@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWheatbeer (axis) vs vance (allies) G40 A3
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VOlgagrad
Rolling 2d6:
(1, 4) +2Kazakhstan
a
Rolls: 5@1, 4@3, 1@4; Total Hits: 15@1,: (3, 4, 5, 4, 3)4@3,: (1, 5, 6, 6)1@4: (6)
d
Rolls: 1@2, 3@3; Total Hits: 21@2,: (1)3@3: (4, 6, 2) -
Kazakhstan 2
a
Rolls: 3@1, 4@3, 1@4; Total Hits: 23@1,: (1, 3, 4)4@3,: (6, 5, 2, 5)1@4: (6)
d
Rolls: 1@2, 3@3; Total Hits: 21@2,: (4)3@3: (6, 1, 1) -
Kazakhstan 3
a
Rolls: 1@1, 4@3, 1@4; Total Hits: 31@1,: (4)4@3,: (1, 6, 2, 6)1@4: (1)
d
Rolls: 2@3; Total Hits: 12@3: (2, 6) -
Forgot 1
urals & Nenetsia
1 armor blitz thru nenetsiaNONCOMBAT MOVES
Afghanistan
2 Bmb from Volgagrad
4 tac from battle of kazakhstan
1 art, 6 inf from West Indiaz81
1 cruiser from z96Saudi Arabia
1 inf, 1 art from Libya via tt z96 to z81z95
3 carriers from z94
3 fig, 3 tac from battle of z98
1 transport from z95MOBILIZE UNITS
1 mech, 1 armor in West INdiaCOLLECT INCOME
Japan10 = 22(territories) +5(calcuta) -11(convoy raids) +1 saved = 17IPCs -
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I have 7 fighters on VOL which can intercept a SBR (and likely take out one or both Japanese bombers) … you might want to bomb RUS instead and land in German territory.
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meantime
US10
Buy (98/98)
3 trans
5 inf
1 art
1 sub
2 dest
1 carrier
2 figCM:
SZ93
3 sub, 1 dest, 2 fig SZ91SZ94
2 sub, 1 dest, 2 fig SZ91MOR
1 inf, 1 art load 1 trans SZ91 unload morSAUD
5 inf, 3 art saf load 4x trans SZ71 >> SZ80 unload saud
3 cru, 2 bsh SZ76 >> SZ80 bombard saud
5 fig, 3 tact SZ76 -
Right I guess that SBR should have been Moscow instead of Stalingrad. Not sure why I didn’t see those fighters! I will still land in Afg though. map corrected.
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did you move anything other than the facility damage? I already have my US map in motion and I don’t want to redo it
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SZ93
sub sneaks
Rolls: 3@2; Total Hits: 13@2: (1, 6, 6)SZ94
sub sneaks
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
SZ93
A 1 dest, 2 fig
Rolls: 1@2 2@3; Total Hits: 21@2: (3)2@3: (2, 1)D 1 sub, 1 damaged bsh
Rolls: 1@1 1@4; Total Hits: 11@1: (2)1@4: (3) -
sz93 cwlo 1 sub
SZ94
A 1 dest, 2 fig
Rolls: 1@2 2@3; Total Hits: 21@2: (5)2@3: (3, 1)D 1 bsh
Rolls: 1@4; Total Hits: 11@4: (3) -
sz94 cwlo 1 sub
mor twol
SAUD
A 5 inf, 3 art, 5 fig, 3 tact, 3 cru, 2 bsh
Rolls: 2@1 6@2 5@3 3@4 3@3 2@4; Total Hits: 92@1: (4, 1)6@2: (4, 3, 4, 4, 1, 6)5@3: (6, 5, 2, 6, 2)3@4: (5, 4, 3)3@3: (3, 1, 5)2@4: (5, 1)D 9 inf, 3 art
Rolls: 12@2; Total Hits: 312@2: (3, 1, 4, 1, 6, 3, 6, 3, 2, 4, 6, 3) -
SAUD r2
A 2 inf, 3 art, 5 fig, 3 tact
Rolls: 5@2 5@3 3@4; Total Hits: 55@2: (1, 3, 4, 3, 6)5@3: (5, 4, 3, 6, 1)3@4: (5, 3, 1)D 3 art
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4) -
No just the facility damage
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saud twlo 3 inf
NCM:
3 fig, 3 tact saud >> SZ80
2 fig saud >> iso
2 fig SZ93 >> SZ96
2 fig SZ94 >> SZ96
3 dest, 4 carrier SZ76 >> SZ80
3 dest, 2 bsh, 2 carrier SZ91 >> SZ96
1 strat bur >> iso
4 inf, 4 art load 4x trans SZ91 >> SZ96 unload mal
3 trans SZ91 >> SZ101
2 sub, 2 dest, 1 carrier SZ101 >> SZ91
2 fig eus >> SZ91
5 inf, 1 art eus load 3x trans SZ101 >> SZ91 unload gib
3 mech smx >> eus
1 inf, 1 mech pan load trans SZ64 >> SZ101 unload eus
1 trans SZ10 >> SZ64Mobilize:
5 inf, 1 art, 2 fig eus
3 trans, 1 sub, 2 dest, 1 carrier SZ101Collect 71 + 30 = 101 IPC
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China does nothing +24 to bank
UK 10
Buy (34/34)
2 strat
2 inf
1 artCM:
ALG
1 inf, 1 art load 1x trans SZ91 >> SZ92 unload algTUN
1 inf, 1 art load 1x trans SZ91 >> SZ94 unload tunLIB
3 inf, 3 art load 3x trans SZ91 >> SZ96 unload libVEN
4 inf bra
1 fig, 1 tact gib -
ALG
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)D 1 art
Rolls: 1@2; Total Hits: 01@2: (5) -
ALG r2
A 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 4)D 1 art
Rolls: 1@2; Total Hits: 11@2: (2) -
ALG r3
A 1 art
Rolls: 1@2; Total Hits: 01@2: (4)D 1 art
Rolls: 1@2; Total Hits: 01@2: (6)





