@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski
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No. I’m not killing you.
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No, no scramble.
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SZ17 & 42; clr
SZ20; if sub hit no def.
A;
Rolls: 1@2; Total Hits: 11@2: (1)+ Hit
D;
Rolls: 1@3; Total Hits: 01@3: (5)SZ21;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ44;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (6)SZ54;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Java;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Siam; blitz
Shan;
A; Hit+
Rolls: 1@1, 1@3; Total Hits: 01@1,: (2)1@3: (4)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 1, 3)Yunn;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)Shen;
A; Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 5)Chah;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Up a naval piece. not bad…
Shan;
A; Hit+
Rolls: 1@21, 1@3; Total Hits: 21@21,: (2)1@3: (2)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 1)Shen;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
I think it’s bad…
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Convoy a-raid-arino; 11max
Rolls: 5@2, 12@3, 4@4; Total Hits: 125@2,: (6, 1, 1, 2, 2)12@3,: (3, 5, 2, 5, 5, 3, 5, 6, 6, 4, 1, 1)4@4: (1, 6, 2, 1) -
note the dest in SZ6.
don’t forget Kamikazes.Japan collects 55 - 11CR = 44.
aargh.
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map
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I am not exactly sure on the rules, but I think you need to move out on your combat move phase or it will trigger battle and therefore kamikazes and/or scramble. The rule is in the book, which I don’t have handy… Can you move during combat move without attacking something else?
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US purchases Carrier, 2 Fighters, 2 Destroyers, 2 Transports, 2 Infantry, Armor = 78 IPCs.
Do you scramble or use kamikazes in SZ6? I attack the destroyer with all surface fleet, Japan with all aircraft and land units from Hawaii.
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Look like I lost. How stupid can I be.
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I woke up in the middle of the night and realized my mistake.
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I lose, but restart game before Japans turn. You are now up 2 games with one face to face in progress and this one in progress…
Japan $; 5dmg, 2aa, 13inf, 1mech, 1dest = 66.
Here goes. I hope for even luck.
Assume no scramble still.
SZ17, 42 clr.
SZ20; If sub hits, no def.
A; sub
Rolls: 1@2; Total Hits: 01@2: (5)+Hit
D;
Rolls: 1@3; Total Hits: 01@3: (4)SZ21;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ44;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (4)SZ54;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Java;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Yunn;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Siam; blitz
Shan;
A; Hit+
Rolls: 1@1, 1@3; Total Hits: 01@1,: (6)1@3: (4)
D;
Rolls: 3@2; Total Hits: 13@2: (3, 2, 6) -
instead of a naval piece, I’m down anaval and half an inf so far…
forgot Shen;
A; Hit+
Rolls: 1@4; Total Hits: 11@4: (2)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6)Shan-2;
A; Hit+
Rolls: 1@3; Total Hits: 01@3: (6)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
If you hit I’m down a naval and inf, if not just a sub…
Shan-3;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
Convoy Raiding;
Rolls: 5@2, 12@3, 4@4; Total Hits: 135@2,: (2, 2, 5, 2, 2)12@3,: (3, 4, 6, 6, 3, 6, 2, 3, 1, 5, 6, 3)4@4: (5, 4, 2, 3) -
Japan collects 55-11 = 44.
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US purchases 3 Destroyers, 5 Subs, 2 Transports, 2 Infantry, Artillery = 78 IPCs.
Do you use kamikazes in SZ6? I attack the destroyer with 2 subs and 2 fighters, and strategic bomb with escorts - I assume no scramble but I await your decision, sir.
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ARe the rest of the american fleet not moving out of sz6?
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They’re staying put and facing any consequences.
Good to see you back - I’m around all day - cleaning, cooking, playing Total War, A&A, hanging with H & M.





