sent a chat so we don’t clutter up this thread
G40-02 Axisplaya (Axis+4) vs Cmdr Jennifer (Allies)
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France does nothing. Yes, we agree, stupid game keeps screwin up the CRD…
You’ll probably have to remind me another 14 times before I clear the Germans out of SZ 109. :P
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@Cmdr:
France does nothing. Yes, we agree, stupid game keeps screwin up the CRD…
You’ll probably have to remind me another 14 times before I clear the Germans out of SZ 109. :P
Cool ! :-)
For sz109, i’m gonna add some fodder here :-D
Germany coming
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Germany 6
Buy:
8inf (24)
2art (8 )
1tnk (6)
2fgt (20)CM
Fin (5inf)
6inf, fgt, tac Nor
2bmb WgerNov (1inf)
3inf, 1art, 1tnk BalBel (1inf)
inf, art BalEpl (1inf)
7inf, 2art Hun
2inf, art BalFin
Rolls: 6@1 1@3 3@4; Total Hits: 46@1: (2, 3, 4, 3, 2, 6)1@3: (2)3@4: (3, 2, 2)
Rolls: 5@2; Total Hits: 25@2: (3, 4, 5, 2, 2)
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Fin rd 2
Rolls: 4@1 1@3 3@4; Total Hits: 14@1: (4, 2, 4, 3)1@3: (4)3@4: (5, 1, 6)
Rolls: 1@2; Total Hits: 01@2: (5)
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Fin twlo 2inf
Nov
Rolls: 2@1 2@2 1@3; Total Hits: 22@1: (1, 4)2@2: (4, 1)1@3: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
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Nov twol
Bel
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
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Bel rd2
Rolls: 2@2; Total Hits: 12@2: (5, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
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Bel twlo 1inf
Epl
Rolls: 6@1 6@2; Total Hits: 26@1: (5, 6, 3, 4, 5, 1)6@2: (5, 4, 4, 4, 6, 1)
Rolls: 1@2; Total Hits: 11@2: (2)
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Epl twlo 1inf
NCM
5fgt, tac Wger » Gib
fgt, tac, 2bmb Fin » Wger
dd sz125 » sz112
ss sz110 » sz125
3ss sz110 » sz109
10inf, 5art Rom » Epl
4inf, art Ger » Pol
inf NIta » Wger
all units Bal excepted 3mec, 1AAgun » Epl
3mec, AAgun Bal » NovPlace units:
7inf, 2art, tnk Ger
inf, 2fgt WgerCollect : 66 IPC
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Russia:
Buy(32)
- 10 Infantry, Save 2
Combat:
2 Infantry, 2 Fighters, Tactical to Belarus.
Attacker:
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (2, 3)2@3: (3, 3)1@4: (3)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
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Collect 29
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Ok, i found out that there is 2 more russian infantry than it should be on your map.
Don’t count the 2inf in Kar and the 18 inf in Yen
On my germany 6 map, there is:
10inf Russia
33inf Bry
3inf Sukr
1inf Bes
Total = 47 infNow, on Russia 6, you lost 1 inf, and you placed 10inf.
Total should be : 56 inf, but there is 58 inf on your R6 map….
The way you placed your units, there can only be 7inf in Moscou, not 9 or 1inf in Sukr, not 3.I’m going to remove 2inf from Moscou and do Japan now, but you’ll tell me before you go with US if everything is in order.
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Before i go with Japan, i forgot a very important German NCM : bmb Jap » Phi
Sorry.Japan 6
Buy:
6mec (24)
1Mic (12)
1inf (3)
1tr (7)
3dd (24)
save 1CM
Cha
1mec Man walk inHop
1mec Sha walk inShe
1mec Kwe walk inKan
1inf Tsi walk inAle
2inf Jap » tr sz6 » sz8 » Ale walk inWake
inf Jap » tr sz6 » sz 31 » Wake walk inBur (1inf)
2inf Shn
2tac, 2bmb KwaBur
Rolls: 2@1 2@3 2@4; Total Hits: 32@1: (6, 5)2@3: (4, 1)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (3)
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Bur twol
NCM
2tac, 2bmb Bur » Kwa
2fgt, tac Anh » Kwa
2art Shn » 2tr sz37 » sz42 pick up 2inf Jav » sz35 » Phi
ss sz39 » sz80
dd sz37 » sz55
dd sz37 » sz46
fleet sz37 + fleet sz6 + 2fgt Jap » sz35
mec Kwe » Shn
2mec Sha » Kwe
2mec Man » Anh
ss sz16 » sz6
2inf Kwa » YunPlace units:
Mic Fic
3mec Man
3mec Sha
inf Jap
tr, 3dd sz6Collect : 70 + 10 NO + 1 saved = 81 IPC
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USA:
Buy(70)
- 1 Aircraft Carrier
- 4 Fighters
- 1 Destroyer
- 1 Submarine
Combat Moves:
Destroyer to SZ 8
Destroyer to SZ 31Build: 2 Fighters in W. USA
Build: 2 Fighters, Destroyer, Submarine, Aircraft Carrier in SZ 101Collect: 65 IPC
Finish periodically, making dinner atm
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China:
Save 5
2 Inf, Fig to She
3 Inf to HopCombat:
She:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 3)1@3: (4)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
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China:
Save 5
2 Inf, Fig to She
3 Inf to HopCombat:
She:
Attacker:
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 5)1@3: (6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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China:
Save 5
2 Inf, Fig to She
3 Inf to HopCombat:
She:
Attacker:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 6)1@3: (2)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Hop:
Attacker:
Rolls: 2@1; Total Hits: 02@1: (5, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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Hop:
Attacker:
Rolls: 2@1; Total Hits: 12@1: (1, 6)
Defender:
Rolls: 1@2; Total Hits: 01@2: (4)
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