPAIR
3 tac
1 armor
2 mech
1 AA
2 inf
58 totalCOMBAT MOVES
Karelia & Finland (blitz)
1 mech, 1 armor from NovgorodSmolensk (walk in)
1 inf from BelarusNONCOMBAT mOVES
Yugoslavia
6 ins, 6 art from northern ItalySouthern france
4 inf from franceBelarus
2 armor from NovgorodBryansk
2 AA, 20 inf, 10 art from North Ukraine
2 inf from Belarus
7 mechfrom NovgorodNorth Ukraine
10 art from Bessarabia
10 mech from Romania
11 armor, 3 fig, 2 tac, 1 Bmb from HungaryTransjordan
8 inf, 1 art from EgyptMOBILIZE UNITS
3 tac in Novgorod
1 armor, 2 mech in Romania
1 AA, 2 inf in EgyptCOLLECT INCOME
Germany11 = 54(territories) +5(Egy) +5(Nov) -3(convoy z93) = 61IPCs -
Ok doke. Hope I didn’t offend by asking. I am sure some people play to the actual Allied victory conditions, but clearly even just taking Toyko would take many turns of buildup.
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USSR 11
Buy (38/38)
repair 9 damage to RUS major IC
7 inf
2 artCM:
BRY
27 inf, 16 art ros
14 inf, 5 art rus
3 tank, 7 fig vol
8 tank cauARCH
1 inf voloKAZ
1 inf novo
2 inf, 1 art kazTURK
1 inf cau -
BRY
aa fire
Rolls: 6@1; Total Hits: 36@1: (2, 1, 5, 2, 1, 1) -
good shooting
BRY
A 41 inf, 21 art, 11 tank, 4 fig
Rolls: 20@1 42@2 15@3; Total Hits: 2320@1: (1, 5, 6, 1, 5, 2, 6, 3, 3, 1, 3, 5, 6, 6, 1, 1, 5, 4, 3, 1)42@2: (5, 5, 3, 2, 3, 2, 6, 6, 2, 6, 3, 3, 4, 3, 3, 2, 4, 3, 5, 1, 4, 1, 5, 3, 1, 6, 3, 5, 4, 6, 5, 2, 4, 2, 4, 6, 3, 3, 6, 5, 3, 3)15@3: (2, 6, 6, 5, 2, 4, 1, 6, 4, 5, 1, 3, 1, 1, 3)D 26 inf, 12 art, 7 mech, 2 aa gun
Rolls: 45@2; Total Hits: 1645@2: (4, 6, 6, 3, 5, 2, 1, 6, 5, 1, 3, 2, 6, 2, 4, 3, 3, 3, 2, 1, 5, 5, 2, 5, 3, 6, 5, 6, 1, 6, 2, 5, 5, 1, 2, 3, 2, 2, 3, 1, 3, 5, 2, 3, 6)





