Game History
Round: 3 Combat Move - Germans 2 G-bombers and 4 G-fighters moved from Sicily to Sea Zone 8 1 tank moved from Benghazi to Mersa Brega 2 mechs moved from Mersa Brega to Benghazi Combat - Germans Battle in Sea Zone 8 Germans attack with 2 G-bombers and 4 G-fighters British defend with 1 UK-battleship, 3 UK-destroyers and 1 UK-submarine 1 UK-submarine owned by the British submerged Germans roll dice for 2 G-bombers and 4 G-fighters in Sea Zone 8, round 2 : 4,1,1,8,10,7 British roll dice for 1 UK-battleship and 3 UK-destroyers in Sea Zone 8, round 2 : 3,5,6,2 2 G-fighters owned by the Germans lost in Sea Zone 8 1 UK-battleship owned by the British and 2 UK-destroyers owned by the British lost in Sea Zone 8 Germans roll dice for 2 G-bombers and 2 G-fighters in Sea Zone 8, round 3 : 10,7,9,2 British roll dice for 1 UK-destroyer in Sea Zone 8, round 3 : 5 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 2 G-bombers and 2 G-fighters remaining. Battle score for attacker is 17 Casualties for Germans: 2 G-fighters Casualties for British: 1 UK-battleship and 3 UK-destroyers Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 2 G-bombers and 2 G-fighters moved from Sea Zone 8 to Italy Place Units - Germans 1 1-supply, 1 G-bomber, 1 artillery and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 7 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian5-supplyBenghazi Convoy I: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 4British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 2 G-bombers and 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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note the dest in SZ6.
don’t forget Kamikazes.Japan collects 55 - 11CR = 44.
aargh.
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map
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I am not exactly sure on the rules, but I think you need to move out on your combat move phase or it will trigger battle and therefore kamikazes and/or scramble. The rule is in the book, which I don’t have handy… Can you move during combat move without attacking something else?
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US purchases Carrier, 2 Fighters, 2 Destroyers, 2 Transports, 2 Infantry, Armor = 78 IPCs.
Do you scramble or use kamikazes in SZ6? I attack the destroyer with all surface fleet, Japan with all aircraft and land units from Hawaii.
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Look like I lost. How stupid can I be.
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I woke up in the middle of the night and realized my mistake.
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I lose, but restart game before Japans turn. You are now up 2 games with one face to face in progress and this one in progress…
Japan $; 5dmg, 2aa, 13inf, 1mech, 1dest = 66.
Here goes. I hope for even luck.
Assume no scramble still.
SZ17, 42 clr.
SZ20; If sub hits, no def.
A; sub
Rolls: 1@2; Total Hits: 01@2: (5)+Hit
D;
Rolls: 1@3; Total Hits: 01@3: (4)SZ21;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ44;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (4)SZ54;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Java;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Yunn;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Siam; blitz
Shan;
A; Hit+
Rolls: 1@1, 1@3; Total Hits: 01@1,: (6)1@3: (4)
D;
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6) -
instead of a naval piece, I’m down anaval and half an inf so far…
forgot Shen;
A; Hit+
Rolls: 1@4; Total Hits: 11@4: (2)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6)Shan-2;
A; Hit+
Rolls: 1@3; Total Hits: 01@3: (6)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
If you hit I’m down a naval and inf, if not just a sub…
Shan-3;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
Convoy Raiding;
Rolls: 5@2, 12@3, 4@4; Total Hits: 135@2,: (2, 2, 5, 2, 2)12@3,: (3, 4, 6, 6, 3, 6, 2, 3, 1, 5, 6, 3)4@4: (5, 4, 2, 3) -
Japan collects 55-11 = 44.
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US purchases 3 Destroyers, 5 Subs, 2 Transports, 2 Infantry, Artillery = 78 IPCs.
Do you use kamikazes in SZ6? I attack the destroyer with 2 subs and 2 fighters, and strategic bomb with escorts - I assume no scramble but I await your decision, sir.
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ARe the rest of the american fleet not moving out of sz6?
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They’re staying put and facing any consequences.
Good to see you back - I’m around all day - cleaning, cooking, playing Total War, A&A, hanging with H & M.
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Just finished putting up our tree. QUite an ordeal. A funnish ordeal.
I will send 3 Kamikazes out total.
1 at each cruiser and really hope to hit at least 1.No intercept, no scramble.
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I’ll roll those right now. A busy night… one thing at a time as I can.
SZ6 Kamikazes. First time we’ve used them, unless it was after too much Jamesons and I don’t recall.
Rolls: 3@2; Total Hits: 03@2: (4, 6, 6) -
Up a cruiser.
SZ6
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Japan - strategic bombing.
AA IC
Rolls: 1@1; Total Hits: 01@1: (6)If I make it
Rolls: 1@6; Total Hits: 11@6: (3)+ 2AA AB
Rolls: 1@1; Total Hits: 01@1: (2)If I make it
Rolls: 1@6; Total Hits: 11@6: (5)Morocco landing is unopposed.
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Incredibly lucky round for US. I should have lost a cruiser and either an aircraft or a sub.
Convoy raid SZ44
Rolls: 1@2; Total Hits: 01@2: (5) -
US - NCM, placement, collects 75 IPCs.
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China purchases 2 Infantry, save 2 = 8 IPCs. I’ll send a map at the end.
Combat
Walk into Szechwan, Hopei, Jehol.
Shensi
a Hit +
Rolls: 1@2; Total Hits: 01@2: (5)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)





