@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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Scotland
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (2) -
Convoy raiding
London
Rolls: 12@2, 2@3, 2@4; Total Hits: 312@2,: (4, 4, 4, 4, 1, 4, 3, 5, 3, 3, 5, 5)2@3,: (6, 2)2@4: (5, 3)Calcutta
Rolls: 2@2; Total Hits: 12@2: (3, 2) -
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ITA $; 1tact, 1art, 6inf = 33.
S.Fra;
A;
Rolls: 4@1; Total Hits: 04@1: (2, 3, 2, 6)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 4)W.IND;
A; hit+
Rolls: 1@4; Total Hits: 01@4: (6)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 3)SZ99; clr
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of course
S.Fra;2
A;
Rolls: 3@1; Total Hits: 03@1: (6, 4, 3)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 4)W.IND;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
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I have 3 subs in SZ97 - may I? I only do it to keep the turn moving -
CO raiding SZ97
a
Rolls: 6@2; Total Hits: 26@2: (5, 4, 1, 2, 3, 6) -
Italy’s economy adjusted on map.
Anzac 16 purchases Transport, Armor, Tac Bomber, save 2 = 24 IPCs.
Combat
Shan State
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Land in Hainan.
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CRAP. I didn’t see that american naval base in morocco, is that from last turn? Italy sure messed up.
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Germany can get all kinds of aircraft threr, if that’s what you mean…
And yes, I built a NB cause I couldn’t rely on the UK to keep repairing theirs.
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The problem is i didn’t see it and left my capital vulnerable. I wouldn’t have moved out of southern italy except I thouhg there wer no trans in range… You did roll an anzac die so I’m, not sure if I’m comfortable asking to move some back. It is on the next person for not paying attention enough to their opponents map, but I think we should consider adding a point of etiquette for both of us to put a note in the last email with the map about placement of NB, AB and factories. What do you think?
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I think this is the first time I can remember this being an issue, so until it becomes a pattern, I personally don’t consider it to be an issue.
In other words, I have no worries about you changing your movement at all.
If we see it happen again and it becomes a worrisome pattern, then we can make a rule.
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GER $; 5tran, 3DR(Mosc), 15inf, 1art, 1arm, 1sub, 1dest = 107.
Do you intercept in GBR?
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No intercept.
Amazing to me that you could win this one. Just another reason to remember that this game is based on VCs and Capitals, not total war.
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Scot;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)SBR GBR; 3strat complex, tact NB.
NB aa;
Rolls: 1@1; Total Hits: 01@1: (2)
major;
Rolls: 3@1; Total Hits: 03@1: (4, 4, 4)SZ104;
A;
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4)SZ93; clr
S.Fra;
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (4)3@1: (4, 1, 2)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 2)Sama; w-i
Tamb;
A; 2hit
D;
Rolls: 2@2; Total Hits: 12@2: (2, 5)Rost;
A; hit+
Rolls: 1@3, 3@4; Total Hits: 11@3,: (4)3@4: (5, 6, 1)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 1, 4) -
Up a bomber. Thats pretty lucky.
SBR GBR; 3strat complex, tact NB.
NB aa;
Rolls: 1@6; Total Hits: 11@6: (4)
major;
Rolls: 3@6; Total Hits: 33@6: (6, 6, 4)+6S.Fra;
A;
Rolls: 1@3, 2@1; Total Hits: 01@3,: (4)2@1: (4, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Rost;
A; hit
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
A major maxes at 20 right?
S.Fra;3
A;
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (4, 4)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
I was up 2/3 of a bomber down and 1/3 of a sub for an inf and a half…
GER:62+20NO=82.
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Russia purchases nothing.
Combat!
Rostov
a
Rolls: 2@1, 2@2; Total Hits: 02@1,: (6, 4)2@2: (4, 3)
d
Rolls: 2@2; Total Hits: 02@2: (4, 3)Samara
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Blitz Timguska.





