@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsWheatbeer (axis) vs vance (allies) G40 A3
-
Can’t they land in french indo china?
-
Japan seized it this turn and all combat is simultaneous, I don’t think that is possible.
-
The rules say the planes attempts to land occur at the start of NCM before the acting player does his/her NCM.
-
*attempt
-
“Air units based on a defending carrier must land on the same carrier if possible after the battle. If that carrier is destroyed or damaged in combat, they must try to land on a different friendly carrier in the same sea zone, move one space to a friendly carrier or territory, or be destroyed. This movement occurs during the Noncombat Movement phase, before the acting player makes any noncombat movements” (pg. 29)
-
If you thought the planes could land in FIC whether or not Japan invaded FIC, I guess I can cancel my invasion of FIC.
I would point out though, it wouldn’t make any sense for the planes to land during combat since they would then be defending twice, once at sea and once at land.
-
OK I see now that you can take FIC (Yikes!). How about if you roll and I will call OOL.
-
OK so for that first roll I will lose 2 destroyers, 3 cruisers, 1 carrier, 1 tac, 1 ANZAC fig. That makes 9 I think.
-
SZ36
A 2 sub, 2 dest, 2 cru, 2 damaged bsh, 7 fig, 5 tact, 3 damaged carrier, 2 carrier
Rolls: 4@2 2@3 2@4 7@3 5@4; Total Hits: 144@2: (1, 3, 1, 3)2@3: (4, 4)2@4: (2, 6)7@3: (6, 3, 1, 2, 3, 1, 3)5@4: (1, 3, 1, 1, 3)D 2 carrier, 4 fig
Rolls: 2@2 4@4; Total Hits: 22@2: (5, 5)4@4: (2, 5, 6, 3) -
no need for OOL for round 2 … that was overkill
-
LOL
-
sz36 cwol
2 bsh damaged , 5 carrier damaged -
NCM:
4 fig, 2 tact SZ36 >> kwa
3 fig, 3 tact SZ36 >> ksi
3 fig, 3 tact yun >> ksi
1 dest SZ6 >> SZ36
1 aa gun kwe >> yun
2 mech, 1 tank ksu >> yun
1 strat sik >> kwaMobilize:
2 sub, 1 dest SZ19
2 inf, 2 fig japCollect 51 IPC
-
….and I can’t even remember why I staged everything off Wake instead of Midway.
USA 4
PURCHASE & REPAIR
6 Bmb
save 5
77 totalCOMBAT MOVES
SBR Japan
4 Bmb from Western US
1 Bmb from Wake
AA
Rolls: 5@1; Total Hits: 25@1: (5, 1, 3, 5, 1)Iwo Jima (1 inf)
6 inf, 3 art, 1 mech, 2 armor from Wake via 6tt z31 to z17
bombard with 4 carriers, 1 battleship
bombard
Rolls: 4@3, 1@4; Total Hits: 24@3,: (1, 4, 6, 5)1@4: (1)
a
Rolls: 2@1, 6@2, 2@3; Total Hits: 32@1,: (6, 4)6@2,: (5, 5, 2, 3, 3, 6)2@3: (1, 1)
d
Rolls: 1@2; Total Hits: 01@2: (6)z36 revenge
1 sub from z45
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 2@1, 3@2, 7@2, 2@4; Total Hits: 62@1,: (2, 5)3@2,: (6, 5, 5)7@2,: (2, 1, 2, 4, 5, 3, 1)2@4: (3, 4) -
I was a little confused. But even at Midway, I would have blocked SZ16 unless you built a naval base.
-
I probably would have attacked SZ36 no matter what the US did just to make sure none of those planes could reinforce Russia or naval units threaten Italy.
-
If you want a rematch, by the way, I am certainly willing to play as Axis again.
-
Frig, I also just realized I can’t reach you with those bombers. I can hit the sea zone, but not the mainland. I guess the SBR is off. Apologies.
Oh well let’s see how it goes another round or so (although I think i just lost this game).
NONCOMBAT MOVES
z17
Fleet from z31z20
1 destroyer from z45z35
1 destroyer fom z46z6
1 destroyer from z25Wake
4 bmb from Western USMOBILIZE UNITS
6 Bmb in Western USCOLLECT INCOME
USA4=51(territories) +20(NOs) -0(comvoy damage) +5 saved = 76 IPCs -
China 4
PURCHASE & REPAIR
4 inf
save 4
14 totalCOMBAT MOVES
Shensi (walk in)
1 inf from SzechuanKweichow (walk in)
1 inf from SzechuanMOBILIZE UNITS
4 inf in SuiyuyanCOLLECT INCOME
CHINA4 = 7(territories) +2 saved = 9IPCS -
UK4
PURCHASE & REPAIR
2 inf
6 totalCOMBAT MOVES
Burma (walk in)
2 inf from IndiaSumatra (swim in)
1 inf from West India via tt z79 to z41Korea (swim in)
2 inf, 1 art, 1 armor from Hawaii via 2 tt z26 to z6
The Canadian army conquers Korea!Italian Somaliland (walk in)
1 armor from SudanNONCOMBAT MOVES
z6
1 cruiser from z26z76
2 transports from z79Ethiopia
2 inf from Sudan
1 mech from EgyptEgypt
1 inf from SudanINdia
2 inf, 3 art, 1 fig, 1 tac from West IndiaWest India
2 inf from East PersiaCOLLECT INCOME
UK pacific 4 = 13(territories) +0(NOs) -0(convoy damage) = 13IPCs





