@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsInfrastructure vs Stalingradski
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UK London collects 32 - 8 CO = 24 IPCs.
UK Calcutta collects 5 IPCs, for Japan’s coffers.
Italy10 at 41… most we’ve ever seen.
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We are nearing my doom, I think.
Italy $; airbase, 7inf, 1aa.
Moro;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Iraq;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)S. Ukr;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (5)
D;
Rolls: 2@2; Total Hits: 22@2: (1, 1)SZ79; clr
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3 out of 4 on 2’s, you’re amazing.
S. Ukr;
A;
Rolls: 1@1, 1@4; Total Hits: 01@1,: (6)1@4: (5)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
you suck.
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I’m not the one rolling!
If it were a face to face game, and I was chucking dice into the box, then I could get some meanness thrown my way. But I blame the dicey. I wasn’t the one who chose when to click send! :)
It does suck to be on the bad end of the dice. In this game, we’ve had waves of it back and forth, but more of the waves favored me, for sure - no denying it.
I look forward to getting back to a real game. This is a good stand-in, but there’s no Guiness or Faith No More.
I’m taking my family out to eat - be back later to do Anzac’s turn -
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I take it back - it was quick - Anzac purchases Transport, Infantry, Destroyer = 18 IPCs.
Combat
Celebes
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)Take Borneo in the name of Calcutta… for now.
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Sorry - they came home right when I clicked send, and I had no choice but to go.
Anzac collects 18 IPCs.
This map means France is done, too. Right now, they’re making Berets for British Commandos.
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Germany $; 1sub, 1dest, 1ftr, 8inf, 1art, 2mech, 1arm = 66.
Novg;
A; Hit+
Rolls: 1@3; Total Hits: 01@3: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 6)N. Ukr;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ91; clr
SZ104;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ110;
A;
Rolls: 1@2, 1@3; Total Hits: 21@2,: (2)1@3: (2)
D;
Rolls: 1@2; Total Hits: 01@2: (6)Scot; (I’ve been forgetting my extra 1@1 from bombardment for about 10 turns, including the one 1 failed.)
A; bbd Hit+
Rolls: 1@1; Total Hits: 01@1: (2)+
Rolls: 3@1, 1@3; Total Hits: 23@1,: (5, 1, 4)1@3: (2)
D;
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
S. Ukr; walk-in was on map
You are having an average turn for a change, unless of course you hit this 2, which you will…
Novg-2;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3) -
Germany collects 52 + 15NO = 67.
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Russia 11 purchases 2 Armor, Artillery, 6 Infantry = 34 IPCs.
Combat
Novgorod
a Hit +
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 3@2; Total Hits: 33@2: (2, 2, 2)E Poland
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (3, 4)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)W Ukraine
a
Rolls: 3@1, 1@3; Total Hits: 23@1,: (3, 2, 1)1@3: (3)
d
Rolls: 2@2; Total Hits: 12@2: (2, 5)Ukraine
a
Rolls: 3@2; Total Hits: 13@2: (5, 4, 2)
d
Rolls: 1@2; Total Hits: 11@2: (2)Iraq
a
Rolls: 2@1; Total Hits: 02@1: (3, 2)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
I’ll continue in Novgorod with hopes for a reroll.
a
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 2@2; Total Hits: 22@2: (1, 2)Iraq
a
Rolls: 2@1; Total Hits: 22@1: (1, 1)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
I use my last reroll.
Novgorod
a Hit +
Rolls: 1@2; Total Hits: 01@2: (4)
d
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) -
Wow. Messy. Your forces (I’m the one who clicked send…) have hit 7 out of 8 2’s so far in Novgorod. I have no reroll left.
a
Rolls: 1@2, 1@3; Total Hits: 21@2,: (2)1@3: (1)
d
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
I got away with it. It ended as it should have, but you have 2 rerolls and I have no safety net til the end of the turn.
Russia collects 37 IPCs.
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Japan $; 12inf, 1AB, 1dest, 1sub = 65.
Anhw;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ19, 44, 43; clr
SZ41;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (2)India;
aa;
Rolls: 2@1; Total Hits: 12@1: (1, 2) -
WTF, another ftr down… …I’m going to hope for a reroll, but I wont get it.
Suma;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)India;
A; Bbd Hit+
Rolls: 1@2; Total Hits: 11@2: (2)+Hit
Rolls: 1@1; Total Hits: 11@1: (1)
D;
Rolls: 1@3; Total Hits: 11@3: (3) -
ANother f!ing tact down for Japan. Nice rolling.
That is now 4 ftrs down to fairly extreme bad luck.
CR;
Japan;
Rolls: 10@2; Total Hits: 710@2: (1, 2, 1, 1, 5, 1, 6, 2, 6, 2)





