@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsWheatbeer (axis) vs vance (allies) G40 A3
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Oh yeah Korea was an amphibious assault, so that makes it an attack on z6 too (i.e. the naval battle). That’s a fine point and good to know. Thanks
Italy at 43 uggghhhh.
ANZAC 4
PURCHASE & REPAIR
1 transport
save 9
16 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z44
1 sub from z34MOBILIZE UNITS
1 transport in z62COLLECT INCOME
ANZAC4 = 14(territories) +0(NOs) -0(convoy damage) +9 saved = 23IPCsFRANCE does nothing. Go germany
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G5
Buy (56/56)
12 inf
5 artCM:
SZ115
1 dest SZ112
2 sub SZ114NOV
4 mech, 4 tank epl
2 fig, 5 tact pol
2 strat nor
4 inf, 1 art, 1 tank nor load 3x trans SZ112 >> SZ127 unload nov
4 inf, 4 art wgr load 4x trans SZ112 >> SZ127 unload nov
1 bsh SZ112 >> SZ127 bombard
1 cru SZ124 >> SZ127 bombardKAR (+FIN)
1 tank nor blitz through fin >> kar -
need scramble orders SZ115 + SZ127
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Since scrambling in SZ127 is suicidal and the naval battle in SZ115 is less important than Leningrad, I will assume no scramble. If you would have acted differently, we can reroll.
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SZ115
sub sneaks
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
remainder SZ115
A 1 dest
Rolls: 1@2; Total Hits: 01@2: (5)D 1 sub
Rolls: 1@1; Total Hits: 11@1: (1) -
man your subs are lucky
SZ115 r2
sub sneak
Rolls: 1@2; Total Hits: 11@2: (1) -
sz115 cwlo 1 sub
fin, kar twol
NOV
aa fire
Rolls: 6@1; Total Hits: 26@1: (2, 6, 3, 1, 3, 1) -
2 German figs shot down
NOV
A 8 inf, 4 mech, 5 art, 5 tank, 5 tact, 2 strat
Rolls: 7@1 10@2 5@3 7@4; Total Hits: 107@1: (3, 3, 3, 3, 6, 3, 1)10@2: (6, 4, 2, 5, 6, 4, 4, 4, 6, 2)5@3: (5, 5, 5, 6, 3)7@4: (1, 4, 1, 6, 4, 3, 3)D 21 inf, 4 art, 1 fig, 2 aa gun
Rolls: 25@2 1@4; Total Hits: 1025@2: (4, 6, 5, 6, 2, 1, 6, 4, 1, 6, 2, 3, 4, 2, 6, 2, 6, 6, 3, 4, 5, 1, 3, 2, 1)1@4: (1) -
NOV r2
A 2 mech, 5 art, 5 tank, 5 tact, 2 strat
Rolls: 7@2 5@3 7@4; Total Hits: 97@2: (4, 2, 5, 5, 2, 3, 2)5@3: (4, 2, 4, 6, 3)7@4: (4, 4, 1, 6, 6, 5, 1)D 13 inf, 4 art, 1 fig
Rolls: 17@2 1@4; Total Hits: 617@2: (2, 1, 6, 3, 6, 2, 1, 5, 5, 5, 6, 6, 3, 2, 4, 1, 3)1@4: (6) -
NOV r3
A 1 art, 5 tank, 5 tact, 2 strat
Rolls: 1@2 5@3 7@4; Total Hits: 91@2: (1)5@3: (2, 2, 2, 4, 1)7@4: (4, 6, 4, 6, 1, 3, 5)D 4 inf, 4 art, 1 fig
Rolls: 8@2 1@4; Total Hits: 38@2: (5, 3, 3, 4, 2, 1, 6, 4)1@4: (3) -
nov twlo 8 inf, 4 mech, 5 art, 2 tank
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sz109 convoy roll
Rolls: 2@3; Total Hits: 12@3: (3, 5) -
NCM:
3 tact, 2 strat nov epl
2 tact nov >> SZ127
1 carrier SZ112 >> SZ127
1 dest SZ112 >> SZ125
1 sub SZ114 >> SZ112
32 inf, 4 art, 6 aa gun epl >> nukr
7 inf, 7 art pol >> epl
6 inf, 4 art ger >> pol
2 inf wgr >> gerMobilize:
5 inf, 5 art ger
7 inf wgrCollect 54 + 5 (nov NO) + 5 (nor/den NO) - 3 convoy = 61 IPC
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I collect the peace NO incorrectly on G4 Collect so I had to remove 2 inf from my Buy/Mobilize
Buy (50/51)
10 inf
5 artMobilize:
3 inf, 5 art ger
7 inf wgr -
I already fixed it on the map, but I didn’t fix the text.
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Just one more VC need for Europe Axis.
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OK I am now just hoping my dice luck holds up!
USSR 5
PURCHASE & REPAIR
13 inf
save 2
41 totalCOMBAT MOVES
Baltic states (1 inf)
6 inf, 9 art, 1 fig, 1 tac from Bryansk
a
Rolls: 15@2, 1@3, 1@4; Total Hits: 515@2,: (2, 2, 2, 4, 5, 4, 6, 5, 2, 5, 6, 6, 3, 5, 3)1@3,: (1)1@4: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
NONCOMBAT MOVES
Archangel
1 fig, 1 tac from battle of Belarus
3 mech, 10 armor from Bryansk
2 mech from RussiaRostov
2 AA, 10 inf from South UkraineSamara
6 inf from NovosiberskTambov
3 inf, 3 art from RussiaKorea
2 AA, 12 inf from AmurMOBILIZE UNITS
10 inf in Russia
3 inf in VolgagradCOLLECT INCOME
USSR5 = 30(territories) +0(NOs) -0(convoy damage) = 30IPCs -
I saw an error on USV’a turn. 2 fighters in z17 should have gone to Wake instead. i think i just grabbed them off Hawaii with everything else. corrected here.





