@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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forgot sz104. on map.
SZ104;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
GER: 55+15NO=70.
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posted wrong map.
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Russia14 Round 2.
Vologda
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (5)1@3: (4)
d
Rolls: 1@2; Total Hits: 11@2: (2)Bryansk
a
Rolls: 2@1, 1@3; Total Hits: 02@1,: (2, 3)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (2)Retreat from NW Persia.
Amur
a
Rolls: 3@1; Total Hits: 13@1: (5, 1, 4)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
I’ll let you do the math on this one.
Retreat from Vologda. I lost 2 Infantry, an Artillery for 1 Infantry, didn’t get the IPC, you don’t have to take it back, I can’t run a Mech into Urals to block Armor, can’t stop you from Novo. Other than that, no big deal. I brought plenty to clean it out.
Bryansk?
a
Rolls: 1@1, 1@3; Total Hits: 01@1,: (4)1@3: (5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Bryansk
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
That turn kind of sucked.
Russia collects 30 IPCs.
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Map.
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Its been so long I can’t remember. Has Russia attacked a japanese controlled territory bordering mongolia?
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Yes. Several turns ago Russia attacked Manchuria. Japan is free to attack Amur.
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Time to take some chances…
JPN $; 8inf, 1art = 28.
Amur; (strafe)
A; hit+
Rolls: 1@1, 1@3; Total Hits: 11@1,: (3)1@3: (1)
D;
Rolls: 3@2; Total Hits: 23@2: (2, 2, 4)SZ19; clr
Kian;
A;
Rolls: 4@1; Total Hits: 04@1: (3, 2, 5, 6)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Kwan;
A;
Rolls: 4@1; Total Hits: 14@1: (6, 6, 1, 6)
D;
Rolls: 1@2; Total Hits: 11@2: (1)Yunn; I should technically only lose 2ftrs…
I think we said 2hits @ 18, did we agree on 3hits @ 30? 4hits @ 42? 5hits @54? Or did stop at 18?SZ36; clr
SZ41;
A;
Rolls: 2@2; Total Hits: 12@2: (2, 4)
D;
Rolls: 1@2; Total Hits: 01@2: (6)I’ll wait on Yunn to hear from you.
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Kian;2
A;
Rolls: 4@1; Total Hits: 24@1: (3, 4, 1, 1)
D;
Rolls: 1@2; Total Hits: 11@2: (1) -
await Yunn figurin’ outin.
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2 hits at 18… a bold move. I didn’t see it.
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bold move? Desperate move.
Yunn;
A; 2hit+
Rolls: 1@2, 8@3, 6@4; Total Hits: 101@2,: (4)8@3,: (2, 5, 6, 6, 2, 2, 3, 3)6@4: (3, 2, 3, 2, 5, 1)
D; 2hit+
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (4)1@3,: (3)1@4: (2) -
CR;
Rolls: 10@2; Total Hits: 210@2: (6, 2, 3, 3, 6, 3, 4, 5, 5, 1) -
JPN collects 22 - 3CR=19.
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Fair enough.
US 14 purchases 4 Transports, 5 Infantry, Tac Bomber, 2 Destroyers, Airbase = 85 IPCs.
Combat
SZ104
a 2 Hits
d
Rolls: 1@1, 1@2; Total Hits: 21@1,: (1)1@2: (1)Land in Libya.
SZ41
a Hit +
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 1@1, 1@2; Total Hits: 01@1,: (4)1@2: (4)SZ36
a Hit
d
Rolls: 1@1; Total Hits: 01@1: (6)Kwangsi
a 2 Hits +
Rolls: 1@1, 2@4; Total Hits: 11@1,: (5)2@4: (5, 1)
d
Rolls: 3@2; Total Hits: 33@2: (2, 1, 1) -
Ok.
SZ41
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
I know I’m doing ok overall, but down two fighters to simple battles hurt.
US collects 61 + 25 NO = 86 IPCs.
You were missing Japanese control markers on Kwangsi and Kiangsi, which means you should be at 21 IPCs. I’ll adjust on the map.





