Wheatbeer (axis) vs vance (allies) G40 A3
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you lose 1 cruiser, 1 battleship
I lose 3 destroyers, 1 cruiserz19 3
a
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (4)
d
Rolls: 1@2, 3@4; Total Hits: 01@2,: (5)3@4: (6, 5, 6) -
you lose second fighter (both battleships remain)
z19 4
a
Rolls: 1@3, 1@4; Total Hits: 01@3,: (5)1@4: (5)
d
Rolls: 1@2, 2@4; Total Hits: 11@2,: (3)2@4: (1, 5) -
I will lose the battleship and stop there
NONCOMBAT MOVES
z21
2 carriers from z45 (one carries ANZAC fighter)
1 fig from battle in z19
1 fig, 1 tac from Northern territoryGuam
1 inf, 1 art from Dutch New Guinea via tt z45 to z21UK
1 inf, 1 art, 1 armor from Quebec via 2tt z106 to z109
2 fig from battle in z109MOBILIZE UNITS
1 carrier, 1 destroyer in z109
3 armor in IndiaCOLLECT INCOME
Convoy raid Scotland (1 sub) plus assume 1 for transjordan cuz I don;t want to type all that
Rolling 2d6:
(2, 3) -
UK Europe = 30(territories) +0(NOs) -3(convoy damage) +5 saved = 32IPCs
UK Pacific = 7(territories) +0(NOs) -0(convoy damage) +3 saved = 10IPCs
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Hey, this whole battle needs to be redone. I don’t mean to be picky … but I told you earlier that I intended to use my kamikazes.
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If you’re attacking with 1 sub, 4 dest, 1 cru, 1 fig, 1 bsh, then I would roll 1 kamikaze at each surface ship.
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aww dammit; I’m sorry. For some reason I had it in my mind that you meant z6 for the kamikaze’s, which doesn’t even make sense because the UK ships couldn’t reach z6! I’m not trying to screw up your game, it’s me being scatterbrained.
OK here is that battle redone:
z19 Kamikazes
destroyers
a
Rolls: 4@2; Total Hits: 04@2: (4, 5, 6, 6)
cruiser
a
Rolls: 1@2; Total Hits: 01@2: (4)
battleship
a
Rolls: 1@2; Total Hits: 01@2: (4) -
OK that was crummy so I am going to reroll those kamikazes
z19 Kamikazes
destroyers
a
Rolls: 4@2; Total Hits: 34@2: (1, 3, 2, 2)
cruiser
a
Rolls: 1@2; Total Hits: 11@2: (1)
battleship
a
Rolls: 1@2; Total Hits: 11@2: (2) -
z19 (3 destroyers, 1 carrier, 2 cruisers, 2 fig, 2 damaged battleships)
1 sub, 1 destroyer, 1 cruiser, 1 fig, 1 damaged battleship from z45a
Rolls: 2@2, 2@3, 1@4; Total Hits: 32@2,: (3, 3)2@3,: (3, 1)1@4: (3)
d
Rolls: 4@2, 2@3, 3@4; Total Hits: 44@2,: (1, 6, 2, 1)2@3,: (4, 6)3@4: (5, 5, 3) -
I missed a roll for 1 batleship
d
Rolls: 1@4; Total Hits: 11@4: (3) -
OK her is the map with that battle done correctly (I hope). I really am sorry for screwing that up. It was not intentional.
Also, in the USA attack on z19, the reason I thought you would land your fighters on land was that you might want to save the fighters to defend Japan. As it turns out, your decision was better because now the UK fleet is down to 1 carrier.
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5/6 hits is less likely than 0/6 … you sure you want to go with that?
If you do, I’ll lose 3 destroyers for round 1.
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Yes, we’ll stick with that. Fair is fair and I owe you one bit of leeway for giving me a lot of leeway with screwing up TWO battles!
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As a rule with naval combat, especially high stakes combat, it’s best to get any scramble/kamikaze orders, then roll 1 round and ask for OOL. I might also have considered rolling kamikazes at the US destroyer and cruiser during that US4 to have a better chance of downing some bombers (not sure if I would have done that, but just saying).
That is a rough blow for the UK though.
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yes, you’re right. I think I forgot all about the kamikaze symbol in that sea zone because i tend to save those guys for j6. Anyway I have to go clean up my yard becasue there is big snowsotrm coming here tonight and I don’t was a huge mess to clean up in the spring. I’ll be back to do anzac later
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No problem, sorry about the poor luck though.
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Italy 4
Buy (36/36)
1 minor IC
1 airbase
3 infCM:
SYR + TRJ
1 tank egy blitz through trj to syrSUD
3 art egy
2 fig SZ98
1 strat gre -
syr, trj twol
SUD
A 3 art, 2 fig, 1 strat
Rolls: 3@2 2@3 1@4; Total Hits: 03@2: (6, 5, 5)2@3: (5, 6)1@4: (5)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
SUD r2
A 2 art, 2 fig, 1 strat
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 5)2@3: (6, 3)1@4: (1)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
sud twlo 2 inf
NCM:
2 fig, 1 strat sud >> egy
3 fig sita >> egy
1 tank egy >> irq (activate 3 inf)
1 trans SZ98 >> SZ99 load 2 inf gre >> SZ98 unload egy
3 trans SZ98 >> SZ97
1 tank pol >> novMobilize:
3 inf nita
1 airbase egy
1 minor IC egyCollect 24 + 17 (NOs) = 41 IPC





