Game History
Round: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone 1 armour moved from Soviet Far East to Novosibirsk 2 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 1 infantry moved from Yakut S.S.R. to Soviet Far East 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsInfrastructure vs Stalingradski
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I have 3 subs in SZ97 - may I? I only do it to keep the turn moving -
CO raiding SZ97
a
Rolls: 6@2; Total Hits: 26@2: (5, 4, 1, 2, 3, 6) -
Italy’s economy adjusted on map.
Anzac 16 purchases Transport, Armor, Tac Bomber, save 2 = 24 IPCs.
Combat
Shan State
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Land in Hainan.
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CRAP. I didn’t see that american naval base in morocco, is that from last turn? Italy sure messed up.
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Germany can get all kinds of aircraft threr, if that’s what you mean…
And yes, I built a NB cause I couldn’t rely on the UK to keep repairing theirs.
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The problem is i didn’t see it and left my capital vulnerable. I wouldn’t have moved out of southern italy except I thouhg there wer no trans in range… You did roll an anzac die so I’m, not sure if I’m comfortable asking to move some back. It is on the next person for not paying attention enough to their opponents map, but I think we should consider adding a point of etiquette for both of us to put a note in the last email with the map about placement of NB, AB and factories. What do you think?
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I think this is the first time I can remember this being an issue, so until it becomes a pattern, I personally don’t consider it to be an issue.
In other words, I have no worries about you changing your movement at all.
If we see it happen again and it becomes a worrisome pattern, then we can make a rule.
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GER $; 5tran, 3DR(Mosc), 15inf, 1art, 1arm, 1sub, 1dest = 107.
Do you intercept in GBR?
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No intercept.
Amazing to me that you could win this one. Just another reason to remember that this game is based on VCs and Capitals, not total war.
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Scot;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)SBR GBR; 3strat complex, tact NB.
NB aa;
Rolls: 1@1; Total Hits: 01@1: (2)
major;
Rolls: 3@1; Total Hits: 03@1: (4, 4, 4)SZ104;
A;
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4)SZ93; clr
S.Fra;
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (4)3@1: (4, 1, 2)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 2)Sama; w-i
Tamb;
A; 2hit
D;
Rolls: 2@2; Total Hits: 12@2: (2, 5)Rost;
A; hit+
Rolls: 1@3, 3@4; Total Hits: 11@3,: (4)3@4: (5, 6, 1)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 1, 4) -
Up a bomber. Thats pretty lucky.
SBR GBR; 3strat complex, tact NB.
NB aa;
Rolls: 1@6; Total Hits: 11@6: (4)
major;
Rolls: 3@6; Total Hits: 33@6: (6, 6, 4)+6S.Fra;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (4)2@1: (4, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Rost;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
A major maxes at 20 right?
S.Fra;3
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (4, 4)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
I was up 2/3 of a bomber down and 1/3 of a sub for an inf and a half…
GER:62+20NO=82.
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Russia purchases nothing.
Combat!
Rostov
a
Rolls: 2@1, 2@2; Total Hits: 02@1,: (6, 4)2@2: (4, 3)
d
Rolls: 2@2; Total Hits: 02@2: (4, 3)Samara
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Blitz Timguska.
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Rostov - this always happens with this 2 Inf/2 Art v 2 Inf combo…
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (1, 6)2@2: (3, 6)
d
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Rostov
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (2, 6)2@2: (3, 2)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Russia NCM, doesn’t place, collects nothing.
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JPN $; repair 3dam to AB in Malaya, s1 = 4.
SZ44;
A; 2hit+
Rolls: 1@2, 4@4; Total Hits: 31@2,: (6)4@4: (6, 2, 4, 3)
D; hit +
Rolls: 1@1; Total Hits: 01@1: (6) -
CR;
SZ37(3);
Rolls: 2@2; Total Hits: 12@2: (2, 6)
SZ20(3);
Rolls: 4@2; Total Hits: 34@2: (2, 5, 2, 1)
SZ6(11);
Rolls: 14@2; Total Hits: 414@2: (6, 3, 1, 3, 2, 1, 4, 2, 6, 3, 3, 4, 5, 5) -
only 1 over on raiding your losing your touch…
JPN: 17-11+1s=7.





