Tank level Corriganbp vs. Heavy Bomber Cmd Jen A+3 (11/8)


  • but you actually saved 22 not 20

  • '18 '17 '16 '11 Moderator

    Build: 3 Infantry, 5 Artillery in HUN

    Collect: 21 TT + 6 NO = 27 IPC


    England:

    Buy(23)

    • 3 Armor
    • AA Gun

    CRD:
    DiceRolls: 2@3; Total Hits: 12@3: (1, 6)

  • '18 '17 '16 '11 Moderator

    Yea, SZ 89:
    DiceRolls: 6@2; Total Hits: 46@2: (2, 2, 4, 2, 6, 2)

  • '18 '17 '16 '11 Moderator

    22 Saved + 20 NO + 55 TT - 12 CRD = 85 IPC for USA

    India: 15 TT  - 1 CRD = 14 IPC

    10Axis.AAM


  • please double check the map you uploaded, it looks like the one I uploaded.

  • '18 '17 '16 '11 Moderator

    Yea…we gotta go back to labelling it something else. lol.  Axis/Allies…if yer not careful, it looks the same.

    10 Allies.AAM


  • I’ll make it clear.

    Speaking of naming, I call this latest version of Alpha 3, “Germany always wins 1940”.

  • '18 '17 '16 '11 Moderator

    @corriganbp:

    I’ll make it clear.

    Speaking of naming, I call this latest version of Alpha 3, “Germany always wins 1940”.

    Looks more like Japan will win, if you ask me.  Finding that more and more.  IF Russia gets a large stack, it can hold Germany from a VC win, but Japan is pretty much free to reign.  Why?  Cause I can take India almost as fast as you got London. (BTW, I put your London in my standard move…now if I can only find someone online who will let me be the Axis!)

    Delta 1 is going to alter London, make it a little harder to take and then after it falls, the British government is not gone, it’s in Canada so it can still use the complexes and earn for what is not lost.


  • Yes, even I usually win with the Japanese and not the Germans.  But Japan always wins doesn’t sound as catchey.


  • Well yeah, I usually win with Japan as well, but then – Japan always wins doesn’t sound as catch-ey.  And besides the truth is that the allies decide whose going to win, they could shut down Japan if they chose to focus on it at the expense of Europe.



  • Italy 10
    Purchase transport, 3 inf 2 art
    Combat
    Land 2 inf and 2 art in morocco
    Italy collects 24 ipcs


  • '18 '17 '16 '11 Moderator

    @corriganbp:

    Well yeah, I usually win with Japan as well, but then – Japan always wins doesn’t sound as catch-ey.  And besides the truth is that the allies decide whose going to win, they could shut down Japan if they chose to focus on it at the expense of Europe.

    Yes.  In Alpha 2, this was my modus operandi (or however it is spelled.)  I would contain Japan then crush Italy.  It was the most secure way to win.


  • Germany 11
    Purchase 14 infantry 6 mechs
    Combat
    Attack archangel (1 inf) with 2 inf fr w germ via trans with ftr fr Baltic States, ftr fr hungary

    AttackerDiceRolls: 2@1 2@3; Total Hits: 12@1: (4, 4)2@3: (1, 6)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (3)

    1 inf fr Baltic States walks into Belarus

    Attack e Poland (1 inf) with 2 inf fr hungary, ftr fr hungary

    AttackerDiceRolls: 2@1 1@3; Total Hits: 12@1: (4, 4)1@3: (2)
    DefenderDiceRolls: 1@2; Total Hits: 11@2: (2)

    Attack Bessarabia (1 inf) with 2 inf fr Romania, bmbs fr Hungary

    AttackerDiceRolls: 2@1 2@4; Total Hits: 32@1: (1, 6)2@4: (1, 1)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (3)


  • Germany 11
    Purchase 14 infantry 6 mechs
    Combat
    Archangel taken without loss

    1 inf fr Baltic States walks into Belarus

    E Poland taken with loss of 1 inf

    Bessarabia taken without loss

    Germany collects 66 ipcs
    NCMs and placements on map

  • '18 '17 '16 '11 Moderator

    What map?


  • Japan 11

    Purchase 9 subs, 1 destroyer, save 1 ipc
    Combat
    1 inf fr Car Islands walk into Hawaii via trans
    1 inf fr Car Islands walk into Gilbert Islands via trans fr QSL
    1 inf fr QSL to Solomans via trans
    1 inf fr QSL to Johnson islands via trans (take away the bmb’s landing spot)
    1 inf fr Japan walks into Guam via trans
    1 inf fr Japan walks into Wake via trans

    Attack sz 16 (dst) with sub fr 6 plus 2 ftrs tac fr 6

    AttackerDiceRolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (5, 1)1@4: (5)
    DefenderDiceRolls: 1@2; Total Hits: 01@2: (3)

    Attack sz25 (dst) with sub fr 6 plus 1 ftrs fr 6, 4 ftrs fr 33

    AttackerDiceRolls: 1@2 5@3; Total Hits: 21@2: (5)5@3: (6, 6, 5, 3, 3)
    DefenderDiceRolls: 1@2; Total Hits: 11@2: (1)

    Conditioned on successful attack on 25, land 1 inf on Midway fr Japan

    Sha walks into Jehol


  • SZ 16 cleared without loss
    SZ 25 cleared with loss of 1 sub
    Ncms and placements on map
    Japan saved 1, collects 64 for 65 ipcs in pocket

    Brian’s 11 Axis.AAM

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(39)

    • 13 Infantry

    Combat Moves:

    2 Infantry, 2 Fighters, Tactical Bomber to E. Poland

    Combat:

    Attacker:
    DiceRolls: 2@1 2@3 2@4; Total Hits: 12@1: (6, 3)2@3: (5, 6)2@4: (2, 5)
    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '18 '17 '16 '11 Moderator

    USA:

    Buy(83)

    • 3 Destroyers
    • 1 Airbase
    • 3 Fighters
    • 2 Infantry
    • 2 Artillery

    CRD:
    DiceRolls: 12@2; Total Hits: 212@2: (6, 4, 3, 4, 3, 3, 4, 1, 4, 5, 5, 2)

  • '18 '17 '16 '11 Moderator

    Collect: 53 IPC + 15 NO - 12 = 56 IPC

    China:  9 Infantry

    Take Sha

    Collect: 28


    England:

    Buy(19)

    • 2 Transports
    • Save 5

    RD:
    DiceRolls: 2@2; Total Hits: 02@2: (3, 5)

Suggested Topics

  • 4
  • 24
  • 19
  • 81
  • 54
  • 20
  • 88
  • 232
Axis & Allies Boardgaming Custom Painted Miniatures

33

Online

17.8k

Users

40.5k

Topics

1.8m

Posts