here it is. newenr85 v mike G40 start.tsvg I tend to just play local mode and manually post turns. it means we won’t be able to verify our opponent’s dice. since we are both using gmail we don’t get the dice results anyway. I believe a proton email will work but I just have not been too concerned enough to switch.
Infrastructure vs Stalingradski
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S - I don’t believe that any German transports that were sitting in SZ109 could bring troops to Africa unless they came from Ireland… check and confirm before my Russian turn.
And I appreciate the reminder about Hawaii - I’ll make a decision on my Russian turn.
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What about the irish naval base?
Big blunder on my part. I will rassess and try to get my turn done before we head to Allie’s parents.
Dont worry about the hawaii thing, we are both still learning the rules. -
It’s a good thing we’re friends.
I am 99.99% sure this is legal, I went back to France end and german combat and peced it all together. I might actually like this set up better :evil:.
iF YOU HAVE QUESTIONS CALL!
hAPPY tHANKSGIVING!!!
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I hope you and Allie have a great day, Steve!
Can the UK use the US’ naval base? If so, I can hit your fleet in SZ91… if not, great placement -
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HERE IS ACtUAL GER3, GOOD TO GO.
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Russia purchases 10 Infantry, Armor = 36 IPCs.
Combat
Siberia
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
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Japan $; 7inf, 1mech, 1arm, 1sub, 1dest. = 45.
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Kia;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Kwa;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Bor; w-i
Cel;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)Jav;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)Sum;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)She;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Sze;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)SBR-IND;
tact aa;
Rolls: 1@1; Total Hits: 01@1: (3)
strat aa;
Rolls: 2@1; Total Hits: 12@1: (3, 1) -
tact;
Rolls: 1@6; Total Hits: 11@6: (2)
strat;
Rolls: 1@6; Total Hits: 11@6: (4)+2 -
sbr-ind;
tact aa;
Rolls: 1@1; Total Hits: 11@1: (1)
strat aa;
Rolls: 2@1; Total Hits: 02@1: (6, 6) -
strat;
Rolls: 2@6; Total Hits: 22@6: (2, 6)+4 -
Japan collects 54 + 15NO = 69.
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real map
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US purchases 3 Subs, 3 Destroyers, Fighter
US NCM, Declares War on Collection (77 IPCs), Place, upgrades complexes.
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Use this one -
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China purchases 4 Infantry = 12 IPCs.
Combat
Retake Suiyuyan and Kweichow without a fight. Put the peasants back to work producing rice and soldiers.
Szechwan
a
Rolls: 3@1, 1@3; Total Hits: 23@1,: (3, 1, 6)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
NCM, collect 13, place in Yunnan.
I’ll just keep going with the map for Britain’s turn.
UK London repairs 1 damage from airbase, repairs 5 damage from IC, purchases Fighter, 6 Infantry; UK Calcutta repairs 7 damage from IC, purchases 3 Infantry, Mech Infantry, AA Gun = 25 IPCs.
Combat
Scotland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Iraq
a Hit +
Rolls: 1@3, 2@4; Total Hits: 11@3,: (4)2@4: (6, 1)
d
Rolls: 3@2; Total Hits: 13@2: (5, 1, 3)SZ41 - Transport sunk.
Shan State
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (6, 5)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)Kwangsi
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (5)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Up a critical piece in the China area that round. Sorry for the incomplete combat map - my map crashed before I sent, and I sent you the oldest save thinking it was all set.
Iraq
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2)





