@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski
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Rostov
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (2, 6)2@2: (3, 2)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Russia NCM, doesn’t place, collects nothing.
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JPN $; repair 3dam to AB in Malaya, s1 = 4.
SZ44;
A; 2hit+
Rolls: 1@2, 4@4; Total Hits: 31@2,: (6)4@4: (6, 2, 4, 3)
D; hit +
Rolls: 1@1; Total Hits: 01@1: (6) -
CR;
SZ37(3);
Rolls: 2@2; Total Hits: 12@2: (2, 6)
SZ20(3);
Rolls: 4@2; Total Hits: 34@2: (2, 5, 2, 1)
SZ6(11);
Rolls: 14@2; Total Hits: 414@2: (6, 3, 1, 3, 2, 1, 4, 2, 6, 3, 3, 4, 5, 5) -
only 1 over on raiding your losing your touch…
JPN: 17-11+1s=7. -
please use this one instead.
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Ouch. I’m not sure how I missed that one, but it opens up an opportunity for the US?
US purchases 5 Infantry, 2 Artillery, Armor, 3 Destroyers, 2 Transports, Sub, 2 Fighters = 93 IPCs.
Combat
SZ109
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)SZ104
a Hit +
Rolls: 1@2, 2@3; Total Hits: 01@2,: (4)2@3: (4, 5)
d
Rolls: 1@1, 1@2; Total Hits: 01@1,: (3)1@2: (5)Scotland
a 2 Hits
d
Rolls: 2@2; Total Hits: 12@2: (5, 1)S France
a
Rolls: 2@2; Total Hits: 02@2: (4, 3)
d
Rolls: 1@2; Total Hits: 11@2: (2)Walk into Bulgaria; Albania.
SZ99
a
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 1@1; Total Hits: 11@1: (1)SZ80 cleared.
Malaya
Bombard Hit +
Rolls: 2@4; Total Hits: 22@4: (3, 2)
a 2 Hits +
Rolls: 1@1, 3@3, 2@4; Total Hits: 31@1,: (2)3@3,: (1, 6, 4)2@4: (2, 1)
d Hit +
Rolls: 1@2, 1@4; Total Hits: 11@2,: (4)1@4: (2) -
SZ104
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)S France
a
Rolls: 6@2; Total Hits: 26@2: (6, 5, 6, 1, 1, 3)
d
Rolls: 6@2; Total Hits: 16@2: (4, 4, 3, 1, 4, 5) -
Med battles went your way.
CO Raid Greece
a
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
US collects 67 + 25 NO = 92 IPCs.
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China 17 purchases 7 Infantry, 2 Artillery = 29 IPCs.
Combat
Kwangtung
a 2 Hits +
Rolls: 1@1, 9@2; Total Hits: 31@1,: (4)9@2: (4, 2, 1, 2, 6, 4, 5, 3, 3)
d Hit +
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
Kwangtung
a 2 Hits +
Rolls: 9@2; Total Hits: 59@2: (6, 1, 6, 5, 5, 2, 2, 2, 2)
d Hit +
Rolls: 1@2; Total Hits: 01@2: (4) -
China collects 29 IPCs.
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Germany forgot to collect the 3 for s.fra.
Can you adjust to 85, please? -
No problem, sir.
UK London repairs 12 damage IC; repairs 3 damage airbase; purchases 2 Artillery = 23 IPCs.
UK Calcutta repairs 1 damage, purchases 2 Infantry = 7 IPCs.
Combat
W India
a
Rolls: 1@1, 1@4; Total Hits: 11@1,: (5)1@4: (1)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
UK London collects 29 IPCs.
UK Calcutta CO raid
a
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
UK Calcutta collects 16 + 5 NO = 21 IPCs.
I forgot to leave a US destroyer in SZ109, and meant to. If you’re not ok with it, add it to SZ92 pile.
Totally screwed up and didn’t leave a US destroyer in the Med. I never saw it in the first place, so it wasn’t me forgetting.
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Amazing this is the first game we’ve played all the way through to a VC conclusion. It is an eye opener that I can be up in IPCs 190 - 120, and be quite in control of the game, and still lose. Live and learn.
Should we think about creating a new victory condition - a sustained (and sustainable) economic victory? Because if this were the real world, I don’t think the fall of Stalingrad would force everyone else to throw in the towel.
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Not sure. I don’t think we know the game well enough yet to come up with an economic victory amount… We’ll have to think on it, or play with the concept of victory cities in some way. Total victory is an option, but with this weakened Japan, the Allies would just eliminate them first and then concentrate on Europe every game. I think the same would be true of an economic victory. Get all that Pacific Money then fight europe. I don’t think we want to go that route. The axis only chance would become sea lion or another risky endeavor. I don’t know for sure. Your Japan in other game is holding out better, so maybe it’s not as bad is it seems in this and the ftf.
ITA $; 2dest, 1arm, 2inf = 28.
Bulg;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)gREE; W-I
SZ93; clr
Suda;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
ITA: 23+16NO=39.





